Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AXIALblue
Ah Muzen Cab
Level 67
God Stats
4W - 4L
1,822 SR
Queue Stats
121W - 151L
1,505 Elo+
Party 2
Amaterasu
Amaterasu
ObeliskVanagandr
Amaterasu
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,396 Elo+
Party 1
Cabrakan
Cabrakan
Postwarcircle
Cabrakan
Level 66
God Stats
23W - 25L
1,657 SR
Queue Stats
80W - 102L
1,468 Elo+
Party 2
Bastet
Bastet
SylverWolf12
Bastet
Level 89
God Stats
1W - 0L
1,713 SR
Queue Stats
1W - 3L
1,306 Elo+
Party 1
Agni
Agni
Wiz_KhalifaTGkk
Agni
Level 88
God Stats
1W - 1L
1,297 SR
Queue Stats
24W - 25L
1,428 Elo+
Solo
Team Averages
Level 91
1,598 SR
1,421 Elo+

VS

Team Averages
Level 73
1,445 SR
1,475 Elo+
Cerberus
Cerberus
 
Cerberus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ANDY930113
Neith
Level 89
God Stats
48W - 52L
1,386 SR
Queue Stats
253W - 326L
1,440 Elo+
Solo
Cthulhu
Cthulhu
Jaeger3232
Cthulhu
Level 68
God Stats
49W - 50L
1,338 SR
Queue Stats
325W - 326L
1,418 Elo+
Solo
Thor
Thor
Moon_unit_247
Thor
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,553 Elo+
Solo
Nox
Nox
TouchMyBunch
Nox
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AXIALblue
Ah Muzen Cab
18
7 / 3 / 2
10,276
856
11,632
10,556
4,616
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
16
1 / 0 / 9
9,200
767
6,441
12,177
12,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Postwarcircle
Cabrakan
17
1 / 1 / 7
9,890
824
6,388
11,203
9,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
15
2 / 1 / 3
9,106
759
7,425
6,086
2,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 2 / 3
9,319
777
8,876
6,986
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
0 / 4 / 3
8,600
717
5,988
11,870
5,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
9
0 / 0 / 0
5,369
447
0
0
0
Cthulhu
Jaeger3232
Cthulhu
15
1 / 3 / 3
8,792
733
10,015
14,825
9,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 6 / 4
7,636
636
4,426
11,839
5,850
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 1 / 0
10,134
845
10,690
9,664
3,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
14
Kills
7
7
Deaths
14
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
4
3
0.38
L
Neith
0
0
0
0
W
Ah Muzen Cab
AXIALblue
Ah Muzen Cab
7
3
2
2.67
L
Cthulhu
Jaeger3232
Cthulhu
1
3
3
0.83
L
0
6
4
0.33
W
Amaterasu
1
0
9
5.5
W
Cabrakan
Postwarcircle
Cabrakan
1
1
7
4.5
W
Bastet
2
1
3
3.5
L
6
1
0
6
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,762
Damage
31,119
47,008
Taken
48,198
32,194
Mitigated
24,294
10,676
Healing
9,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,988
401
0
964
11,870
5,252
0
3,756
8,081
29,631
690
L
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
AXIALblue
Ah Muzen Cab
11,632
4,600
0
1,127
10,556
4,616
3,397
7,163
3,314
0
49,728
L
Cthulhu
Jaeger3232
Cthulhu
10,015
616
559
3,473
14,825
9,333
0
4,840
9,825
35,045
0
L
4,426
1,214
385
481
11,839
5,850
0
3,698
7,948
0
9,410
W
Amaterasu
6,441
2,880
0
3,458
12,177
12,705
761
6,119
5,910
0
22,283
W
Cabrakan
Postwarcircle
Cabrakan
6,388
1,060
556
3,453
11,203
9,903
661
6,345
4,619
30,731
0
W
Bastet
7,425
2,226
0
997
6,086
2,293
303
2,542
3,480
0
18,330
L
10,690
638
169
3,022
9,664
3,859
569
2,970
6,543
46,332
0
W
8,876
592
255
830
6,986
2,677
1,270
3,773
3,102
36,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,791
Gold Earned
40,531
252
Minions Killed
208
0
Camps Cleared
0
1,262,618
Distance Traveled
904,535
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,600
717
56
5
0
225,939
1
L
Neith
5,369
447
0
0
0
0
0
W
Ah Muzen Cab
10,276
856
96
8
0
233,932
1
L
Cthulhu
8,792
733
44
4
0
256,675
1
L
Thor
7,636
636
14
1
0
191,134
1
W
Amaterasu
9,200
767
29
2
0
271,938
0
W
Cabrakan
9,890
824
38
3
0
236,139
1
W
Bastet
9,106
759
26
2
0
247,432
0
L
Nox
10,134
845
94
8
0
230,787
1
W
Agni
9,319
777
63
5
0
273,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role