Player Matchup

Terra
Terra
ItswithaK_
Terra
Level 6
God Stats
3W - 1L
1,834 SR
Queue Stats
6W - 8L
1,593 Elo+
Party 1
Baron Samedi
Baron Samedi
SlimeHz
Baron Samedi
Level 125
God Stats
1W - 0L
1,675 SR
Queue Stats
13W - 11L
1,594 Elo+
Party 1
Cupid
Cupid
Uncle Stunky
Cupid
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 119L
1,524 Elo+
Solo
Team Averages
Level 86
1,669 SR
1,570 Elo+

VS

Team Averages
Level 99
1,669 SR
1,461 Elo+
Janus
Janus
JohanDaniel
Janus
Level 102
God Stats
1W - 3L
1,558 SR
Queue Stats
47W - 69L
1,372 Elo+
Solo
Cliodhna
Cliodhna
Mister_Psychotic
Cliodhna
Level 68
God Stats
3W - 4L
1,568 SR
Queue Stats
139W - 203L
1,408 Elo+
Solo
Vamana
Vamana
TuneableAnt
Vamana
Level 128
God Stats
8W - 7L
1,880 SR
Queue Stats
368W - 388L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
13
6 / 0 / 8
9,521
866
2,896
8,061
6,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
SlimeHz
Baron Samedi
13
4 / 3 / 8
8,348
759
7,889
10,357
7,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 3 / 9
8,811
801
13,649
8,514
3,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
7,430
675
7,538
5,937
2,395
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 8 / 3
7,093
645
5,518
11,191
4,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vamana
12
3 / 4 / 1
7,452
677
8,482
14,041
9,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
15
Kills
6
6
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Terra
6
0
8
10
L
2
3
2
1
L
1
8
3
0.31
W
Baron Samedi
SlimeHz
Baron Samedi
4
3
8
2.67
L
Vamana
3
4
1
0.88
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,434
Damage
21,538
26,932
Taken
31,169
17,226
Mitigated
15,934
8,884
Healing
4,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
2,896
526
899
2,051
8,061
6,034
0
3,155
4,906
8,673
0
L
7,538
268
0
553
5,937
2,395
0
1,978
3,959
33,148
0
L
5,518
96
0
1,541
11,191
4,050
0
4,431
6,760
0
20,333
W
Baron Samedi
SlimeHz
Baron Samedi
7,889
567
580
2,230
10,357
7,575
145
2,560
7,797
33,303
0
L
Vamana
8,482
3,686
0
2,533
14,041
9,489
0
4,655
9,386
0
17,089
W
13,649
8,761
632
2,492
8,514
3,617
0
2,211
6,303
0
34,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,680
Gold Earned
21,975
122
Minions Killed
117
5
Camps Cleared
4
576,374
Distance Traveled
601,446
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,521
866
9
1
0
209,333
0
L
Janus
7,430
675
68
6
1
198,301
1
L
Cliodhna
7,093
645
37
3
1
188,772
3
W
Baron Samedi
8,348
759
56
5
2
176,673
3
L
Vamana
7,452
677
12
1
2
214,373
1
W
Cupid
8,811
801
57
5
3
190,368
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role