Player Matchup

Terra
Terra
Anomaly792
Terra
Level 144
God Stats
3W - 0L
1,815 SR
Queue Stats
256W - 105L
1,768 Elo+
Party 1
Anhur
Anhur
HeWhoSweats
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
314W - 119L
1,867 Elo+
Party 1
Sol
Sol
Lovaasdograh
Sol
Level 119
God Stats
2W - 2L
1,461 SR
Queue Stats
234W - 86L
1,855 Elo+
Party 1
Team Averages
Level 97
1,592 SR
1,830 Elo+

VS

Team Averages
Level 74
1,505 SR
1,344 Elo+
Hades
Hades
JokerNinja69
Hades
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,344 Elo+
Party 2
Kali
Kali
Lahnomediel
Kali
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 64L
1,344 Elo+
Party 2
Danzaburou
Danzaburou
TwoDeer2003
Danzaburou
Level 26
God Stats
2W - 6L
1,516 SR
Queue Stats
2W - 6L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
14
7 / 0 / 9
9,550
868
13,046
13,968
14,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
2 / 1 / 12
8,654
787
6,118
7,057
2,525
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
9 / 3 / 7
10,300
936
14,721
9,591
2,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
7,520
684
7,192
15,454
9,304
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
1 / 5 / 3
7,702
700
7,981
13,934
5,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
TwoDeer2003
Danzaburou
11
2 / 8 / 1
7,762
706
6,324
12,398
4,100
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
18
Kills
4
4
Deaths
18
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Terra
7
0
9
11.5
W
2
1
12
8
L
1
5
3
0.5
L
1
5
3
0.5
W
9
3
7
4.17
L
Danzaburou
TwoDeer2003
Danzaburou
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,885
Damage
21,497
30,616
Taken
41,786
20,050
Mitigated
18,959
10,699
Healing
8,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
13,046
2,071
1,442
4,934
13,968
14,800
40
2,376
11,592
23,357
0
W
6,118
2,557
0
517
7,057
2,525
787
3,090
3,967
0
17,492
L
7,192
187
705
4,272
15,454
9,304
0
9,924
5,027
25,588
0
L
7,981
4,940
0
2,429
13,934
5,555
0
8,255
5,338
0
23,098
W
14,721
8,131
0
3,806
9,591
2,725
1,737
1,990
7,601
52,291
0
L
Danzaburou
TwoDeer2003
Danzaburou
6,324
1,946
90
833
12,398
4,100
0
8,965
3,120
0
16,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,504
Gold Earned
22,984
118
Minions Killed
85
6
Camps Cleared
3
667,723
Distance Traveled
560,151
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,550
868
21
2
1
248,721
3
W
Anhur
8,654
787
30
3
0
216,991
0
L
Hades
7,520
684
30
3
1
186,611
1
L
Kali
7,702
700
29
3
2
213,526
0
W
Sol
10,300
936
67
6
5
202,011
0
L
Danzaburou
7,762
706
26
2
0
160,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role