Player Matchup

Hachiman
Hachiman
GoopyWizard
Hachiman
Level 95
God Stats
3W - 6L
1,521 SR
Queue Stats
203W - 208L
1,400 Elo+
Party 4
King Arthur
King Arthur
OhItsLaw
King Arthur
Level 41
God Stats
25W - 40L
1,384 SR
Queue Stats
166W - 227L
1,337 Elo+
Party 1
Thor
Thor
Peteledete
Thor
Level 82
God Stats
4W - 18L
1,322 SR
Queue Stats
166W - 180L
1,361 Elo+
Party 4
Scylla
Scylla
PokeLULW
Scylla
Level 39
God Stats
1W - 3L
1,306 SR
Queue Stats
46W - 77L
1,297 Elo+
Party 1
Cthulhu
Cthulhu
Slumify
Cthulhu
Level 5
God Stats
4W - 8L
1,720 SR
Queue Stats
12W - 29L
1,711 Elo+
Party 4
Team Averages
Level 52
1,451 SR
1,421 Elo+

VS

Team Averages
Level 66
1,390 SR
1,492 Elo+
Aphrodite
Aphrodite
NotMyHolyLand
Aphrodite
Level 69
God Stats
4W - 8L
1,343 SR
Queue Stats
324W - 337L
1,505 Elo+
Party 3
Skadi
Skadi
Pishacha
Skadi
Level 97
God Stats
12W - 3L
1,500 SR
Queue Stats
649W - 663L
1,545 Elo+
Party 3
Ymir
Ymir
Zecti0n
Ymir
Level 100
God Stats
1W - 0L
1,229 SR
Queue Stats
9W - 15L
1,457 Elo+
Party 2
Tsukuyomi
Tsukuyomi
bryancr7yday
Tsukuyomi
Level 22
God Stats
5W - 9L
1,395 SR
Queue Stats
9W - 15L
1,457 Elo+
Party 2
Guan Yu
Guan Yu
iseedamoon
Guan Yu
Level 43
God Stats
17W - 19L
1,481 SR
Queue Stats
145W - 152L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GoopyWizard
Hachiman
20
10 / 9 / 4
14,126
487
20,113
27,188
9,688
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
OhItsLaw
King Arthur
19
5 / 7 / 8
13,341
460
27,143
34,049
41,098
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
1 / 8 / 12
12,984
448
11,083
29,631
13,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Scylla
PokeLULW
Scylla
20
4 / 5 / 5
13,438
463
38,024
20,540
6,954
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Slumify
Cthulhu
16
2 / 10 / 11
11,835
408
14,242
31,753
41,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
NotMyHolyLand
Aphrodite
20
11 / 4 / 11
15,368
530
32,817
27,714
14,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Pishacha
Skadi
20
17 / 7 / 14
17,513
604
48,987
38,186
15,336
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
Zecti0n
Ymir
20
6 / 3 / 21
15,332
529
17,630
35,282
54,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
bryancr7yday
Tsukuyomi
20
2 / 5 / 4
13,247
457
5,135
23,032
8,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
iseedamoon
Guan Yu
20
3 / 5 / 14
14,147
488
8,726
33,093
36,293
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
103
22
Kills
39
39
Deaths
24
40
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Hachiman
GoopyWizard
Hachiman
10
9
4
1.33
W
Aphrodite
NotMyHolyLand
Aphrodite
11
4
11
4.13
L
King Arthur
OhItsLaw
King Arthur
5
7
8
1.29
L
1
8
12
0.88
W
Skadi
Pishacha
Skadi
17
7
14
3.43
L
Scylla
PokeLULW
Scylla
4
5
5
1.3
L
Cthulhu
Slumify
Cthulhu
2
10
11
0.75
W
Ymir
Zecti0n
Ymir
6
3
21
5.5
W
Tsukuyomi
bryancr7yday
Tsukuyomi
2
5
4
0.8
W
Guan Yu
iseedamoon
Guan Yu
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,605
Damage
113,295
143,161
Taken
157,307
111,898
Mitigated
129,426
14,477
Healing
71,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
GoopyWizard
Hachiman
20,113
12,857
0
6,623
27,188
9,688
3,141
7,824
19,364
0
102,100
W
Aphrodite
NotMyHolyLand
Aphrodite
32,817
3,985
6,480
15,579
27,714
14,065
448
11,280
16,162
106,141
0
L
King Arthur
OhItsLaw
King Arthur
27,143
6,219
0
795
34,049
41,098
426
13,548
20,501
0
89,222
L
11,083
2,547
0
479
29,631
13,141
0
13,571
16,060
0
86,868
W
Skadi
Pishacha
Skadi
48,987
27,524
0
14,825
38,186
15,336
7,743
14,209
23,777
0
173,855
L
Scylla
PokeLULW
Scylla
38,024
3,242
685
4,171
20,540
6,954
160
8,381
12,159
120,034
0
L
Cthulhu
Slumify
Cthulhu
14,242
1,571
134
1,590
31,753
41,017
486
8,107
23,646
32,026
2,290
W
Ymir
Zecti0n
Ymir
17,630
2,277
1,143
10,620
35,282
54,888
367
12,485
22,509
65,272
0
W
Tsukuyomi
bryancr7yday
Tsukuyomi
5,135
551
0
6,560
23,032
8,844
101
5,370
17,564
0
93,826
W
Guan Yu
iseedamoon
Guan Yu
8,726
1,030
6,069
9,736
33,093
36,293
1,472
13,260
19,545
4,095
50,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,724
Gold Earned
75,607
565
Minions Killed
624
0
Camps Cleared
0
2,483,430
Distance Traveled
2,708,359
14
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
14,126
487
134
5
0
470,880
5
W
Aphrodite
15,368
530
139
5
0
509,855
3
L
King Arthur
13,341
460
107
4
0
487,606
1
L
Thor
12,984
448
113
4
0
544,348
6
W
Skadi
17,513
604
176
6
0
509,472
4
L
Scylla
13,438
463
160
6
0
485,946
2
L
Cthulhu
11,835
408
51
2
0
494,650
0
W
Ymir
15,332
529
81
3
0
548,581
16
W
Tsukuyomi
13,247
457
127
4
0
594,140
0
W
Guan Yu
14,147
488
101
3
0
546,311
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role