Player Matchup

Ra
Ra
LuckThree
Ra
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
330W - 291L
1,679 Elo+
Party 3
Xing Tian
Xing Tian
NuclearPacman
Xing Tian
Level 28
God Stats
3W - 10L
1,409 SR
Queue Stats
4W - 15L
1,326 Elo+
Party 3
Izanami
Izanami
Ryleo
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,421 Elo+
Party 3
Bellona
Bellona
TheJohnnyGuy
Bellona
Level 7
God Stats
1W - 3L
1,530 SR
Queue Stats
1W - 3L
1,440 Elo+
Party 3
Loki
Loki
monkeypiri
Loki
Level 44
God Stats
0W - 1L
1,692 SR
Queue Stats
13W - 14L
1,511 Elo+
Solo
Team Averages
Level 49
1,526 SR
1,475 Elo+

VS

Team Averages
Level 59
1,608 SR
1,497 Elo+
Bellona
Bellona
Arceusxnxx
Bellona
Level 47
God Stats
14W - 15L
1,407 SR
Queue Stats
383W - 394L
1,463 Elo+
Solo
Horus
Horus
JoaquinBottom
Horus
Level 25
God Stats
10W - 6L
1,772 SR
Queue Stats
142W - 121L
1,580 Elo+
Party 1
Nemesis
Nemesis
csAlberto
Nemesis
Level 29
God Stats
5W - 3L
1,538 SR
Queue Stats
37W - 52L
1,348 Elo+
Party 2
Nu Wa
Nu Wa
csSebastiann
Nu Wa
Level 44
God Stats
2W - 0L
1,772 SR
Queue Stats
4W - 7L
1,473 Elo+
Party 2
Artemis
Artemis
mubby
Artemis
Level 152
God Stats
11W - 15L
1,549 SR
Queue Stats
226W - 223L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,643
564
4,315
4,589
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
NuclearPacman
Xing Tian
7
1 / 3 / 2
5,154
515
1,828
8,214
3,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Ryleo
Izanami
7
2 / 6 / 1
5,058
506
4,974
7,038
777
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
TheJohnnyGuy
Bellona
7
0 / 3 / 0
4,601
460
2,618
6,535
4,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 2 / 1
5,285
529
1,862
6,082
1,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arceusxnxx
Bellona
13
3 / 0 / 2
6,980
698
4,151
6,951
4,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 2 / 8
5,657
566
4,053
8,753
4,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
csAlberto
Nemesis
11
1 / 1 / 1
5,853
585
1,447
6,541
1,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 0 / 3
5,749
575
5,099
3,351
802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
mubby
Artemis
11
9 / 1 / 1
6,933
693
10,474
6,343
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
15
15
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
Arceusxnxx
Bellona
3
0
2
4
W
1
2
8
2.5
L
0
1
1
0.5
L
Xing Tian
NuclearPacman
Xing Tian
1
3
2
0.67
L
Izanami
Ryleo
Izanami
2
6
1
0.42
L
Bellona
TheJohnnyGuy
Bellona
0
3
0
0
W
Nemesis
csAlberto
Nemesis
1
1
1
1.5
W
1
0
3
2.5
L
1
2
1
0.75
W
Artemis
mubby
Artemis
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,597
Damage
25,224
32,458
Taken
31,939
11,075
Mitigated
13,454
5,430
Healing
11,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Arceusxnxx
Bellona
4,151
1,619
0
4,170
6,951
4,187
75
544
6,359
0
42,611
W
4,053
1,712
365
2,471
8,753
4,783
0
853
7,221
0
17,930
L
4,315
766
55
2,086
4,589
1,170
0
1,989
2,348
41,148
0
L
Xing Tian
NuclearPacman
Xing Tian
1,828
446
0
1,047
8,214
3,108
115
274
7,870
6,258
0
L
Izanami
Ryleo
Izanami
4,974
3,272
0
1,221
7,038
777
461
318
6,650
0
22,362
L
Bellona
TheJohnnyGuy
Bellona
2,618
1,060
0
651
6,535
4,524
32
660
5,805
1,437
17,747
W
Nemesis
csAlberto
Nemesis
1,447
432
0
336
6,541
1,813
0
1,426
4,943
0
37,335
W
5,099
1,902
0
1,101
3,351
802
67
1,871
1,318
31,857
0
L
1,862
180
0
370
6,082
1,496
0
1,236
4,686
0
30,792
W
Artemis
mubby
Artemis
10,474
5,390
0
2,614
6,343
1,869
24
1,138
5,205
0
40,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,741
Gold Earned
31,172
235
Minions Killed
345
0
Camps Cleared
0
1,016,003
Distance Traveled
1,030,421
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,980
698
110
11
0
205,492
0
W
Horus
5,657
566
25
3
0
209,097
5
L
Ra
5,643
564
90
9
0
219,580
0
L
Xing Tian
5,154
515
12
1
0
194,311
1
L
Izanami
5,058
506
41
4
0
164,922
0
L
Bellona
4,601
460
36
4
0
206,844
0
W
Nemesis
5,853
585
75
8
0
226,811
5
W
Nu Wa
5,749
575
70
7
0
209,161
2
L
Loki
5,285
529
56
6
0
230,346
1
W
Artemis
6,933
693
65
7
0
179,860
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role