Player Matchup

Baron Samedi
Baron Samedi
HungryApparition
Baron Samedi
Level 18
God Stats
6W - 1L
1,500 SR
Queue Stats
20W - 12L
1,730 Elo+
Party 2
Loki
Loki
dextructorzx
Loki
Level 20
God Stats
23W - 10L
1,650 SR
Queue Stats
112W - 69L
1,602 Elo+
Party 2
Mulan
Mulan
elnabosan
Mulan
Level 37
God Stats
22W - 14L
1,457 SR
Queue Stats
25W - 26L
1,393 Elo+
Party 2
Cupid
Cupid
leandro_dibuono
Cupid
Level 126
God Stats
1W - 0L
1,638 SR
Queue Stats
50W - 35L
1,491 Elo+
Party 2
Shiva
Shiva
xx_CRISTAX_xx
Shiva
Level 109
God Stats
54W - 30L
1,611 SR
Queue Stats
100W - 71L
1,584 Elo+
Party 2
Team Averages
Level 62
1,571 SR
1,560 Elo+

VS

Team Averages
Level 80
1,571 SR
1,570 Elo+
Hercules
Hercules
 
Hercules
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Jasgamer123
Ymir
Level 43
God Stats
3W - 3L
1,325 SR
Queue Stats
205W - 193L
1,524 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
vicenjv03
Morgan Le Fay
Level 89
God Stats
11W - 10L
1,763 SR
Queue Stats
222W - 195L
1,496 Elo+
Party 1
Arachne
Arachne
xBACO2003x
Arachne
Level 109
God Stats
2W - 1L
1,767 SR
Queue Stats
370W - 325L
1,603 Elo+
Party 3
Hou Yi
Hou Yi
xKUMBHAJGx
Hou Yi
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,725 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HungryApparition
Baron Samedi
17
5 / 4 / 14
10,826
541
20,774
12,347
6,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 4 / 6
12,961
648
19,113
17,949
6,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
elnabosan
Mulan
17
4 / 5 / 14
11,727
586
11,827
16,959
11,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 9 / 7
10,532
527
8,610
14,522
3,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
3 / 0 / 10
11,825
591
12,109
7,679
8,176
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
1 / 5 / 2
10,562
528
4,345
21,531
15,556
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 7 / 11
9,915
496
7,075
22,413
26,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
vicenjv03
Morgan Le Fay
14
2 / 8 / 5
8,894
445
10,768
13,144
5,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
xBACO2003x
Arachne
19
8 / 3 / 2
11,126
556
10,773
19,136
9,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
xKUMBHAJGx
Hou Yi
16
9 / 9 / 3
10,897
545
16,341
20,677
7,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
45
32
Kills
22
22
Deaths
32
51
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
5
2
0.4
W
Baron Samedi
HungryApparition
Baron Samedi
5
4
14
3
L
2
7
11
1.07
W
15
4
6
4.5
W
Mulan
elnabosan
Mulan
4
5
14
2.2
W
5
9
7
0.94
L
Morgan Le Fay
vicenjv03
Morgan Le Fay
2
8
5
0.56
L
Arachne
xBACO2003x
Arachne
8
3
2
3
L
Hou Yi
xKUMBHAJGx
Hou Yi
9
9
3
1.17
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,433
Damage
49,302
69,456
Taken
96,901
35,932
Mitigated
64,035
18,032
Healing
17,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,345
114
0
5,119
21,531
15,556
0
3,164
18,305
9,127
44,034
W
Baron Samedi
HungryApparition
Baron Samedi
20,774
2,157
1,539
3,243
12,347
6,394
720
3,661
8,686
72,717
0
L
7,075
1,139
0
1,597
22,413
26,272
0
6,836
15,231
30,438
0
W
19,113
8,283
0
4,834
17,949
6,211
1,471
6,557
11,392
0
78,597
W
Mulan
elnabosan
Mulan
11,827
2,229
0
4,417
16,959
11,379
1,138
3,199
13,760
0
48,821
W
8,610
5,341
301
3,133
14,522
3,772
3,580
3,779
10,743
0
66,926
L
Morgan Le Fay
vicenjv03
Morgan Le Fay
10,768
808
0
1,370
13,144
5,156
487
3,388
9,619
57,262
0
L
Arachne
xBACO2003x
Arachne
10,773
7,109
0
4,847
19,136
9,875
0
2,528
16,469
0
88,075
L
Hou Yi
xKUMBHAJGx
Hou Yi
16,341
9,232
0
4,074
20,677
7,176
550
4,021
16,503
0
76,750
W
12,109
2,426
0
565
7,679
8,176
2,565
1,807
5,872
0
82,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,871
Gold Earned
51,394
582
Minions Killed
532
0
Camps Cleared
0
1,925,370
Distance Traveled
1,880,879
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,562
528
129
6
0
405,684
0
W
Baron Samedi
10,826
541
130
7
0
361,216
1
L
Ymir
9,915
496
37
2
0
356,725
3
W
Loki
12,961
648
116
6
0
443,712
7
W
Mulan
11,727
586
77
4
0
385,726
6
W
Cupid
10,532
527
104
5
0
332,264
2
L
Morgan Le Fay
8,894
445
97
5
0
331,974
4
L
Arachne
11,126
556
144
7
0
453,612
7
L
Hou Yi
10,897
545
125
6
0
332,884
2
W
Shiva
11,825
591
155
8
0
402,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role