Player Matchup

Hachiman
Hachiman
GlenTheGod
Hachiman
Level 29
God Stats
4W - 1L
1,812 SR
Queue Stats
34W - 32L
1,441 Elo+
Party 1
Bacchus
Bacchus
Kelechi_Estacado
Bacchus
Level 109
God Stats
2W - 0L
1,509 SR
Queue Stats
74W - 69L
1,457 Elo+
Party 1
Medusa
Medusa
Nyasyn RD
Medusa
Level 128
God Stats
16W - 15L
1,466 SR
Queue Stats
150W - 160L
1,369 Elo+
Solo
Cabrakan
Cabrakan
SevereMarroww
Cabrakan
Level 128
God Stats
6W - 1L
1,439 SR
Queue Stats
49W - 30L
1,562 Elo+
Party 1
Sun Wukong
Sun Wukong
SevereSidious
Sun Wukong
Level 146
God Stats
7W - 8L
1,451 SR
Queue Stats
479W - 438L
1,617 Elo+
Party 1
Team Averages
Level 108
1,535 SR
1,489 Elo+

VS

Team Averages
Level 68
1,501 SR
1,405 Elo+
Kali
Kali
BiscuittSZN
Kali
Level 60
God Stats
6W - 7L
1,399 SR
Queue Stats
310W - 336L
1,342 Elo+
Solo
Neith
Neith
ITzYhunggz
Neith
Level 89
God Stats
23W - 37L
1,447 SR
Queue Stats
597W - 665L
1,400 Elo+
Party 2
Heimdallr
Heimdallr
SifuTy
Heimdallr
Level 84
God Stats
2W - 3L
1,513 SR
Queue Stats
81W - 118L
1,381 Elo+
Party 2
Artemis
Artemis
TerryGodOfKing
Artemis
Level 62
God Stats
36W - 29L
1,602 SR
Queue Stats
186W - 249L
1,498 Elo+
Party 2
Charybdis
Charybdis
YawgFajkerYaj
Charybdis
Level 46
God Stats
11W - 11L
1,547 SR
Queue Stats
189W - 226L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GlenTheGod
Hachiman
17
1 / 5 / 8
11,038
526
8,206
9,855
4,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
15 / 2 / 25
12,618
601
19,625
22,884
32,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Nyasyn RD
Medusa
16
3 / 7 / 12
11,177
532
10,000
17,347
6,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
SevereMarroww
Cabrakan
20
25 / 5 / 10
13,610
648
28,262
20,901
17,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
SevereSidious
Sun Wukong
19
12 / 1 / 11
13,179
628
14,549
20,584
29,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 11 / 1
8,013
382
5,749
15,028
5,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
16
5 / 11 / 6
10,969
522
12,832
16,794
5,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heimdallr
SifuTy
Heimdallr
13
3 / 13 / 5
8,675
413
9,372
18,742
6,345
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
7 / 7 / 5
11,362
541
14,390
21,331
7,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
YawgFajkerYaj
Charybdis
13
2 / 14 / 4
8,897
424
7,467
22,701
7,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
40
56
Kills
19
20
Deaths
56
66
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
11
1
0.23
W
Hachiman
GlenTheGod
Hachiman
1
5
8
1
L
Neith
5
11
6
0.73
W
15
2
25
13.75
W
Medusa
Nyasyn RD
Medusa
3
7
12
1.29
W
Cabrakan
SevereMarroww
Cabrakan
25
5
10
6
W
Sun Wukong
SevereSidious
Sun Wukong
12
1
11
17.5
L
Heimdallr
SifuTy
Heimdallr
3
13
5
0.42
L
7
7
5
1.36
L
Charybdis
YawgFajkerYaj
Charybdis
2
14
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,642
Damage
49,810
91,571
Taken
94,596
91,150
Mitigated
32,130
31,430
Healing
11,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,749
3,357
0
1,590
15,028
5,415
302
7,310
7,360
0
30,145
W
Hachiman
GlenTheGod
Hachiman
8,206
2,405
767
1,266
9,855
4,352
7,734
0
9,855
0
70,157
L
Neith
12,832
4,563
0
1,422
16,794
5,652
576
8,954
7,434
0
48,614
W
19,625
1,888
952
5,883
22,884
32,746
140
0
22,884
34,093
0
W
Medusa
Nyasyn RD
Medusa
10,000
4,663
0
3,625
17,347
6,536
5,681
0
17,347
0
62,184
W
Cabrakan
SevereMarroww
Cabrakan
28,262
4,029
0
5,034
20,901
17,688
0
0
20,901
94,246
0
W
Sun Wukong
SevereSidious
Sun Wukong
14,549
2,634
181
13,722
20,584
29,828
2,511
0
20,584
30
74,627
L
Heimdallr
SifuTy
Heimdallr
9,372
2,392
0
566
18,742
6,345
0
6,364
11,963
0
29,271
L
14,390
7,657
0
5,250
21,331
7,521
372
12,387
8,482
0
63,005
L
Charybdis
YawgFajkerYaj
Charybdis
7,467
4,194
0
2,889
22,701
7,197
238
11,432
10,470
0
37,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,622
Gold Earned
47,916
512
Minions Killed
366
0
Camps Cleared
0
2,064,591
Distance Traveled
1,466,470
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,013
382
46
2
0
296,781
0
W
Hachiman
11,038
526
131
6
0
347,576
6
L
Neith
10,969
522
97
5
0
283,852
0
W
Bacchus
12,618
601
32
2
0
466,099
2
W
Medusa
11,177
532
108
5
0
420,892
4
W
Cabrakan
13,610
648
120
6
0
406,180
2
W
Sun Wukong
13,179
628
121
6
0
423,844
5
L
Heimdallr
8,675
413
50
2
0
253,885
4
L
Artemis
11,362
541
88
4
0
314,153
0
L
Charybdis
8,897
424
85
4
0
317,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role