Player Matchup

Charybdis
Charybdis
LegendaryLeg957
Charybdis
Level 37
God Stats
2W - 2L
1,531 SR
Queue Stats
19W - 25L
1,359 Elo+
Party 3
Hel
Hel
Malikuno
Hel
Level 43
God Stats
28W - 21L
1,842 SR
Queue Stats
582W - 540L
1,344 Elo+
Solo
Raijin
Raijin
SG Pine
Raijin
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 106L
1,546 Elo+
Party 2
Cabrakan
Cabrakan
TheCheekClappr
Cabrakan
Level 18
God Stats
12W - 13L
1,565 SR
Queue Stats
34W - 33L
1,515 Elo+
Party 2
Hun Batz
Hun Batz
workadaynest14
Hun Batz
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 78L
1,331 Elo+
Party 3
Team Averages
Level 52
1,588 SR
1,419 Elo+

VS

Team Averages
Level 93
1,579 SR
1,453 Elo+
Cerberus
Cerberus
DiegoDxD333
Cerberus
Level 46
God Stats
3W - 1L
1,626 SR
Queue Stats
71W - 68L
1,504 Elo+
Solo
Odin
Odin
Fallenlegend0827
Odin
Level 125
God Stats
2W - 0L
1,584 SR
Queue Stats
47W - 46L
1,503 Elo+
Party 1
Nu Wa
Nu Wa
KcDaKilla43
Nu Wa
Level 28
God Stats
9W - 4L
1,699 SR
Queue Stats
24W - 23L
1,478 Elo+
Party 1
Zeus
Zeus
METALTRAGEDY
Zeus
Level 158
God Stats
34W - 24L
1,567 SR
Queue Stats
199W - 211L
1,390 Elo+
Party 4
Da Ji
Da Ji
Superdogneyo26
Da Ji
Level 108
God Stats
43W - 65L
1,419 SR
Queue Stats
194W - 214L
1,392 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LegendaryLeg957
Charybdis
14
0 / 0 / 0
8,709
968
274
953
245
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 3 / 1
10,325
1,147
4,285
10,341
2,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
SG Pine
Raijin
15
0 / 2 / 1
9,699
1,078
3,032
5,537
1,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
15
3 / 6 / 0
10,031
1,115
7,679
11,452
5,870
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
16
1 / 3 / 0
10,277
1,142
8,940
11,691
3,731
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

223

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DiegoDxD333
Cerberus
17
1 / 0 / 9
10,730
1,192
10,128
8,087
7,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
5 / 0 / 6
11,127
1,236
9,853
9,666
10,163
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 1 / 9
11,626
1,292
8,406
3,187
1,122
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 3 / 2
9,810
1,090
2,925
3,576
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 0 / 2
10,179
1,131
5,218
3,242
1,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
4
Kills
14
14
Deaths
4
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DiegoDxD333
Cerberus
1
0
9
5.5
W
5
0
6
8
W
3
1
9
7.5
L
Charybdis
LegendaryLeg957
Charybdis
0
0
0
0
W
2
3
2
1
L
0
3
1
0.17
L
Raijin
SG Pine
Raijin
0
2
1
0.25
W
3
0
2
4
L
Cabrakan
3
6
0
0.5
L
Hun Batz
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,210
Damage
36,530
39,974
Taken
27,758
14,620
Mitigated
20,599
7,231
Healing
2,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DiegoDxD333
Cerberus
10,128
314
0
1,994
8,087
7,178
0
4,665
3,422
23,919
0
W
9,853
2,291
0
0
9,666
10,163
0
5,367
4,299
0
17,796
W
8,406
1,148
164
144
3,187
1,122
0
860
2,327
38,929
0
L
Charybdis
LegendaryLeg957
Charybdis
274
61
0
13
953
245
0
608
345
0
715
W
2,925
205
0
0
3,576
809
0
3,145
431
12,377
0
L
4,285
360
3,494
2,892
10,341
2,901
0
5,238
4,928
20,330
0
L
Raijin
SG Pine
Raijin
3,032
89
0
77
5,537
1,873
0
3,248
2,251
27,895
0
W
5,218
1,319
0
225
3,242
1,327
0
959
2,283
0
14,670
L
Cabrakan
7,679
799
0
455
11,452
5,870
0
5,895
4,995
12,708
0
L
Hun Batz
8,940
2,218
0
300
11,691
3,731
0
6,005
5,460
0
38,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,041
Gold Earned
53,472
182
Minions Killed
176
5
Camps Cleared
7
770,383
Distance Traveled
832,134
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,730
1,192
40
4
0
183,040
0
W
Odin
11,127
1,236
13
1
1
201,639
0
W
Nu Wa
11,626
1,292
76
8
1
159,934
0
L
Charybdis
8,709
968
0
0
0
53,770
0
W
Zeus
9,810
1,090
24
3
1
115,850
1
L
Hel
10,325
1,147
29
3
0
171,583
0
L
Raijin
9,699
1,078
65
7
2
173,064
1
W
Da Ji
10,179
1,131
23
3
4
171,671
0
L
Cabrakan
10,031
1,115
19
2
1
176,568
0
L
Hun Batz
10,277
1,142
69
8
2
195,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role