Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Dovahkiin14550
Neith
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 111L
1,528 Elo+
Solo
Fenrir
Fenrir
NewPCPlayer
Fenrir
Level 124
God Stats
1W - 0L
1,637 SR
Queue Stats
248W - 80L
1,979 Elo+
Party 2
Nu Wa
Nu Wa
PleaseVoreMe
Nu Wa
Level 7
God Stats
3W - 0L
1,830 SR
Queue Stats
19W - 0L
2,032 Elo+
Party 2
Cerberus
Cerberus
bàckstab
Cerberus
Level 15
God Stats
7W - 1L
1,732 SR
Queue Stats
170W - 19L
2,021 Elo+
Party 2
Team Averages
Level 73
1,640 SR
1,812 Elo+

VS

Team Averages
Level 70
1,651 SR
1,564 Elo+
Hachiman
Hachiman
ChazMarlboro
Hachiman
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 134L
1,581 Elo+
Party 3
Bacchus
Bacchus
Earr
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,449 Elo+
Party 3
Gilgamesh
Gilgamesh
TheBigRedPanda
Gilgamesh
Level 84
God Stats
3W - 1L
1,630 SR
Queue Stats
190W - 171L
1,551 Elo+
Party 1
Nox
Nox
Twelves101
Nox
Level 27
God Stats
1W - 2L
1,738 SR
Queue Stats
103W - 88L
1,599 Elo+
Party 1
Achilles
Achilles
zDarthDaddy
Achilles
Level 105
God Stats
2W - 1L
1,888 SR
Queue Stats
72W - 59L
1,639 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
8 / 1 / 3
7,140
714
5,838
5,541
2,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 1 / 4
6,763
676
3,585
4,797
1,332
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
11
5 / 4 / 7
6,555
656
7,436
8,787
4,283
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 2 / 6
6,730
673
7,533
4,344
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
bàckstab
Cerberus
11
1 / 2 / 2
6,546
655
3,651
10,316
6,988
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChazMarlboro
Hachiman
9
2 / 5 / 1
5,543
554
3,954
6,764
1,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Earr
Bacchus
9
3 / 3 / 2
5,863
586
3,773
9,679
7,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
TheBigRedPanda
Gilgamesh
10
1 / 2 / 3
5,624
562
3,270
8,562
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 4 / 2
5,620
562
3,150
5,627
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
zDarthDaddy
Achilles
11
2 / 3 / 0
6,389
639
7,500
9,622
6,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
17
Kills
9
10
Deaths
17
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
8
1
3
9.5
L
Hachiman
ChazMarlboro
Hachiman
2
5
1
0.5
W
2
1
4
4
L
Bacchus
Earr
Bacchus
3
3
2
1.33
W
Fenrir
5
4
7
2.13
W
1
2
6
2
L
Gilgamesh
TheBigRedPanda
Gilgamesh
1
2
3
1.25
L
1
4
2
0.5
W
Cerberus
bàckstab
Cerberus
1
2
2
1
L
Achilles
zDarthDaddy
Achilles
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,043
Damage
21,647
33,785
Taken
40,254
16,022
Mitigated
19,792
9,553
Healing
10,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,838
1,721
0
775
5,541
2,308
27
783
4,758
0
34,493
L
Hachiman
ChazMarlboro
Hachiman
3,954
1,927
0
1,103
6,764
1,177
14
610
6,024
0
26,137
W
3,585
1,504
0
931
4,797
1,332
0
839
3,958
0
43,977
L
Bacchus
Earr
Bacchus
3,773
607
0
1,735
9,679
7,765
0
1,692
7,775
16,821
0
W
Fenrir
7,436
1,842
98
2,070
8,787
4,283
0
4,033
4,754
0
23,923
W
7,533
971
0
829
4,344
1,111
749
1,268
3,076
46,156
0
L
Gilgamesh
TheBigRedPanda
Gilgamesh
3,270
1,310
0
3,144
8,562
2,616
0
2,799
5,505
0
27,676
L
3,150
235
0
508
5,627
1,551
0
1,800
3,595
32,454
0
W
Cerberus
bàckstab
Cerberus
3,651
397
0
4,850
10,316
6,988
0
0
10,316
38,178
0
L
Achilles
zDarthDaddy
Achilles
7,500
2,767
0
3,683
9,622
6,683
0
3,321
6,171
0
39,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,734
Gold Earned
29,039
394
Minions Killed
301
0
Camps Cleared
0
1,078,111
Distance Traveled
1,056,499
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,140
714
57
6
0
245,382
7
L
Hachiman
5,543
554
51
5
0
182,842
3
W
Neith
6,763
676
91
9
0
205,404
1
L
Bacchus
5,863
586
27
3
0
225,968
2
W
Fenrir
6,555
656
36
4
0
216,124
4
W
Nu Wa
6,730
673
89
9
0
205,356
3
L
Gilgamesh
5,624
562
63
6
0
229,914
0
L
Nox
5,620
562
75
8
0
205,875
3
W
Cerberus
6,546
655
121
12
0
205,845
2
L
Achilles
6,389
639
85
9
0
211,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role