Player Matchup

Persephone
Persephone
ShinigamiOtaku0
Persephone
Level 107
God Stats
23W - 8L
1,695 SR
Queue Stats
231W - 255L
1,379 Elo+
Party 1
Ne Zha
Ne Zha
WirelessStorm26
Ne Zha
Level 64
God Stats
1W - 1L
1,212 SR
Queue Stats
85W - 123L
1,377 Elo+
Party 1
Skadi
Skadi
binuyo95
Skadi
Level 105
God Stats
27W - 17L
1,685 SR
Queue Stats
217W - 225L
1,445 Elo+
Solo
Athena
Athena
kingssj420
Athena
Level 66
God Stats
28W - 32L
1,527 SR
Queue Stats
184W - 179L
1,441 Elo+
Solo
Sylvanus
Sylvanus
wknapp410
Sylvanus
Level 106
God Stats
16W - 16L
1,394 SR
Queue Stats
125W - 128L
1,420 Elo+
Party 1
Team Averages
Level 90
1,502 SR
1,412 Elo+

VS

Team Averages
Level 52
1,510 SR
1,395 Elo+
Baron Samedi
Baron Samedi
Icarus__99__
Baron Samedi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Atlas
Atlas
W3tnut999
Atlas
Level 66
God Stats
74W - 62L
1,569 SR
Queue Stats
458W - 464L
1,423 Elo+
Solo
Tsukuyomi
Tsukuyomi
XxMitoAngeloxX
Tsukuyomi
Level 68
God Stats
19W - 9L
1,621 SR
Queue Stats
137W - 164L
1,425 Elo+
Solo
Fenrir
Fenrir
kj_4000
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
noname_Zay
Danzaburou
Level 24
God Stats
10W - 14L
1,360 SR
Queue Stats
14W - 34L
1,127 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ShinigamiOtaku0
Persephone
18
5 / 5 / 6
12,456
542
14,707
15,800
5,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 3 / 9
12,271
534
9,791
18,835
11,139
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
binuyo95
Skadi
18
6 / 4 / 5
10,885
473
18,286
13,758
4,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Athena
kingssj420
Athena
17
2 / 2 / 12
11,464
498
9,668
20,331
18,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
wknapp410
Sylvanus
19
5 / 1 / 5
12,691
552
10,840
19,595
15,206
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Icarus__99__
Baron Samedi
18
8 / 7 / 3
11,889
517
21,314
20,931
10,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
W3tnut999
Atlas
16
4 / 0 / 2
10,184
443
9,593
19,264
17,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tsukuyomi
XxMitoAngeloxX
Tsukuyomi
18
2 / 4 / 0
10,589
460
13,281
16,563
8,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
kj_4000
Fenrir
14
1 / 7 / 4
9,273
403
4,094
17,999
6,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
noname_Zay
Danzaburou
12
0 / 6 / 4
8,330
362
7,397
16,836
5,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
23
Kills
15
15
Deaths
24
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Icarus__99__
Baron Samedi
8
7
3
1.36
W
Persephone
ShinigamiOtaku0
Persephone
5
5
6
1.6
L
Atlas
W3tnut999
Atlas
4
0
2
5
W
5
3
9
3.17
L
Tsukuyomi
XxMitoAngeloxX
Tsukuyomi
2
4
0
0.5
W
Skadi
binuyo95
Skadi
6
4
5
2.13
W
Athena
kingssj420
Athena
2
2
12
4
L
Fenrir
kj_4000
Fenrir
1
7
4
0.43
L
Danzaburou
noname_Zay
Danzaburou
0
6
4
0.33
W
Sylvanus
wknapp410
Sylvanus
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,292
Damage
55,679
88,319
Taken
91,593
55,098
Mitigated
47,393
34,317
Healing
22,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Icarus__99__
Baron Samedi
21,314
1,848
1,005
5,684
20,931
10,364
340
8,608
12,078
71,493
0
W
Persephone
ShinigamiOtaku0
Persephone
14,707
1,236
298
5,188
15,800
5,383
1,352
9,336
5,979
77,391
0
L
Atlas
W3tnut999
Atlas
9,593
3,543
0
4,733
19,264
17,036
0
5,481
13,685
42,891
0
W
9,791
3,994
0
2,840
18,835
11,139
0
6,823
11,818
0
77,661
L
Tsukuyomi
XxMitoAngeloxX
Tsukuyomi
13,281
2,707
0
1,822
16,563
8,071
150
8,856
7,685
0
75,373
W
Skadi
binuyo95
Skadi
18,286
7,140
619
4,213
13,758
4,514
1,204
3,716
10,042
0
90,816
W
Athena
kingssj420
Athena
9,668
753
0
5,109
20,331
18,856
0
7,344
12,826
32,583
7,299
L
Fenrir
kj_4000
Fenrir
4,094
1,062
0
5,629
17,999
6,747
0
5,297
12,547
0
50,302
L
Danzaburou
noname_Zay
Danzaburou
7,397
2,473
0
3,972
16,836
5,175
0
5,143
11,667
0
39,436
W
Sylvanus
wknapp410
Sylvanus
10,840
2,627
3,878
12,172
19,595
15,206
136
2,763
16,747
77,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,767
Gold Earned
50,265
540
Minions Killed
459
0
Camps Cleared
0
2,028,600
Distance Traveled
2,052,927
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,889
517
128
6
0
371,450
5
W
Persephone
12,456
542
126
5
0
378,150
5
L
Atlas
10,184
443
42
2
0
430,797
1
W
Ne Zha
12,271
534
99
4
0
471,213
0
L
Tsukuyomi
10,589
460
147
6
0
395,418
4
W
Skadi
10,885
473
101
4
0
387,084
2
W
Athena
11,464
498
61
3
0
440,517
3
L
Fenrir
9,273
403
71
3
0
476,283
1
L
Danzaburou
8,330
362
71
3
0
378,979
2
W
Sylvanus
12,691
552
153
7
0
351,636
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role