Player Matchup

Scylla
Scylla
Heres Marzy
Scylla
Level 160
God Stats
5W - 2L
1,728 SR
Queue Stats
189W - 118L
1,620 Elo+
Party 1
Chernobog
Chernobog
ShadowsInSun
Chernobog
Level 84
God Stats
3W - 2L
1,735 SR
Queue Stats
122W - 111L
1,587 Elo+
Party 1
Sun Wukong
Sun Wukong
YngAquarius
Sun Wukong
Level 109
God Stats
2W - 1L
1,861 SR
Queue Stats
30W - 25L
1,563 Elo+
Solo
Team Averages
Level 118
1,775 SR
1,590 Elo+

VS

Team Averages
Level 123
1,633 SR
1,599 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Drakeen2534
Charybdis
Level 64
God Stats
1W - 2L
1,624 SR
Queue Stats
125W - 126L
1,627 Elo+
Party 2
Sol
Sol
Roel2510
Sol
Level 148
God Stats
2W - 3L
1,774 SR
Queue Stats
95W - 96L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
11 / 0 / 10
9,230
923
15,603
5,046
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
ShadowsInSun
Chernobog
12
8 / 1 / 11
8,555
856
8,103
8,443
3,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
YngAquarius
Sun Wukong
13
4 / 0 / 15
8,392
839
5,859
9,647
6,852
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
1 / 11 / 0
7,023
702
4,789
14,833
12,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
Drakeen2534
Charybdis
10
0 / 6 / 1
6,373
637
2,771
8,956
1,995
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 1
6,662
666
8,119
9,015
2,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
3
23
Kills
1
1
Deaths
23
36
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
11
0
0.09
L
Charybdis
Drakeen2534
Charybdis
0
6
1
0.08
W
Scylla
11
0
10
16
L
0
6
1
0.08
W
Chernobog
ShadowsInSun
Chernobog
8
1
11
13.5
W
Sun Wukong
YngAquarius
Sun Wukong
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,565
Damage
15,679
23,136
Taken
32,804
11,848
Mitigated
17,320
6,659
Healing
3,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,789
451
54
1,481
14,833
12,844
0
5,877
8,588
11,988
0
L
Charybdis
Drakeen2534
Charybdis
2,771
734
0
0
8,956
1,995
0
4,852
3,866
0
14,670
W
Scylla
15,603
2,404
0
1,810
5,046
1,581
1,356
3,082
1,964
34,584
0
L
8,119
1,642
0
2,060
9,015
2,481
0
4,199
4,589
27,847
1,590
W
Chernobog
ShadowsInSun
Chernobog
8,103
4,689
0
1,430
8,443
3,415
1,175
6,123
2,320
0
18,684
W
Sun Wukong
YngAquarius
Sun Wukong
5,859
1,052
372
3,047
9,647
6,852
741
3,384
6,263
0
20,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,177
Gold Earned
20,058
106
Minions Killed
110
7
Camps Cleared
2
538,568
Distance Traveled
438,668
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,023
702
12
1
0
138,409
1
L
Charybdis
6,373
637
39
4
0
146,446
3
W
Scylla
9,230
923
43
4
3
184,458
3
L
Sol
6,662
666
59
6
2
153,813
4
W
Chernobog
8,555
856
32
3
1
168,643
0
W
Sun Wukong
8,392
839
31
3
3
185,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role