Player Matchup

Charybdis
Charybdis
A1exMqez96
Charybdis
Level 82
God Stats
14W - 15L
1,507 SR
Queue Stats
281W - 319L
1,439 Elo+
Party 3
Sylvanus
Sylvanus
DiOGii
Sylvanus
Level 66
God Stats
3W - 0L
1,528 SR
Queue Stats
264W - 278L
1,371 Elo+
Party 2
Arachne
Arachne
Havie373
Arachne
Level 60
God Stats
23W - 16L
1,518 SR
Queue Stats
534W - 568L
1,360 Elo+
Party 2
Achilles
Achilles
cmrockyou
Achilles
Level 54
God Stats
35W - 39L
1,464 SR
Queue Stats
232W - 251L
1,479 Elo+
Party 3
Kukulkan
Kukulkan
mrteeeee383
Kukulkan
Level 11
God Stats
2W - 1L
1,637 SR
Queue Stats
56W - 40L
1,326 Elo+
Party 2
Team Averages
Level 55
1,531 SR
1,395 Elo+

VS

Team Averages
Level 94
1,519 SR
1,472 Elo+
Anubis
Anubis
 
Anubis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
XHababex
Bellona
Level 89
God Stats
88W - 114L
1,434 SR
Queue Stats
347W - 398L
1,358 Elo+
Party 1
Yemoja
Yemoja
misanthrope2336
Yemoja
Level 46
God Stats
3W - 2L
1,873 SR
Queue Stats
12W - 11L
1,499 Elo+
Solo
Merlin
Merlin
mothmadness
Merlin
Level 87
God Stats
4W - 4L
1,290 SR
Queue Stats
34W - 31L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
A1exMqez96
Charybdis
14
5 / 2 / 10
9,667
537
8,970
13,343
4,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
DiOGii
Sylvanus
14
4 / 3 / 12
9,406
523
8,456
14,049
11,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
Havie373
Arachne
14
4 / 5 / 8
9,142
508
11,727
15,332
5,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
cmrockyou
Achilles
14
6 / 3 / 5
9,410
523
11,193
15,526
8,443
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
mrteeeee383
Kukulkan
15
5 / 2 / 9
9,990
555
15,535
9,032
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 7 / 9
8,828
490
11,812
15,878
6,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
12
0 / 4 / 7
7,657
425
9,073
8,992
3,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
XHababex
Bellona
14
6 / 3 / 3
9,596
533
15,795
21,546
20,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 5 / 4
8,904
495
3,067
17,538
14,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
12
2 / 6 / 4
7,981
443
6,278
10,782
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
42
24
Kills
15
15
Deaths
25
44
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
7
9
0.93
L
Neith
 
Neith
0
4
7
0.88
W
Charybdis
A1exMqez96
Charybdis
5
2
10
5
W
Sylvanus
DiOGii
Sylvanus
4
3
12
3.33
W
Arachne
Havie373
Arachne
4
5
8
1.6
L
Bellona
XHababex
Bellona
6
3
3
2.5
W
Achilles
cmrockyou
Achilles
6
3
5
2.83
L
5
5
4
1.4
L
Merlin
2
6
4
0.67
W
Kukulkan
mrteeeee383
Kukulkan
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,881
Damage
46,025
67,282
Taken
74,736
32,345
Mitigated
49,442
22,796
Healing
20,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,812
621
0
6,361
15,878
6,872
0
4,886
10,992
57,320
0
L
Neith
 
Neith
9,073
3,228
489
2,105
8,992
3,537
562
3,225
5,767
0
52,722
W
Charybdis
A1exMqez96
Charybdis
8,970
6,142
0
5,504
13,343
4,335
2,810
3,442
9,719
0
58,095
W
Sylvanus
DiOGii
Sylvanus
8,456
3,266
3,533
4,452
14,049
11,194
560
5,385
8,508
25,354
6,123
W
Arachne
Havie373
Arachne
11,727
7,897
0
5,411
15,332
5,017
457
7,740
7,449
0
52,456
L
Bellona
XHababex
Bellona
15,795
2,874
0
5,077
21,546
20,284
0
5,492
16,054
4,845
55,855
W
Achilles
cmrockyou
Achilles
11,193
2,340
0
1,952
15,526
8,443
0
4,812
10,154
0
36,850
L
3,067
1,140
1,530
3,938
17,538
14,927
356
5,994
11,544
17,733
0
L
Merlin
6,278
362
0
868
10,782
3,822
558
3,150
7,632
48,103
0
W
Kukulkan
mrteeeee383
Kukulkan
15,535
1,434
0
1,944
9,032
3,356
1,780
5,194
3,703
62,026
1,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,615
Gold Earned
42,966
371
Minions Killed
398
0
Camps Cleared
0
1,681,118
Distance Traveled
1,522,041
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,828
490
83
5
0
299,877
4
L
Neith
7,657
425
87
5
0
285,824
0
W
Charybdis
9,667
537
78
4
0
309,162
4
W
Sylvanus
9,406
523
58
3
0
311,177
8
W
Arachne
9,142
508
63
4
0
400,488
0
L
Bellona
9,596
533
126
7
0
326,225
5
W
Achilles
9,410
523
63
4
0
331,095
4
L
Yemoja
8,904
495
24
1
0
303,243
0
L
Merlin
7,981
443
78
4
0
306,872
5
W
Kukulkan
9,990
555
109
6
0
329,196
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role