Player Matchup

Neith
Neith
D3RB69
Neith
Level 4
God Stats
2W - 0L
1,764 SR
Queue Stats
3W - 5L
1,767 Elo+
Party 1
Achilles
Achilles
Murkicks
Achilles
Level 10
God Stats
7W - 7L
1,506 SR
Queue Stats
14W - 14L
1,448 Elo+
Party 1
Izanami
Izanami
SwartyRL
Izanami
Level 10
God Stats
8W - 5L
1,894 SR
Queue Stats
13W - 17L
1,431 Elo+
Party 1
Zeus
Zeus
TheNateG
Zeus
Level 9
God Stats
6W - 2L
1,766 SR
Queue Stats
15W - 17L
1,489 Elo+
Party 1
Cerberus
Cerberus
welcome2m0es
Cerberus
Level 8
God Stats
6W - 2L
1,766 SR
Queue Stats
6W - 7L
1,474 Elo+
Party 1
Team Averages
Level 8
1,739 SR
1,522 Elo+

VS

Team Averages
Level 65
1,624 SR
1,540 Elo+
Chaac
Chaac
ChaosLegend1100
Chaac
Level 109
God Stats
1W - 2L
1,876 SR
Queue Stats
37W - 51L
1,497 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HealthPenguin
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,349 SR
Queue Stats
4W - 12L
1,372 Elo+
Solo
Tiamat
Tiamat
HunkMcRiphard
Tiamat
Level 44
God Stats
7W - 5L
1,564 SR
Queue Stats
43W - 50L
1,490 Elo+
Party 2
Artemis
Artemis
MockingFox49
Artemis
Level 107
God Stats
13W - 7L
1,648 SR
Queue Stats
35W - 37L
1,648 Elo+
Party 2
Jormungandr
Jormungandr
RagingPotato213
Jormungandr
Level 37
God Stats
1W - 1L
1,681 SR
Queue Stats
20W - 17L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
D3RB69
Neith
18
5 / 3 / 14
12,257
766
8,688
12,004
5,538
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Achilles
Murkicks
Achilles
19
8 / 1 / 13
12,440
778
12,211
20,158
15,689
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
SwartyRL
Izanami
20
7 / 1 / 13
12,771
798
19,427
9,934
4,042
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zeus
19
9 / 1 / 14
12,320
770
18,517
7,717
3,119
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
welcome2m0es
Cerberus
17
0 / 3 / 17
11,325
708
5,496
23,843
24,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 6
10,568
661
13,967
22,068
18,959
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ah Muzen Cab
HealthPenguin
Ah Muzen Cab
17
1 / 9 / 4
10,309
644
18,224
18,664
6,218
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 3 / 2
10,998
687
10,532
12,800
7,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
MockingFox49
Artemis
12
0 / 2 / 0
8,513
532
692
4,950
1,597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
RagingPotato213
Jormungandr
15
2 / 7 / 1
10,055
628
6,332
19,155
22,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
22
29
Kills
9
9
Deaths
29
71
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
8
6
0.63
W
Neith
D3RB69
Neith
5
3
14
4
L
Ah Muzen Cab
HealthPenguin
Ah Muzen Cab
1
9
4
0.33
L
4
3
2
1.67
L
Artemis
MockingFox49
Artemis
0
2
0
0
W
Achilles
Murkicks
Achilles
8
1
13
14.5
L
Jormungandr
RagingPotato213
Jormungandr
2
7
1
0.36
W
Izanami
SwartyRL
Izanami
7
1
13
13.5
W
Zeus
9
1
14
16
W
Cerberus
welcome2m0es
Cerberus
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,339
Damage
49,747
73,656
Taken
77,637
52,631
Mitigated
56,765
23,693
Healing
7,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,967
917
518
3,456
22,068
18,959
0
6,604
15,042
3,623
34,480
W
Neith
D3RB69
Neith
8,688
2,116
579
3,439
12,004
5,538
2,601
3,732
8,272
0
43,169
L
Ah Muzen Cab
HealthPenguin
Ah Muzen Cab
18,224
2,482
0
1,079
18,664
6,218
939
5,691
12,708
0
48,705
L
10,532
1,063
0
1,417
12,800
7,080
0
2,106
10,517
25,229
0
L
Artemis
MockingFox49
Artemis
692
0
0
500
4,950
1,597
195
294
4,621
0
7,549
W
Achilles
Murkicks
Achilles
12,211
4,029
0
6,687
20,158
15,689
1,866
6,102
13,908
0
42,645
L
Jormungandr
RagingPotato213
Jormungandr
6,332
1,544
0
353
19,155
22,911
66
8,312
10,170
23,956
0
W
Izanami
SwartyRL
Izanami
19,427
8,539
84
4,933
9,934
4,042
4,212
1,581
8,214
0
63,601
W
Zeus
18,517
1,335
0
1,096
7,717
3,119
2,632
1,948
5,769
49,240
0
W
Cerberus
welcome2m0es
Cerberus
5,496
358
71
6,804
23,843
24,243
309
4,543
19,300
18,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,113
Gold Earned
50,443
290
Minions Killed
174
0
Camps Cleared
0
1,631,300
Distance Traveled
1,131,808
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,568
661
55
3
0
267,895
0
W
Neith
12,257
766
55
3
0
306,399
0
L
Ah Muzen Cab
10,309
644
60
4
0
270,989
0
L
Tiamat
10,998
687
16
1
0
261,502
0
L
Artemis
8,513
532
10
1
0
55,759
0
W
Achilles
12,440
778
50
3
0
381,800
2
L
Jormungandr
10,055
628
33
2
0
275,663
0
W
Izanami
12,771
798
93
6
0
305,951
2
W
Zeus
12,320
770
58
4
0
306,252
0
W
Cerberus
11,325
708
34
2
0
330,898
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role