Player Matchup

Bakasura
Bakasura
DemiGodSpak
Bakasura
Level 69
God Stats
4W - 3L
1,850 SR
Queue Stats
204W - 282L
1,413 Elo+
Party 2
Serqet
Serqet
GroomingGems
Serqet
Level 84
God Stats
11W - 21L
1,402 SR
Queue Stats
316W - 405L
1,426 Elo+
Party 2
Chiron
Chiron
Monster01502
Chiron
Level 68
God Stats
30W - 34L
1,375 SR
Queue Stats
487W - 552L
1,426 Elo+
Party 2
Shiva
Shiva
Playboii Harti
Shiva
Level 86
God Stats
15W - 13L
1,528 SR
Queue Stats
250W - 302L
1,442 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sum1crazee
Morgan Le Fay
Level 6
God Stats
0W - 3L
1,252 SR
Queue Stats
2W - 9L
1,350 Elo+
Party 2
Team Averages
Level 63
1,481 SR
1,411 Elo+

VS

Team Averages
Level 85
1,546 SR
1,487 Elo+
Sol
Sol
ALCHEMISTQ9
Sol
Level 39
God Stats
4W - 2L
1,584 SR
Queue Stats
11W - 9L
1,524 Elo+
Party 1
Ymir
Ymir
Cweaper
Ymir
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,457 Elo+
Party 1
Nemesis
Nemesis
IJUSPLAYALOT
Nemesis
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 49L
1,516 Elo+
Party 1
Thanatos
Thanatos
IMJUSSGOOD
Thanatos
Level 76
God Stats
5W - 2L
1,720 SR
Queue Stats
22W - 18L
1,509 Elo+
Party 1
Artemis
Artemis
speed_killer1982
Artemis
Level 158
God Stats
10W - 12L
1,426 SR
Queue Stats
841W - 897L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DemiGodSpak
Bakasura
14
3 / 6 / 0
8,454
497
6,463
13,372
6,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
13
2 / 0 / 3
8,752
515
8,783
12,666
9,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
14
2 / 4 / 2
8,492
500
7,130
11,920
3,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 2 / 1
9,741
573
11,876
12,408
9,193
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Morgan Le Fay
Sum1crazee
Morgan Le Fay
13
0 / 7 / 1
7,371
434
5,321
9,686
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 3
9,616
566
10,731
12,879
4,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
Cweaper
Ymir
14
0 / 1 / 3
8,479
499
7,109
14,701
10,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
IJUSPLAYALOT
Nemesis
17
11 / 2 / 2
10,443
614
14,595
14,054
5,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
IMJUSSGOOD
Thanatos
16
1 / 1 / 1
8,708
512
3,523
12,650
4,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 2 / 0
7,870
463
6,141
10,985
3,542
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
10
Kills
19
19
Deaths
10
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
4
3
1.88
W
Ymir
Cweaper
Ymir
0
1
3
1.5
L
Bakasura
DemiGodSpak
Bakasura
3
6
0
0.5
L
Serqet
2
0
3
3.5
W
Nemesis
IJUSPLAYALOT
Nemesis
11
2
2
6
W
Thanatos
IMJUSSGOOD
Thanatos
1
1
1
1.5
L
Chiron
2
4
2
0.75
L
3
2
1
1.75
L
Morgan Le Fay
Sum1crazee
Morgan Le Fay
0
7
1
0.07
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,573
Damage
42,099
60,052
Taken
65,269
30,290
Mitigated
28,242
12,337
Healing
34,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,731
3,707
0
3,688
12,879
4,241
842
3,990
8,200
55,606
0
W
Ymir
Cweaper
Ymir
7,109
1,306
0
5,718
14,701
10,429
465
360
13,013
41,776
0
L
Bakasura
DemiGodSpak
Bakasura
6,463
5,019
0
3,709
13,372
6,173
96
1,538
11,834
0
42,523
L
Serqet
8,783
1,805
318
3,476
12,666
9,137
179
3,473
9,193
73
32,027
W
Nemesis
IJUSPLAYALOT
Nemesis
14,595
6,902
0
5,514
14,054
5,303
97
626
12,758
0
71,884
W
Thanatos
IMJUSSGOOD
Thanatos
3,523
478
0
14,935
12,650
4,727
800
0
12,489
0
47,109
L
Chiron
7,130
3,584
280
2,535
11,920
3,471
778
3,412
8,485
0
61,932
L
11,876
1,581
0
1,985
12,408
9,193
185
3,889
8,519
0
58,116
L
Morgan Le Fay
Sum1crazee
Morgan Le Fay
5,321
925
0
34
9,686
2,316
129
5,528
4,158
36,162
0
W
6,141
2,514
0
4,268
10,985
3,542
0
0
10,744
0
54,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,810
Gold Earned
45,116
411
Minions Killed
487
0
Camps Cleared
0
1,678,107
Distance Traveled
1,697,455
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,616
566
106
6
0
295,727
0
W
Ymir
8,479
499
72
4
0
315,091
3
L
Bakasura
8,454
497
99
6
0
379,669
0
L
Serqet
8,752
515
55
3
0
383,752
0
W
Nemesis
10,443
614
118
7
0
402,152
2
W
Thanatos
8,708
512
104
6
0
362,389
4
L
Chiron
8,492
500
103
6
0
267,596
2
L
Shiva
9,741
573
103
6
0
350,104
3
L
Morgan Le Fay
7,371
434
51
3
0
296,986
0
W
Artemis
7,870
463
87
5
0
322,096
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role