Player Matchup

Hel
Hel
Grandmaster
 
Hel
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Masters
 
Zhong Kui
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Masters
 
Erlang Shen
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Platinum I
iJaimes
Charybdis
Platinum I
Level 101
God Stats
0W - 2L
1,290 SR
Queue Stats
58W - 35L
2,426 MMR
Party 3
Ganesha
Ganesha
Diamond IV
oLycan
Ganesha
Diamond IV
Level 159
God Stats
3W - 4L
1,755 SR
Queue Stats
258W - 248L
2,265 MMR
Party 3
Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,509 SR
1,838 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 159
1,649 SR
2,385 MMR
Bacchus
Bacchus
Masters
 
Bacchus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond III
Nagatari
Anhur
Diamond III
Level 160
God Stats
5W - 3L
1,719 SR
Queue Stats
263W - 250L
2,306 MMR
Solo
Susano
Susano
Grandmaster
Pegon
Susano
Grandmaster
Level 155
God Stats
26W - 16L
1,564 SR
Queue Stats
351W - 253L
3,244 MMR
Solo
Cerberus
Cerberus
Masters
Uzzy
Cerberus
Masters
Level 160
God Stats
11W - 3L
1,799 SR
Queue Stats
208W - 163L
2,354 MMR
Party 2
Nike
Nike
Masters
pucmm
Nike
Masters
Level 160
God Stats
35W - 26L
1,664 SR
Queue Stats
304W - 245L
2,523 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 1 / 1
6,154
615
3,783
6,161
1,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
 
Zhong Kui
10
1 / 5 / 2
5,842
584
5,546
7,597
5,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
 
Erlang Shen
10
2 / 2 / 1
5,741
574
4,544
7,632
3,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
iJaimes
Charybdis
8
0 / 2 / 0
4,853
485
1,849
6,393
554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
oLycan
Ganesha
7
0 / 2 / 1
4,815
482
1,442
6,608
3,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Da JiCliodhnaThothOdin

VS

Bans
BastetCabrakanKaliNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 1 / 6
6,338
634
5,226
8,420
7,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
Nagatari
Anhur
12
3 / 0 / 0
6,987
699
5,457
4,402
1,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
Pegon
Susano
12
5 / 1 / 3
6,714
671
6,066
7,362
2,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cerberus
Uzzy
Cerberus
12
0 / 1 / 1
6,279
628
2,842
7,126
3,583
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
pucmm
Nike
11
2 / 1 / 4
6,236
624
3,963
6,910
2,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
12
12
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
1
1
0.5
L
Zhong Kui
 
Zhong Kui
1
5
2
0.4
L
Erlang Shen
 
Erlang Shen
2
2
1
1.25
W
Bacchus
 
Bacchus
2
1
6
5
W
Anhur
Nagatari
Anhur
3
0
0
3
W
Susano
Pegon
Susano
5
1
3
6.5
W
Cerberus
Uzzy
Cerberus
0
1
1
0.5
L
Charybdis
iJaimes
Charybdis
0
2
0
0
L
Ganesha
oLycan
Ganesha
0
2
1
0.25
W
Nike
pucmm
Nike
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,164
Damage
23,554
34,391
Taken
34,220
15,041
Mitigated
17,205
11,508
Healing
13,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,783
939
104
3,602
6,161
1,823
0
2,719
3,442
39,251
0
L
Zhong Kui
 
Zhong Kui
5,546
1,290
0
1,380
7,597
5,096
0
1,572
6,025
39,437
0
L
Erlang Shen
 
Erlang Shen
4,544
1,917
0
3,171
7,632
3,812
0
721
6,911
0
38,807
W
Bacchus
 
Bacchus
5,226
771
0
1,823
8,420
7,066
0
3,444
4,789
15,870
7,942
W
Anhur
Nagatari
Anhur
5,457
3,039
0
2,570
4,402
1,182
345
102
4,300
0
50,467
W
Susano
Pegon
Susano
6,066
1,812
0
2,720
7,362
2,476
0
2,162
5,200
0
38,497
W
Cerberus
Uzzy
Cerberus
2,842
225
0
3,530
7,126
3,583
0
3,564
3,562
41,554
0
L
Charybdis
iJaimes
Charybdis
1,849
631
0
1,362
6,393
554
0
309
6,084
0
25,338
L
Ganesha
oLycan
Ganesha
1,442
198
901
988
6,608
3,756
0
1,615
4,993
7,900
0
W
Nike
pucmm
Nike
3,963
1,047
0
2,722
6,910
2,898
0
1,499
5,411
0
40,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,405
Gold Earned
32,554
322
Minions Killed
453
0
Camps Cleared
0
1,024,838
Distance Traveled
1,097,250
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,154
615
88
9
0
195,571
2
L
Zhong Kui
5,842
584
91
9
0
185,236
3
L
Erlang Shen
5,741
574
75
8
0
215,443
3
W
Bacchus
6,338
634
42
4
0
222,737
4
W
Anhur
6,987
699
112
11
0
187,406
2
W
Susano
6,714
671
87
9
0
240,117
3
W
Cerberus
6,279
628
134
13
0
196,176
8
L
Charybdis
4,853
485
68
7
0
194,312
4
L
Ganesha
4,815
482
0
0
0
234,276
4
W
Nike
6,236
624
78
8
0
250,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role