Player Matchup

Scylla
Scylla
I Was Zulu
Scylla
Level 58
God Stats
0W - 7L
1,500 SR
Queue Stats
205W - 305L
1,220 Elo+
Solo
Izanami
Izanami
RebelBigfoot95
Izanami
Level 63
God Stats
38W - 43L
1,338 SR
Queue Stats
167W - 205L
1,298 Elo+
Party 1
Ymir
Ymir
RebelTrouble79
Ymir
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 51L
1,193 Elo+
Party 1
Team Averages
Level 74
1,446 SR
1,237 Elo+

VS

Team Averages
Level 62
1,568 SR
1,418 Elo+
Vulcan
Vulcan
Lucifer6667666
Vulcan
Level 38
God Stats
2W - 1L
1,832 SR
Queue Stats
4W - 1L
1,803 Elo+
Solo
Skadi
Skadi
Memphiz316
Skadi
Level 108
God Stats
6W - 4L
1,520 SR
Queue Stats
11W - 18L
1,162 Elo+
Solo
Cerberus
Cerberus
damnedbloodymess
Cerberus
Level 40
God Stats
6W - 12L
1,351 SR
Queue Stats
16W - 30L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
I Was Zulu
Scylla
16
7 / 7 / 2
11,732
733
10,414
13,561
4,102
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
5 / 1 / 7
11,267
704
11,339
11,270
3,756
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 4 / 9
11,047
690
8,558
20,597
17,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 7
12,121
758
15,907
8,713
3,950
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
16
5 / 4 / 4
11,588
724
12,174
10,085
4,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 5 / 9
11,106
694
6,004
18,552
16,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
13
Kills
11
12
Deaths
13
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Scylla
I Was Zulu
Scylla
7
7
2
1.14
W
5
4
7
2.13
W
Skadi
5
4
4
1.75
L
5
1
7
8.5
L
1
4
9
1.38
W
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,311
Damage
34,085
45,428
Taken
37,350
25,767
Mitigated
25,010
11,631
Healing
6,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
I Was Zulu
Scylla
10,414
817
486
1,554
13,561
4,102
458
4,942
8,619
37,670
0
W
15,907
5,875
1,490
1,042
8,713
3,950
728
4,045
4,668
49,491
0
W
Skadi
12,174
4,715
174
944
10,085
4,075
1,862
6,460
3,625
0
34,693
L
11,339
8,440
287
2,098
11,270
3,756
1,097
6,735
4,535
0
44,105
L
8,558
843
463
6,743
20,597
17,909
115
11,235
9,362
42,227
0
W
6,004
545
168
2,949
18,552
16,985
376
8,884
9,668
25,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,046
Gold Earned
34,815
176
Minions Killed
177
7
Camps Cleared
3
781,555
Distance Traveled
747,167
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,732
733
64
4
0
226,339
2
W
Vulcan
12,121
758
73
5
0
267,344
0
W
Skadi
11,588
724
47
3
1
244,575
1
L
Izanami
11,267
704
60
4
4
292,890
0
L
Ymir
11,047
690
52
3
3
262,326
0
W
Cerberus
11,106
694
57
4
2
235,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role