Player Matchup

Thoth
Thoth
BoogerSugar9306
Thoth
Level 66
God Stats
18W - 5L
1,852 SR
Queue Stats
408W - 273L
1,543 Elo+
Party 2
Ares
Ares
Rex281
Ares
Level 120
God Stats
7W - 4L
1,500 SR
Queue Stats
458W - 311L
1,554 Elo+
Party 2
Fenrir
Fenrir
Romezuii
Fenrir
Level 89
God Stats
2W - 0L
1,740 SR
Queue Stats
342W - 256L
1,579 Elo+
Party 2
Team Averages
Level 92
1,697 SR
1,559 Elo+

VS

Team Averages
Level 42
1,667 SR
1,623 Elo+
Ymir
Ymir
C-_-arrie
Ymir
Level 102
God Stats
2W - 3L
1,728 SR
Queue Stats
30W - 23L
1,555 Elo+
Party 1
Mercury
Mercury
StevenSavage_YT
Mercury
Level 17
God Stats
0W - 1L
1,773 SR
Queue Stats
10W - 7L
1,547 Elo+
Party 1
Anhur
Anhur
SuBjEcT_1018
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,767 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 14
7,260
726
6,987
2,738
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Rex281
Ares
12
4 / 1 / 12
8,292
829
6,568
10,171
10,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Romezuii
Fenrir
14
14 / 1 / 4
9,604
960
11,301
7,588
3,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 4 / 1
7,057
706
3,799
12,265
10,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 4 / 1
6,014
601
3,989
7,508
2,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 11 / 2
5,820
582
2,392
10,822
3,205
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
19
Kills
2
2
Deaths
19
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
14
8
L
Ymir
1
4
1
0.38
W
Ares
Rex281
Ares
4
1
12
10
W
Fenrir
Romezuii
Fenrir
14
1
4
16
L
1
4
1
0.38
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,856
Damage
10,180
20,497
Taken
30,595
14,921
Mitigated
16,123
5,856
Healing
3,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,987
273
0
1,099
2,738
958
527
1,009
1,729
20,942
0
L
Ymir
3,799
150
0
1,378
12,265
10,174
332
6,187
5,626
17,579
0
W
Ares
Rex281
Ares
6,568
224
0
3,507
10,171
10,343
11
1,747
8,424
14,642
0
W
Fenrir
Romezuii
Fenrir
11,301
2,508
0
1,250
7,588
3,620
0
1,764
5,824
0
33,315
L
3,989
1,085
0
1,468
7,508
2,744
0
3,965
3,296
0
12,482
L
2,392
232
133
183
10,822
3,205
0
3,006
7,700
0
5,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,156
Gold Earned
18,891
84
Minions Killed
56
7
Camps Cleared
1
558,727
Distance Traveled
449,757
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,260
726
37
4
0
196,962
1
L
Ymir
7,057
706
31
3
1
126,383
2
W
Ares
8,292
829
14
1
2
175,484
1
W
Fenrir
9,604
960
33
3
5
186,281
2
L
Mercury
6,014
601
15
2
0
175,931
1
L
Anhur
5,820
582
10
1
0
147,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role