Player Matchup

Chiron
Chiron
Im-Not-Eric
Chiron
Level 128
God Stats
0W - 11L
1,560 SR
Queue Stats
142W - 199L
1,494 Elo+
Party 3
Ymir
Ymir
Kaze-no-Yaki
Ymir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MONEY_GANG6969
Sun Wukong
Level 8
God Stats
44W - 44L
1,466 SR
Queue Stats
90W - 133L
1,260 Elo+
Party 3
Thor
Thor
ToxicTrollGaming
Thor
Level 155
God Stats
16W - 42L
1,595 SR
Queue Stats
362W - 455L
1,538 Elo+
Party 3
Ah Puch
Ah Puch
pabommer
Ah Puch
Level 84
God Stats
16W - 30L
1,411 SR
Queue Stats
144W - 199L
1,464 Elo+
Party 3
Team Averages
Level 84
1,506 SR
1,451 Elo+

VS

Team Averages
Level 58
1,492 SR
1,352 Elo+
Neith
Neith
Blues090795
Neith
Level 10
God Stats
10W - 7L
1,659 SR
Queue Stats
23W - 31L
1,411 Elo+
Party 1
Arachne
Arachne
Highnapples
Arachne
Level 37
God Stats
75W - 88L
1,228 SR
Queue Stats
127W - 152L
1,343 Elo+
Party 2
Ao Kuang
Ao Kuang
KappaClan
Ao Kuang
Level 27
God Stats
3W - 1L
1,574 SR
Queue Stats
112W - 173L
1,302 Elo+
Party 2
Thanatos
Thanatos
MasterCojiro
Thanatos
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 263L
1,314 Elo+
Party 2
Loki
Loki
Saddleface17
Loki
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 56L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
8 / 2 / 20
14,875
1,240
21,192
8,753
3,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 3 / 20
14,271
1,189
7,132
12,138
14,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
MONEY_GANG6969
Sun Wukong
20
3 / 6 / 20
13,294
1,108
17,443
18,787
14,156
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
19 / 2 / 10
16,087
1,341
24,218
10,119
6,238
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
pabommer
Ah Puch
20
5 / 3 / 18
13,563
1,130
22,735
9,554
5,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

231

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 8 / 8
12,697
1,058
9,086
17,394
5,711
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
Highnapples
Arachne
18
5 / 5 / 7
13,350
1,113
13,086
25,977
13,548
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
KappaClan
Ao Kuang
18
2 / 8 / 7
12,133
1,011
5,172
20,235
6,527
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
MasterCojiro
Thanatos
17
1 / 9 / 5
11,506
959
6,723
17,606
5,622
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 9 / 5
14,962
1,247
18,986
17,232
4,766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
48
39
Kills
16
16
Deaths
39
88
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
8
8
0.75
W
Arachne
Highnapples
Arachne
5
5
7
1.7
L
Chiron
8
2
20
9
W
Ao Kuang
KappaClan
Ao Kuang
2
8
7
0.69
L
4
3
20
4.67
L
Sun Wukong
MONEY_GANG6969
Sun Wukong
3
6
20
2.17
W
Thanatos
MasterCojiro
Thanatos
1
9
5
0.39
W
6
9
5
0.94
L
19
2
10
12
L
Ah Puch
pabommer
Ah Puch
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,720
Damage
53,053
59,351
Taken
98,444
43,277
Mitigated
36,174
7,273
Healing
12,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,086
4,752
0
824
17,394
5,711
0
3,211
14,183
0
38,163
W
Arachne
Highnapples
Arachne
13,086
9,055
0
3,196
25,977
13,548
0
11,134
14,843
0
25,441
L
Chiron
21,192
11,068
1,804
1,555
8,753
3,040
0
1,451
7,302
0
61,039
W
Ao Kuang
KappaClan
Ao Kuang
5,172
1,656
0
3,624
20,235
6,527
0
5,920
14,315
16,910
0
L
7,132
231
0
917
12,138
14,793
0
823
11,315
16,624
0
L
Sun Wukong
MONEY_GANG6969
Sun Wukong
17,443
969
0
1,284
18,787
14,156
0
1,995
16,792
1,269
27,586
W
Thanatos
MasterCojiro
Thanatos
6,723
849
0
4,273
17,606
5,622
0
5,485
12,121
0
20,296
W
18,986
4,884
0
130
17,232
4,766
0
4,601
12,631
0
45,947
L
24,218
4,568
0
151
10,119
6,238
0
876
8,275
0
38,379
L
Ah Puch
pabommer
Ah Puch
22,735
492
311
1,251
9,554
5,050
0
27
9,527
44,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,090
Gold Earned
64,648
248
Minions Killed
185
5
Camps Cleared
8
1,002,736
Distance Traveled
1,070,880
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,697
1,058
57
5
0
186,103
0
W
Arachne
13,350
1,113
15
1
5
269,847
0
L
Chiron
14,875
1,240
120
10
0
197,558
0
W
Ao Kuang
12,133
1,011
40
3
1
201,853
0
L
Ymir
14,271
1,189
25
2
0
191,079
0
L
Sun Wukong
13,294
1,108
25
2
1
229,350
0
W
Thanatos
11,506
959
24
2
0
211,483
0
W
Loki
14,962
1,247
49
4
2
201,594
0
L
Thor
16,087
1,341
35
3
3
196,482
0
L
Ah Puch
13,563
1,130
43
4
1
188,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role