Player Matchup

Cthulhu
Cthulhu
HellishFiend476
Cthulhu
Level 108
God Stats
2W - 1L
1,561 SR
Queue Stats
28W - 25L
1,572 Elo+
Party 2
Hachiman
Hachiman
Jaroda2
Hachiman
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,461 Elo+
Party 2
Loki
Loki
Sawdreak
Loki
Level 42
God Stats
3W - 4L
1,500 SR
Queue Stats
261W - 302L
1,422 Elo+
Solo
Jing Wei
Jing Wei
VamNtxooG
Jing Wei
Level 59
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 22L
1,167 Elo+
Solo
Khepri
Khepri
ana_alves15
Khepri
Level 29
God Stats
6W - 1L
1,833 SR
Queue Stats
354W - 369L
1,468 Elo+
Solo
Team Averages
Level 72
1,579 SR
1,418 Elo+

VS

Team Averages
Level 43
1,528 SR
1,440 Elo+
Susano
Susano
CRAWDAD ONE
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,424 Elo+
Party 1
Chaac
Chaac
Nuxiaz
Chaac
Level 84
God Stats
2W - 3L
1,535 SR
Queue Stats
31W - 28L
1,436 Elo+
Party 1
Nox
Nox
WiLdCaRnAgE03
Nox
Level 68
God Stats
0W - 1L
1,781 SR
Queue Stats
19W - 14L
1,454 Elo+
Party 1
Scylla
Scylla
gritzed
Scylla
Level 26
God Stats
0W - 1L
1,321 SR
Queue Stats
14W - 14L
1,455 Elo+
Party 1
Kali
Kali
xXMr DaveXx
Kali
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
131W - 114L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 13
10,023
1,002
14,200
9,082
11,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
Jaroda2
Hachiman
16
4 / 3 / 17
9,396
940
9,967
8,311
3,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
16
7 / 5 / 11
9,660
966
8,189
8,211
3,116
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
VamNtxooG
Jing Wei
18
12 / 1 / 14
10,515
1,052
16,457
9,962
4,386
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
15
1 / 3 / 21
9,095
910
4,095
9,738
12,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
1 / 7 / 3
7,129
713
3,171
9,840
4,252
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
Nuxiaz
Chaac
15
2 / 4 / 6
8,507
851
13,752
16,207
11,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 5 / 5
8,170
817
4,609
7,827
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
gritzed
Scylla
15
6 / 8 / 4
8,698
870
5,942
12,318
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 9 / 6
8,354
835
6,336
13,004
7,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
38
33
Kills
14
15
Deaths
33
76
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Susano
1
7
3
0.36
W
9
3
13
5.17
W
Hachiman
Jaroda2
Hachiman
4
3
17
4.17
L
Chaac
Nuxiaz
Chaac
2
4
6
1.25
W
Loki
7
5
11
2.5
W
Jing Wei
VamNtxooG
Jing Wei
12
1
14
19
L
3
5
5
1.1
W
Khepri
1
3
21
3.83
L
Scylla
gritzed
Scylla
6
8
4
1
L
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,908
Damage
33,810
45,304
Taken
59,196
34,287
Mitigated
29,815
14,571
Healing
12,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
3,171
498
157
374
9,840
4,252
0
2,127
7,601
0
6,518
W
14,200
496
2,774
2,918
9,082
11,253
188
3,325
5,323
23,138
0
W
Hachiman
Jaroda2
Hachiman
9,967
4,794
929
976
8,311
3,167
2,075
774
7,401
0
20,661
L
Chaac
Nuxiaz
Chaac
13,752
2,109
914
6,151
16,207
11,283
0
5,290
10,562
0
26,329
W
Loki
8,189
926
346
229
8,211
3,116
5
1,940
6,105
0
15,526
W
Jing Wei
VamNtxooG
Jing Wei
16,457
12,748
166
1,804
9,962
4,386
1,372
1,260
8,519
0
30,353
L
4,609
437
223
925
7,827
2,884
0
3,115
4,492
16,254
0
W
Khepri
4,095
39
1,705
2,724
9,738
12,365
152
2,866
6,577
8,123
0
L
Scylla
gritzed
Scylla
5,942
1,041
142
2,338
12,318
3,827
0
3,396
8,752
10,779
0
L
6,336
3,123
31
1,552
13,004
7,569
0
3,358
9,494
0
12,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,689
Gold Earned
40,858
110
Minions Killed
89
0
Camps Cleared
0
1,049,121
Distance Traveled
868,278
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,129
713
7
1
0
149,547
0
W
Cthulhu
10,023
1,002
24
2
0
230,478
0
W
Hachiman
9,396
940
34
3
0
187,461
0
L
Chaac
8,507
851
33
3
0
199,737
0
W
Loki
9,660
966
16
2
0
209,514
0
W
Jing Wei
10,515
1,052
23
2
0
205,283
1
L
Nox
8,170
817
23
2
0
176,662
0
W
Khepri
9,095
910
13
1
0
216,385
0
L
Scylla
8,698
870
17
2
0
155,140
0
L
Kali
8,354
835
9
1
0
187,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role