Player Matchup

Thanatos
Thanatos
Jucambu
Thanatos
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 81L
1,372 Elo+
Solo
Geb
Geb
Mumenrider215
Geb
Level 84
God Stats
0W - 5L
1,449 SR
Queue Stats
87W - 75L
1,541 Elo+
Party 1
Chang'e
Chang'e
ShawtyLuvSmite
Chang'e
Level 89
God Stats
28W - 34L
1,460 SR
Queue Stats
202W - 220L
1,475 Elo+
Party 1
Team Averages
Level 88
1,470 SR
1,463 Elo+

VS

Team Averages
Level 144
1,502 SR
1,548 Elo+
Izanami
Izanami
Aderlin19
Izanami
Level 128
God Stats
7W - 3L
1,425 SR
Queue Stats
32W - 31L
1,514 Elo+
Party 2
Atlas
Atlas
CesarGonz
Atlas
Level 154
God Stats
4W - 2L
1,350 SR
Queue Stats
56W - 61L
1,524 Elo+
Party 2
Discordia
Discordia
SaulRodriguez
Discordia
Level 149
God Stats
4W - 2L
1,732 SR
Queue Stats
77W - 59L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jucambu
Thanatos
9
0 / 6 / 1
5,764
576
1,671
8,494
2,583
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 1 / 1
6,181
618
2,719
8,510
5,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 4 / 0
6,514
651
4,596
8,085
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aderlin19
Izanami
12
3 / 1 / 7
7,736
774
7,879
4,052
1,577
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
CesarGonz
Atlas
12
4 / 0 / 6
8,314
831
6,997
7,173
7,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
SaulRodriguez
Discordia
12
4 / 1 / 5
7,506
751
6,032
4,022
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
11
11
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aderlin19
Izanami
3
1
7
6.5
W
Atlas
CesarGonz
Atlas
4
0
6
7
L
Thanatos
Jucambu
Thanatos
0
6
1
0.08
L
0
1
1
0.5
W
Discordia
SaulRodriguez
Discordia
4
1
5
6.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,986
Damage
20,908
25,089
Taken
15,247
10,974
Mitigated
10,506
6,081
Healing
4,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aderlin19
Izanami
7,879
3,400
0
270
4,052
1,577
733
1,507
2,545
0
40,460
W
Atlas
CesarGonz
Atlas
6,997
2,389
0
2,746
7,173
7,099
0
3,448
3,725
19,768
0
L
Thanatos
Jucambu
Thanatos
1,671
49
0
1,663
8,494
2,583
0
5,795
2,699
0
9,059
L
2,719
100
308
1,242
8,510
5,790
0
3,672
4,838
10,150
0
W
Discordia
SaulRodriguez
Discordia
6,032
240
0
1,105
4,022
1,830
90
2,590
1,432
17,676
0
L
4,596
219
1,036
1,832
8,085
2,601
0
3,814
4,271
17,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,459
Gold Earned
23,556
55
Minions Killed
127
1
Camps Cleared
8
522,351
Distance Traveled
503,096
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,736
774
90
9
5
172,833
0
W
Atlas
8,314
831
11
1
0
178,312
1
L
Thanatos
5,764
576
18
2
0
166,090
3
L
Geb
6,181
618
16
2
1
171,938
2
W
Discordia
7,506
751
26
3
3
151,951
2
L
Chang'e
6,514
651
21
2
0
184,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role