Player Matchup

Guan Yu
Guan Yu
Bard_up_
Guan Yu
Level 121
God Stats
1W - 2L
1,345 SR
Queue Stats
57W - 70L
1,520 Elo+
Party 1
Aphrodite
Aphrodite
HydroSamurai
Aphrodite
Level 22
God Stats
1W - 3L
1,371 SR
Queue Stats
57W - 60L
1,524 Elo+
Party 1
Khepri
Khepri
PattyMeltsMe
Khepri
Level 82
God Stats
5W - 7L
1,450 SR
Queue Stats
47W - 43L
1,544 Elo+
Party 1
Horus
Horus
RetroxGamer99
Horus
Level 102
God Stats
1W - 3L
1,315 SR
Queue Stats
51W - 55L
1,507 Elo+
Party 1
Zeus
Zeus
nppdwyer
Zeus
Level 87
God Stats
45W - 50L
1,638 SR
Queue Stats
45W - 50L
1,529 Elo+
Party 1
Team Averages
Level 83
1,424 SR
1,525 Elo+

VS

Team Averages
Level 95
1,486 SR
1,614 Elo+
Ne Zha
Ne Zha
BigDaddySmurf34
Ne Zha
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,823 Elo+
Party 2
Amaterasu
Amaterasu
Dâvid
Amaterasu
Level 124
God Stats
2W - 0L
1,676 SR
Queue Stats
55W - 57L
1,570 Elo+
Party 2
Baron Samedi
Baron Samedi
KenpachiKyoraku
Baron Samedi
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
325W - 347L
1,500 Elo+
Solo
Ymir
Ymir
YOUTUBE1795
Ymir
Level 47
God Stats
5W - 5L
1,500 SR
Queue Stats
242W - 236L
1,581 Elo+
Solo
Izanami
Izanami
carlosm121
Izanami
Level 102
God Stats
2W - 0L
1,255 SR
Queue Stats
68W - 63L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bard_up_
Guan Yu
14
2 / 7 / 6
7,598
691
11,019
20,506
13,348
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
HydroSamurai
Aphrodite
13
2 / 8 / 7
7,939
722
7,810
16,656
7,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
14
2 / 5 / 5
8,113
738
5,666
14,313
12,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 7 / 6
8,186
744
7,717
19,922
14,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
15
1 / 6 / 4
7,825
711
10,676
10,837
4,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 11
9,936
903
12,221
10,897
4,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Dâvid
Amaterasu
17
9 / 2 / 14
9,985
908
11,552
12,318
11,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
KenpachiKyoraku
Baron Samedi
15
2 / 3 / 12
8,575
780
12,864
10,663
4,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 4 / 16
9,097
827
10,872
17,213
16,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
carlosm121
Izanami
18
10 / 0 / 13
10,370
943
23,636
12,502
4,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
98
11
Kills
32
33
Deaths
11
28
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Bard_up_
Guan Yu
2
7
6
0.71
W
8
2
11
6.75
W
Amaterasu
Dâvid
Amaterasu
9
2
14
8
L
Aphrodite
HydroSamurai
Aphrodite
2
8
7
0.69
W
Baron Samedi
KenpachiKyoraku
Baron Samedi
2
3
12
2.67
L
Khepri
2
5
5
0.9
L
4
7
6
1
W
3
4
16
2.75
W
Izanami
carlosm121
Izanami
10
0
13
16.5
L
Zeus
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,888
Damage
71,145
82,234
Taken
63,593
52,244
Mitigated
40,321
21,605
Healing
23,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Bard_up_
Guan Yu
11,019
1,258
1,382
2,130
20,506
13,348
0
4,414
15,812
0
16,034
W
12,221
3,621
0
4,032
10,897
4,444
0
2,886
8,011
0
34,530
W
Amaterasu
Dâvid
Amaterasu
11,552
4,887
0
3,022
12,318
11,084
209
4,179
8,139
0
26,133
L
Aphrodite
HydroSamurai
Aphrodite
7,810
576
5,466
5,882
16,656
7,912
0
4,686
11,834
15,015
0
W
Baron Samedi
KenpachiKyoraku
Baron Samedi
12,864
1,455
3,958
4,165
10,663
4,022
557
4,141
6,522
26,729
0
L
Khepri
5,666
511
434
1,188
14,313
12,051
0
3,534
10,655
12,084
0
L
7,717
3,430
1,494
2,423
19,922
14,472
0
6,351
13,243
0
14,720
W
10,872
1,728
474
1,851
17,213
16,448
331
8,004
9,209
19,651
0
W
Izanami
carlosm121
Izanami
23,636
17,260
0
6,083
12,502
4,323
2,889
4,942
7,560
0
61,791
L
Zeus
10,676
422
0
1,206
10,837
4,461
0
3,813
6,954
36,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,661
Gold Earned
47,963
112
Minions Killed
215
0
Camps Cleared
0
1,079,884
Distance Traveled
1,232,990
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,598
691
7
1
0
223,805
0
W
Ne Zha
9,936
903
46
4
0
262,793
3
W
Amaterasu
9,985
908
41
4
0
249,924
1
L
Aphrodite
7,939
722
19
2
0
205,469
0
W
Baron Samedi
8,575
780
27
2
0
240,008
4
L
Khepri
8,113
738
14
1
0
230,298
1
L
Horus
8,186
744
15
1
0
230,675
2
W
Ymir
9,097
827
24
2
0
233,066
2
W
Izanami
10,370
943
77
7
0
247,199
1
L
Zeus
7,825
711
57
5
0
189,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role