Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Beyondaddiction
Sylvanus
Level 125
God Stats
3W - 1L
1,885 SR
Queue Stats
4W - 1L
1,635 Elo+
Solo
Mercury
Mercury
JokerLe
Mercury
Level 109
God Stats
5W - 4L
1,722 SR
Queue Stats
144W - 148L
1,338 Elo+
Solo
Baron Samedi
Baron Samedi
MageLight01
Baron Samedi
Level 65
God Stats
1W - 4L
1,214 SR
Queue Stats
41W - 33L
1,475 Elo+
Solo
Neith
Neith
misanthrope2336
Neith
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,465 Elo+
Solo
Team Averages
Level 82
1,564 SR
1,482 Elo+

VS

Team Averages
Level 93
1,391 SR
1,341 Elo+
Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GiornaGiovanna
Ares
Level 17
God Stats
7W - 12L
1,219 SR
Queue Stats
154W - 160L
1,184 Elo+
Party 1
Janus
Janus
KLoGreatness
Janus
Level 129
God Stats
12W - 17L
1,481 SR
Queue Stats
340W - 435L
1,418 Elo+
Party 2
Skadi
Skadi
Ladiealex
Skadi
Level 83
God Stats
5W - 9L
1,312 SR
Queue Stats
156W - 170L
1,184 Elo+
Party 1
Serqet
Serqet
PLoTheGreat
Serqet
Level 129
God Stats
14W - 12L
1,444 SR
Queue Stats
471W - 587L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
7 / 1 / 3
7,823
711
6,380
3,785
1,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
12
5 / 1 / 2
7,312
665
5,464
7,963
4,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
JokerLe
Mercury
12
3 / 0 / 3
6,710
610
2,861
8,158
2,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
MageLight01
Baron Samedi
9
0 / 2 / 3
5,775
525
3,520
6,941
3,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 1
5,423
493
4,714
5,124
1,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 5 / 0
5,313
483
3,998
6,773
2,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 1
5,407
492
2,268
7,590
3,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
0 / 4 / 1
5,755
523
115
4,842
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Ladiealex
Skadi
8
2 / 3 / 1
5,250
477
6,991
6,450
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
9
1 / 3 / 2
5,421
493
3,295
7,260
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
16
Kills
4
5
Deaths
16
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
7
1
3
8.5
L
Sol
 
Sol
0
5
0
0
W
Sylvanus
5
1
2
6
L
1
1
1
1.5
W
Mercury
JokerLe
Mercury
3
0
3
4.5
L
0
4
1
0.13
L
Skadi
Ladiealex
Skadi
2
3
1
0.83
W
Baron Samedi
MageLight01
Baron Samedi
0
2
3
0.75
L
Serqet
1
3
2
0.67
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,939
Damage
16,667
31,971
Taken
32,915
13,085
Mitigated
10,542
10,216
Healing
7,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
6,380
3,779
0
617
3,785
1,442
2,583
561
3,224
0
44,258
L
Sol
 
Sol
3,998
1,698
0
1,380
6,773
2,323
0
3,296
3,477
22,249
3,807
W
Sylvanus
5,464
1,664
184
3,283
7,963
4,029
1,488
3,019
4,806
26,558
5,671
L
2,268
191
0
2,030
7,590
3,130
0
1,015
6,575
10,831
0
W
Mercury
JokerLe
Mercury
2,861
1,101
0
2,498
8,158
2,302
1,080
269
7,889
0
31,283
L
115
0
0
436
4,842
1,258
0
181
4,661
30,729
0
L
Skadi
Ladiealex
Skadi
6,991
2,463
0
2,088
6,450
1,658
60
2,273
4,177
0
31,486
W
Baron Samedi
MageLight01
Baron Samedi
3,520
307
529
1,875
6,941
3,779
0
1,175
5,766
14,840
0
L
Serqet
3,295
1,234
0
2,060
7,260
2,173
0
1,694
5,566
0
23,977
W
4,714
2,067
0
1,230
5,124
1,533
0
824
4,170
0
25,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,043
Gold Earned
27,146
309
Minions Killed
242
0
Camps Cleared
0
1,066,286
Distance Traveled
1,037,877
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,823
711
96
9
0
207,277
4
L
Sol
5,313
483
49
4
0
180,797
2
W
Sylvanus
7,312
665
76
7
0
201,609
1
L
Ares
5,407
492
17
2
0
218,172
5
W
Mercury
6,710
610
75
7
0
257,936
2
L
Janus
5,755
523
66
6
0
204,106
2
L
Skadi
5,250
477
58
5
0
187,933
2
W
Baron Samedi
5,775
525
11
1
0
211,607
0
L
Serqet
5,421
493
52
5
0
246,869
3
W
Neith
5,423
493
51
5
0
187,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role