Player Matchup

Scylla
Scylla
BTA_BLAdE
Scylla
Level 31
God Stats
4W - 5L
1,611 SR
Queue Stats
77W - 75L
1,498 Elo+
Party 2
Kukulkan
Kukulkan
BTA_REX
Kukulkan
Level 82
God Stats
23W - 17L
1,574 SR
Queue Stats
96W - 107L
1,506 Elo+
Party 2
Arachne
Arachne
Birds are mean
Arachne
Level 81
God Stats
21W - 31L
1,479 SR
Queue Stats
145W - 245L
1,325 Elo+
Party 3
Artemis
Artemis
Kats r mean
Artemis
Level 47
God Stats
17W - 29L
1,368 SR
Queue Stats
69W - 143L
1,313 Elo+
Party 3
King Arthur
King Arthur
Wizdaj23
King Arthur
Level 27
God Stats
5W - 3L
1,302 SR
Queue Stats
71W - 88L
1,270 Elo+
Solo
Team Averages
Level 54
1,467 SR
1,382 Elo+

VS

Team Averages
Level 58
1,404 SR
1,317 Elo+
Set
Set
LOBO AHGASE
Set
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,662 Elo+
Party 1
Jing Wei
Jing Wei
Stage101vi
Jing Wei
Level 127
God Stats
11W - 8L
1,445 SR
Queue Stats
166W - 250L
1,293 Elo+
Solo
Atlas
Atlas
Zanelok
Atlas
Level 29
God Stats
0W - 3L
1,114 SR
Queue Stats
5W - 18L
1,197 Elo+
Solo
Achilles
Achilles
andresss15
Achilles
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 46L
1,256 Elo+
Party 1
Olorun
Olorun
chechelaflare
Olorun
Level 64
God Stats
1W - 1L
1,464 SR
Queue Stats
5W - 18L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BTA_BLAdE
Scylla
19
3 / 1 / 12
12,348
726
13,727
8,546
3,397
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
BTA_REX
Kukulkan
20
5 / 0 / 10
12,933
761
20,441
8,358
3,883
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 8 / 8
13,686
805
19,991
23,542
10,675
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Kats r mean
Artemis
19
4 / 2 / 9
12,465
733
19,646
16,491
7,310
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Wizdaj23
King Arthur
17
2 / 7 / 6
11,199
659
5,515
16,653
13,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 7
10,167
598
3,937
17,819
7,199
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Stage101vi
Jing Wei
18
1 / 1 / 7
10,923
643
5,438
9,992
6,035
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Atlas
Zanelok
Atlas
17
3 / 8 / 2
11,235
661
7,832
20,379
11,903
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
andresss15
Achilles
18
5 / 7 / 7
11,512
677
16,913
25,711
32,108
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
6 / 6 / 6
11,931
702
16,692
17,930
7,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
45
27
Kills
16
18
Deaths
27
45
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
BTA_BLAdE
Scylla
3
1
12
9
W
Kukulkan
BTA_REX
Kukulkan
5
0
10
10
W
13
8
8
2.13
W
Artemis
Kats r mean
Artemis
4
2
9
4.25
L
1
5
7
0.9
L
Jing Wei
Stage101vi
Jing Wei
1
1
7
4.5
W
King Arthur
Wizdaj23
King Arthur
2
7
6
0.71
L
Atlas
Zanelok
Atlas
3
8
2
0.5
L
Achilles
andresss15
Achilles
5
7
7
1.21
L
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,320
Damage
50,812
73,590
Taken
91,831
38,625
Mitigated
64,530
20,345
Healing
9,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BTA_BLAdE
Scylla
13,727
358
289
836
8,546
3,397
156
1,871
6,675
46,463
0
W
Kukulkan
BTA_REX
Kukulkan
20,441
1,607
0
1,103
8,358
3,883
1,554
2,719
5,639
72,882
0
W
19,991
13,837
168
9,924
23,542
10,675
1,016
6,142
17,116
0
33,351
W
Artemis
Kats r mean
Artemis
19,646
7,019
412
7,613
16,491
7,310
2,611
5,518
10,973
0
46,651
L
3,937
1,685
0
485
17,819
7,199
0
6,924
10,773
0
8,951
L
Jing Wei
Stage101vi
Jing Wei
5,438
4,129
0
980
9,992
6,035
0
2,911
7,021
0
33,959
W
King Arthur
Wizdaj23
King Arthur
5,515
714
0
0
16,653
13,360
1,315
6,375
10,278
74
22,178
L
Atlas
Zanelok
Atlas
7,832
2,344
182
760
20,379
11,903
0
6,035
14,276
29,159
0
L
Achilles
andresss15
Achilles
16,913
5,714
0
2,351
25,711
32,108
0
9,580
15,815
0
40,881
L
16,692
9,349
753
4,158
17,930
7,285
173
8,085
9,704
50,348
3,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,631
Gold Earned
55,768
267
Minions Killed
243
0
Camps Cleared
0
1,689,267
Distance Traveled
1,371,901
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,348
726
69
4
0
360,437
0
W
Kukulkan
12,933
761
115
7
0
348,368
1
W
Arachne
13,686
805
28
2
0
335,314
0
W
Artemis
12,465
733
35
2
0
333,197
0
L
Set
10,167
598
11
1
0
244,517
0
L
Jing Wei
10,923
643
56
3
0
336,568
6
W
King Arthur
11,199
659
20
1
0
311,951
1
L
Atlas
11,235
661
39
2
0
218,136
0
L
Achilles
11,512
677
53
3
0
317,566
2
L
Olorun
11,931
702
84
5
0
255,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role