Player Matchup

Neith
Neith
C-_-arrie
Neith
Level 102
God Stats
8W - 4L
1,631 SR
Queue Stats
30W - 23L
1,527 Elo+
Party 1
Zeus
Zeus
StevenSavage_YT
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,524 Elo+
Party 1
Ares
Ares
SuBjEcT_1018
Ares
Level 6
God Stats
2W - 0L
1,602 SR
Queue Stats
3W - 2L
1,659 Elo+
Party 1
Team Averages
Level 41
1,578 SR
1,570 Elo+

VS

Team Averages
Level 74
1,500 SR
1,500 Elo+
Aphrodite
Aphrodite
JokerNinja69
Aphrodite
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,500 Elo+
Party 2
Shiva
Shiva
Lahnomediel
Shiva
Level 106
God Stats
4W - 4L
1,500 SR
Queue Stats
47W - 64L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
TwoDeer2003
Danzaburou
Level 26
God Stats
2W - 6L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
C-_-arrie
Neith
14
3 / 3 / 10
10,631
664
11,829
12,536
6,152
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
13 / 1 / 5
13,129
821
33,272
6,320
2,571
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 3 / 12
11,718
732
6,014
15,419
14,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JokerNinja69
Aphrodite
14
1 / 4 / 4
9,331
583
3,736
19,277
10,836
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
4 / 3 / 2
10,318
645
7,778
20,094
9,455
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
TwoDeer2003
Danzaburou
12
2 / 11 / 2
8,984
562
5,153
16,897
5,659
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
18
Kills
7
7
Deaths
18
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
C-_-arrie
Neith
3
3
10
2.67
L
Aphrodite
JokerNinja69
Aphrodite
1
4
4
0.75
L
4
3
2
1.67
W
13
1
5
15.5
W
2
3
12
2.67
L
Danzaburou
TwoDeer2003
Danzaburou
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,115
Damage
16,667
34,275
Taken
56,268
23,047
Mitigated
25,950
9,947
Healing
15,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
C-_-arrie
Neith
11,829
3,640
79
4,239
12,536
6,152
2,305
1,774
10,762
0
47,997
L
Aphrodite
JokerNinja69
Aphrodite
3,736
419
4,140
8,858
19,277
10,836
0
15,772
3,505
30,647
0
L
7,778
1,095
458
1,789
20,094
9,455
0
12,826
7,268
0
36,993
W
33,272
1,413
0
2,019
6,320
2,571
306
1,173
5,147
77,248
0
W
6,014
80
0
3,610
15,419
14,324
71
1,211
12,996
12,327
0
L
Danzaburou
TwoDeer2003
Danzaburou
5,153
993
0
506
16,897
5,659
0
11,029
5,868
0
22,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,478
Gold Earned
28,633
168
Minions Killed
144
8
Camps Cleared
6
856,980
Distance Traveled
752,194
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,631
664
68
4
3
250,081
3
L
Aphrodite
9,331
583
45
3
0
265,477
4
L
Shiva
10,318
645
68
4
4
288,710
1
W
Zeus
13,129
821
91
6
5
285,063
3
W
Ares
11,718
732
9
1
0
321,836
0
L
Danzaburou
8,984
562
31
2
2
198,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role