Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Joshingit
Nu Wa
Level 27
God Stats
1W - 0L
1,685 SR
Queue Stats
42W - 2L
1,941 Elo+
Party 2
Fenrir
Fenrir
JxstMeOnlyMe
Fenrir
Level 27
God Stats
10W - 1L
1,666 SR
Queue Stats
31W - 6L
1,699 Elo+
Party 2
Ne Zha
Ne Zha
caoznite
Ne Zha
Level 158
God Stats
6W - 9L
1,581 SR
Queue Stats
238W - 131L
1,644 Elo+
Party 2
Team Averages
Level 104
1,586 SR
1,657 Elo+

VS

Team Averages
Level 105
1,705 SR
1,587 Elo+
Anhur
Anhur
GumboP
Anhur
Level 131
God Stats
2W - 3L
1,689 SR
Queue Stats
139W - 124L
1,605 Elo+
Party 1
Bacchus
Bacchus
NohsWerdna
Bacchus
Level 46
God Stats
13W - 9L
1,732 SR
Queue Stats
171W - 158L
1,570 Elo+
Party 1
The Morrigan
The Morrigan
TheRooster1971
The Morrigan
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,501 Elo+
Solo
Anubis
Anubis
Wholemaple6917
Anubis
Level 157
God Stats
7W - 7L
1,828 SR
Queue Stats
106W - 101L
1,650 Elo+
Party 1
Cthulhu
Cthulhu
YakRebellion
Cthulhu
Level 153
God Stats
2W - 4L
1,774 SR
Queue Stats
132W - 127L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
8 / 2 / 7
8,922
637
8,585
6,471
2,238
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
 
Zhong Kui
15
4 / 0 / 5
8,387
599
7,630
10,393
9,494
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Joshingit
Nu Wa
15
7 / 2 / 5
9,194
657
13,279
9,714
2,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
13
3 / 0 / 10
7,547
539
5,030
10,613
6,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
caoznite
Ne Zha
10
1 / 4 / 1
6,343
453
2,626
9,137
3,964
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GumboP
Anhur
11
1 / 5 / 0
6,647
475
3,776
10,439
3,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
NohsWerdna
Bacchus
9
0 / 6 / 1
5,898
421
3,704
12,242
9,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
TheRooster1971
The Morrigan
12
3 / 6 / 1
7,326
523
7,496
10,987
3,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 3
7,230
516
4,331
9,241
3,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
YakRebellion
Cthulhu
12
1 / 3 / 0
7,459
533
6,550
10,254
6,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
23
Kills
7
8
Deaths
23
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
8
2
7
5.75
W
Zhong Kui
 
Zhong Kui
4
0
5
6.5
L
Anhur
GumboP
Anhur
1
5
0
0.2
W
Nu Wa
Joshingit
Nu Wa
7
2
5
4.75
W
Fenrir
3
0
10
8
L
Bacchus
NohsWerdna
Bacchus
0
6
1
0.08
L
The Morrigan
TheRooster1971
The Morrigan
3
6
1
0.58
L
2
3
3
1.17
L
Cthulhu
YakRebellion
Cthulhu
1
3
0
0.33
W
Ne Zha
caoznite
Ne Zha
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,150
Damage
25,857
46,328
Taken
53,163
24,806
Mitigated
26,501
14,715
Healing
11,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,585
1,290
0
1,748
6,471
2,238
420
4,465
2,006
56,488
0
W
Zhong Kui
 
Zhong Kui
7,630
1,430
53
4,945
10,393
9,494
0
5,711
4,682
55,590
0
L
Anhur
GumboP
Anhur
3,776
1,669
0
799
10,439
3,407
375
7,010
3,429
0
32,738
W
Nu Wa
Joshingit
Nu Wa
13,279
7,942
0
3,638
9,714
2,825
1,055
3,693
6,021
70,018
0
W
Fenrir
5,030
1,141
0
3,205
10,613
6,285
0
4,435
6,178
0
38,427
L
Bacchus
NohsWerdna
Bacchus
3,704
478
29
1,632
12,242
9,304
0
8,617
3,625
19,362
0
L
The Morrigan
TheRooster1971
The Morrigan
7,496
1,836
0
3,503
10,987
3,532
88
3,505
7,482
50,075
373
L
4,331
87
0
3,169
9,241
3,640
0
4,933
4,308
43,465
0
L
Cthulhu
YakRebellion
Cthulhu
6,550
382
0
1,980
10,254
6,618
0
5,429
4,825
36,921
0
W
Ne Zha
caoznite
Ne Zha
2,626
873
90
1,036
9,137
3,964
0
3,566
5,365
0
24,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,393
Gold Earned
34,560
446
Minions Killed
357
0
Camps Cleared
0
1,344,151
Distance Traveled
1,232,313
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,922
637
117
8
0
258,435
3
W
Zhong Kui
8,387
599
114
8
0
244,660
0
L
Anhur
6,647
475
59
4
0
216,140
4
W
Nu Wa
9,194
657
116
8
0
232,712
1
W
Fenrir
7,547
539
59
4
0
318,601
0
L
Bacchus
5,898
421
24
2
0
266,849
2
L
The Morrigan
7,326
523
97
7
0
238,261
2
L
Anubis
7,230
516
91
7
0
256,893
8
L
Cthulhu
7,459
533
86
6
0
254,170
1
W
Ne Zha
6,343
453
40
3
0
289,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role