Player Matchup

Horus
Horus
Diamond IV
 
Horus
Diamond IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Platinum I
KXNGsinatra03
Fafnir
Platinum I
Level 106
God Stats
3W - 1L
1,635 SR
Queue Stats
118W - 112L
1,920 MMR
Solo
Jormungandr
Jormungandr
Platinum I
XSlayerXBossX
Jormungandr
Platinum I
Level 160
God Stats
5W - 4L
1,600 SR
Queue Stats
319W - 298L
1,944 MMR
Solo
Agni
Agni
Diamond III
dogELPA
Agni
Diamond III
Level 86
God Stats
12W - 7L
1,723 SR
Queue Stats
164W - 153L
2,252 MMR
Solo
Chernobog
Chernobog
Platinum I
lronSnake
Chernobog
Platinum I
Level 160
God Stats
2W - 1L
1,484 SR
Queue Stats
70W - 58L
1,975 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,588 SR
1,918 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 102
1,585 SR
2,015 MMR
Mercury
Mercury
Diamond III
MoneySyn
Mercury
Diamond III
Level 67
God Stats
9W - 6L
1,722 SR
Queue Stats
284W - 272L
2,122 MMR
Solo
Freya
Freya
Diamond V
Trenzend
Freya
Diamond V
Level 118
God Stats
46W - 37L
1,590 SR
Queue Stats
409W - 411L
1,947 MMR
Solo
Kuzenbo
Kuzenbo
Diamond III
Zandizull
Kuzenbo
Diamond III
Level 94
God Stats
18W - 30L
1,500 SR
Queue Stats
356W - 327L
2,054 MMR
Solo
Thoth
Thoth
Platinum I
bloonz2
Thoth
Platinum I
Level 160
God Stats
8W - 6L
1,771 SR
Queue Stats
200W - 189L
2,021 MMR
Solo
Ullr
Ullr
Platinum II
pepegarzia
Ullr
Platinum II
Level 69
God Stats
0W - 5L
1,340 SR
Queue Stats
43W - 37L
1,931 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
10 / 4 / 11
12,067
603
18,139
20,158
8,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 8 / 12
10,688
534
9,781
23,959
25,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
XSlayerXBossX
Jormungandr
18
8 / 4 / 10
12,355
618
13,019
20,682
19,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Agni
dogELPA
Agni
19
7 / 3 / 9
12,674
634
15,321
15,221
6,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
lronSnake
Chernobog
19
4 / 2 / 6
12,406
620
10,552
17,415
6,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
ArachneAtlasCliodhnaGeb

VS

Bans
CabrakanKaliPersephoneBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MoneySyn
Mercury
15
6 / 10 / 8
10,027
501
14,476
19,276
6,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Freya
Trenzend
Freya
15
6 / 8 / 3
9,731
487
13,199
16,738
4,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
Zandizull
Kuzenbo
14
4 / 3 / 6
9,663
483
12,138
24,054
29,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
bloonz2
Thoth
14
2 / 9 / 3
9,112
456
8,549
14,411
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 3 / 6
10,731
537
13,977
12,425
3,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
47
32
Kills
21
21
Deaths
33
48
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
10
4
11
3.88
W
3
8
12
1.13
L
Mercury
MoneySyn
Mercury
6
10
8
1
L
Freya
Trenzend
Freya
6
8
3
0.94
W
Jormungandr
XSlayerXBossX
Jormungandr
8
4
10
3.25
L
Kuzenbo
Zandizull
Kuzenbo
4
3
6
2.33
L
Thoth
bloonz2
Thoth
2
9
3
0.39
W
Agni
dogELPA
Agni
7
3
9
3.83
W
Chernobog
lronSnake
Chernobog
4
2
6
3.5
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,812
Damage
62,339
97,435
Taken
86,904
66,829
Mitigated
46,749
32,715
Healing
11,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
18,139
7,554
3,573
5,696
20,158
8,649
482
7,779
12,379
0
66,966
W
9,781
2,282
0
5,088
23,959
25,795
402
8,313
15,646
32,291
0
L
Mercury
MoneySyn
Mercury
14,476
7,796
0
3,176
19,276
6,230
343
6,627
12,499
0
53,926
L
Freya
Trenzend
Freya
13,199
4,097
0
3,973
16,738
4,245
0
10,495
6,169
49,717
0
W
Jormungandr
XSlayerXBossX
Jormungandr
13,019
4,753
0
5,497
20,682
19,685
110
7,883
12,799
73,492
0
L
Kuzenbo
Zandizull
Kuzenbo
12,138
2,433
0
1,559
24,054
29,853
0
7,475
15,411
22,393
5,917
L
Thoth
bloonz2
Thoth
8,549
125
0
500
14,411
3,297
0
8,600
5,603
57,855
0
W
Agni
dogELPA
Agni
15,321
1,180
0
4,879
15,221
6,147
284
5,678
9,543
103,567
0
W
Chernobog
lronSnake
Chernobog
10,552
6,161
0
7,982
17,415
6,553
5,793
4,701
12,714
0
116,301
L
13,977
2,929
0
2,743
12,425
3,124
0
4,279
8,051
0
83,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,190
Gold Earned
49,264
585
Minions Killed
422
0
Camps Cleared
0
1,930,323
Distance Traveled
1,870,047
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,067
603
89
4
0
427,040
1
W
Fafnir
10,688
534
29
1
0
362,694
2
L
Mercury
10,027
501
73
4
0
365,692
4
L
Freya
9,731
487
62
3
0
331,967
4
W
Jormungandr
12,355
618
122
6
0
348,550
4
L
Kuzenbo
9,663
483
29
1
0
400,248
8
L
Thoth
9,112
456
103
5
0
355,707
4
W
Agni
12,674
634
172
9
0
409,283
8
W
Chernobog
12,406
620
173
9
0
382,756
6
L
Ullr
10,731
537
155
8
0
416,433
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role