Player Matchup

Mercury
Mercury
Akagii94
Mercury
Level 158
God Stats
0W - 3L
1,389 SR
Queue Stats
107W - 116L
1,561 Elo+
Solo
King Arthur
King Arthur
IOOOB1RDS
King Arthur
Level 20
God Stats
8W - 13L
1,558 SR
Queue Stats
191W - 144L
1,670 Elo+
Party 1
Janus
Janus
Orbox
Janus
Level 157
God Stats
3W - 3L
1,502 SR
Queue Stats
202W - 167L
1,617 Elo+
Party 1
Sobek
Sobek
Symir
Sobek
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
377W - 282L
1,652 Elo+
Party 3
Danzaburou
Danzaburou
treyj32
Danzaburou
Level 28
God Stats
7W - 3L
1,801 SR
Queue Stats
212W - 188L
1,583 Elo+
Party 3
Team Averages
Level 92
1,550 SR
1,617 Elo+

VS

Team Averages
Level 89
1,657 SR
1,705 Elo+
Cernunnos
Cernunnos
Haytumak
Cernunnos
Level 127
God Stats
10W - 9L
1,519 SR
Queue Stats
102W - 107L
1,530 Elo+
Party 2
Ymir
Ymir
Indinoahjones66
Ymir
Level 33
God Stats
10W - 9L
1,508 SR
Queue Stats
46W - 47L
1,546 Elo+
Party 2
Nemesis
Nemesis
NewPCPlayer
Nemesis
Level 124
God Stats
7W - 4L
1,930 SR
Queue Stats
248W - 80L
1,940 Elo+
Party 4
Erlang Shen
Erlang Shen
PleaseVoreMe
Erlang Shen
Level 6
God Stats
5W - 0L
1,826 SR
Queue Stats
19W - 0L
1,980 Elo+
Party 4
Hel
Hel
chocoholic13
Hel
Level 153
God Stats
7W - 8L
1,500 SR
Queue Stats
312W - 285L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Akagii94
Mercury
10
0 / 4 / 0
5,574
507
3,006
7,444
1,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
IOOOB1RDS
King Arthur
10
0 / 4 / 1
5,605
510
3,980
10,966
6,330
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Orbox
Janus
10
2 / 3 / 0
5,976
543
5,574
6,014
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Symir
Sobek
9
1 / 2 / 3
5,905
537
4,146
10,178
5,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
treyj32
Danzaburou
10
2 / 3 / 0
6,164
560
2,660
6,449
1,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Haytumak
Cernunnos
10
4 / 3 / 1
6,131
557
5,646
5,705
1,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 8
5,814
529
3,853
8,447
5,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
NewPCPlayer
Nemesis
12
2 / 0 / 6
6,485
590
6,251
6,549
2,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
PleaseVoreMe
Erlang Shen
12
4 / 1 / 3
7,422
675
11,074
10,236
8,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
6 / 0 / 2
7,115
647
3,139
4,971
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
16
16
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
Akagii94
Mercury
0
4
0
0
W
Cernunnos
Haytumak
Cernunnos
4
3
1
1.5
L
King Arthur
IOOOB1RDS
King Arthur
0
4
1
0.13
W
0
1
8
4
W
Nemesis
NewPCPlayer
Nemesis
2
0
6
5
L
Janus
Orbox
Janus
2
3
0
0.67
W
Erlang Shen
PleaseVoreMe
Erlang Shen
4
1
3
5.5
L
Sobek
Symir
Sobek
1
2
3
1.25
W
6
0
2
7
L
Danzaburou
treyj32
Danzaburou
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,366
Damage
29,963
41,051
Taken
35,908
16,656
Mitigated
20,568
7,782
Healing
15,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Akagii94
Mercury
3,006
1,185
0
270
7,444
1,874
0
971
6,411
0
32,924
W
Cernunnos
Haytumak
Cernunnos
5,646
3,008
0
1,571
5,705
1,696
80
2,191
3,430
0
29,783
L
King Arthur
IOOOB1RDS
King Arthur
3,980
323
0
2,297
10,966
6,330
0
583
10,383
0
28,711
W
3,853
881
0
2,017
8,447
5,715
0
3,648
4,668
12,268
0
W
Nemesis
NewPCPlayer
Nemesis
6,251
2,254
0
1,403
6,549
2,067
0
765
5,738
0
45,031
L
Janus
Orbox
Janus
5,574
1,143
0
750
6,014
1,352
0
902
5,044
39,422
0
W
Erlang Shen
PleaseVoreMe
Erlang Shen
11,074
6,438
0
5,589
10,236
8,042
124
1,367
8,805
0
51,099
L
Sobek
Symir
Sobek
4,146
343
0
3,205
10,178
5,399
0
2,998
7,072
9,831
0
W
3,139
254
1,961
3,065
4,971
3,048
396
1,406
3,518
39,121
0
L
Danzaburou
treyj32
Danzaburou
2,660
938
0
1,260
6,449
1,701
0
1,264
5,149
0
35,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,224
Gold Earned
32,967
303
Minions Killed
353
0
Camps Cleared
0
1,061,212
Distance Traveled
1,117,457
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,574
507
70
6
0
218,379
1
W
Cernunnos
6,131
557
73
7
0
192,412
1
L
King Arthur
5,605
510
63
6
0
207,007
3
W
Ymir
5,814
529
4
0
0
221,633
6
W
Nemesis
6,485
590
80
7
0
248,765
3
L
Janus
5,976
543
94
9
0
209,890
2
W
Erlang Shen
7,422
675
99
9
0
234,898
2
L
Sobek
5,905
537
7
1
0
221,897
6
W
Hel
7,115
647
97
9
0
219,749
4
L
Danzaburou
6,164
560
69
6
0
204,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role