Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Fozt
Chaac
Level 83
God Stats
12W - 2L
1,546 SR
Queue Stats
213W - 237L
1,401 Elo+
Solo
Baba Yaga
Baba Yaga
LadySanguinar
Baba Yaga
Level 68
God Stats
4W - 3L
1,764 SR
Queue Stats
136W - 129L
1,546 Elo+
Party 2
Vulcan
Vulcan
MLORD
Vulcan
Level 103
God Stats
3W - 0L
1,203 SR
Queue Stats
23W - 26L
1,447 Elo+
Party 3
Zeus
Zeus
McdonaldzMonarch
Zeus
Level 53
God Stats
15W - 4L
1,910 SR
Queue Stats
228W - 207L
1,566 Elo+
Party 2
Team Averages
Level 78
1,585 SR
1,492 Elo+

VS

Team Averages
Level 110
1,487 SR
1,487 Elo+
Bellona
Bellona
 
Bellona
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Karabiner98x
Heimdallr
Level 120
God Stats
3W - 5L
1,253 SR
Queue Stats
281W - 297L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
MaeMay
Sun Wukong
Level 124
God Stats
2W - 1L
1,682 SR
Queue Stats
88W - 104L
1,432 Elo+
Party 1
Ao Kuang
Ao Kuang
StrikenAngel
Ao Kuang
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 214L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
4 / 5 / 12
10,968
731
13,149
11,014
4,195
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Fozt
Chaac
18
3 / 5 / 10
10,642
709
8,568
23,146
14,362
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
LadySanguinar
Baba Yaga
19
2 / 1 / 17
11,306
754
10,942
10,367
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
MLORD
Vulcan
19
7 / 5 / 7
12,248
817
13,748
8,878
3,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
9 / 4 / 11
12,320
821
26,737
9,334
3,307
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
6 / 5 / 8
10,365
691
10,262
17,504
15,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
 
Izanami
16
0 / 7 / 10
9,457
630
8,263
12,570
5,247
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Karabiner98x
Heimdallr
15
3 / 4 / 9
9,327
622
13,519
10,375
4,593
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
MaeMay
Sun Wukong
18
2 / 4 / 10
9,891
659
8,204
19,793
11,879
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ao Kuang
StrikenAngel
Ao Kuang
19
9 / 5 / 7
11,898
793
12,166
18,285
8,789
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
64
25
Kills
20
20
Deaths
25
57
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
5
12
2
L
Bellona
 
Bellona
6
5
8
2
L
Izanami
 
Izanami
0
7
10
0.71
W
Chaac
Fozt
Chaac
3
5
10
1.6
L
Heimdallr
Karabiner98x
Heimdallr
3
4
9
1.88
W
Baba Yaga
LadySanguinar
Baba Yaga
2
1
17
10.5
W
Vulcan
MLORD
Vulcan
7
5
7
2.1
L
Sun Wukong
MaeMay
Sun Wukong
2
4
10
1.75
W
9
4
11
3.63
L
Ao Kuang
StrikenAngel
Ao Kuang
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,144
Damage
52,414
62,739
Taken
78,527
30,401
Mitigated
45,606
22,323
Healing
28,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
13,149
5,610
1,069
2,115
11,014
4,195
2,043
2,559
8,194
0
21,448
L
Bellona
 
Bellona
10,262
722
2,421
3,285
17,504
15,098
0
10,556
6,948
312
16,197
L
Izanami
 
Izanami
8,263
3,125
1,048
1,302
12,570
5,247
0
8,489
4,081
0
28,714
W
Chaac
Fozt
Chaac
8,568
1,138
339
9,378
23,146
14,362
217
2,429
20,375
0
22,515
L
Heimdallr
Karabiner98x
Heimdallr
13,519
768
1,367
1,341
10,375
4,593
0
6,509
3,866
0
29,806
W
Baba Yaga
LadySanguinar
Baba Yaga
10,942
161
792
4,896
10,367
4,716
818
1,174
9,162
28,724
0
W
Vulcan
MLORD
Vulcan
13,748
5,531
671
1,042
8,878
3,821
823
2,876
5,903
33,133
0
L
Sun Wukong
MaeMay
Sun Wukong
8,204
1,030
1,296
7,609
19,793
11,879
0
15,156
4,637
0
27,516
W
26,737
2,571
595
1,426
9,334
3,307
991
2,465
6,837
49,660
0
L
Ao Kuang
StrikenAngel
Ao Kuang
12,166
3,544
611
7,990
18,285
8,789
0
10,717
7,568
19,071
1,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,484
Gold Earned
50,938
175
Minions Killed
150
0
Camps Cleared
0
1,345,603
Distance Traveled
1,276,493
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,968
731
29
2
0
263,821
0
L
Bellona
10,365
691
17
1
0
286,744
0
L
Izanami
9,457
630
41
3
0
213,620
0
W
Chaac
10,642
709
25
2
0
299,041
0
L
Heimdallr
9,327
622
35
2
0
234,846
2
W
Baba Yaga
11,306
754
30
2
0
346,009
0
W
Vulcan
12,248
817
42
3
0
254,113
0
L
Sun Wukong
9,891
659
36
2
0
296,939
0
W
Zeus
12,320
821
49
3
0
182,619
3
L
Ao Kuang
11,898
793
21
1
0
244,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role