Player Matchup

Anhur
Anhur
Blizzard4656
Anhur
Level 53
God Stats
4W - 4L
1,445 SR
Queue Stats
90W - 95L
1,485 Elo+
Party 1
Hera
Hera
CallMeDeans
Hera
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 74L
1,618 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CloutStrokin
Tsukuyomi
Level 69
God Stats
17W - 12L
1,750 SR
Queue Stats
33W - 30L
1,618 Elo+
Party 2
Chronos
Chronos
ImAlwaysAngry
Chronos
Level 67
God Stats
3W - 4L
1,406 SR
Queue Stats
146W - 151L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
JexoXV
Cthulhu
Level 16
God Stats
2W - 0L
1,734 SR
Queue Stats
18W - 24L
1,400 Elo+
Party 1
Team Averages
Level 47
1,567 SR
1,519 Elo+

VS

Team Averages
Level 42
1,455 SR
1,408 Elo+
Skadi
Skadi
DsMGrizzly
Skadi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,500 Elo+
Party 3
Loki
Loki
GoddSent
Loki
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
LilZae2Wavvyy
Cthulhu
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
205W - 244L
1,375 Elo+
Solo
Chang'e
Chang'e
VaporwayV
Chang'e
Level 47
God Stats
0W - 1L
1,627 SR
Queue Stats
3W - 12L
1,270 Elo+
Party 3
Osiris
Osiris
iiSLAPnijs
Osiris
Level 57
God Stats
0W - 5L
1,148 SR
Queue Stats
4W - 18L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 6
8,798
628
9,943
9,149
2,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
7 / 6 / 2
9,022
644
6,943
8,957
3,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
CloutStrokin
Tsukuyomi
11
5 / 4 / 5
7,547
539
6,249
7,665
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
14
2 / 2 / 7
8,510
608
5,670
7,834
5,541
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
JexoXV
Cthulhu
12
3 / 1 / 11
7,563
540
5,501
10,051
9,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
2 / 6 / 1
7,421
530
3,803
8,642
1,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Loki
13
5 / 7 / 1
7,955
568
5,346
13,781
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
10
0 / 2 / 1
6,403
457
3,397
9,840
4,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
VaporwayV
Chang'e
12
5 / 6 / 2
7,755
554
8,019
11,109
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
iiSLAPnijs
Osiris
11
1 / 5 / 2
6,707
479
2,822
13,105
7,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
25
Kills
13
16
Deaths
26
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
3
6
3.67
W
7
6
2
1.33
W
Tsukuyomi
CloutStrokin
Tsukuyomi
5
4
5
1.88
L
Skadi
2
6
1
0.42
L
Loki
5
7
1
0.79
W
Chronos
2
2
7
2.75
W
Cthulhu
JexoXV
Cthulhu
3
1
11
8.5
L
Cthulhu
0
2
1
0.25
L
Chang'e
VaporwayV
Chang'e
5
6
2
1
L
Osiris
iiSLAPnijs
Osiris
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,306
Damage
23,387
43,656
Taken
56,477
23,212
Mitigated
21,337
12,490
Healing
14,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,943
4,930
0
2,203
9,149
2,778
385
1,842
7,307
0
51,474
W
6,943
2,142
664
1,209
8,957
3,153
808
4,763
4,194
48,745
0
W
Tsukuyomi
CloutStrokin
Tsukuyomi
6,249
1,604
266
2,199
7,665
2,321
12
2,965
4,700
0
31,059
L
Skadi
3,803
1,577
0
352
8,642
1,439
716
2,171
6,316
0
34,857
L
Loki
5,346
1,211
0
4,553
13,781
3,684
0
2,636
11,028
0
47,093
W
Chronos
5,670
2,154
0
2,496
7,834
5,541
368
2,631
5,203
53,930
0
W
Cthulhu
JexoXV
Cthulhu
5,501
1,185
97
3,356
10,051
9,419
0
3,320
6,731
17,901
0
L
Cthulhu
3,397
104
404
2,407
9,840
4,686
0
3,042
6,560
16,930
3,251
L
Chang'e
VaporwayV
Chang'e
8,019
156
726
3,331
11,109
3,663
0
5,867
4,792
40,141
0
L
Osiris
iiSLAPnijs
Osiris
2,822
785
0
3,219
13,105
7,865
0
4,324
8,745
0
28,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,440
Gold Earned
36,241
351
Minions Killed
298
0
Camps Cleared
0
1,342,163
Distance Traveled
1,403,743
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,798
628
84
6
0
252,268
0
W
Hera
9,022
644
93
7
0
254,055
0
W
Tsukuyomi
7,547
539
38
3
0
304,922
0
L
Skadi
7,421
530
77
6
0
265,972
0
L
Loki
7,955
568
79
6
0
291,253
2
W
Chronos
8,510
608
111
8
0
259,307
4
W
Cthulhu
7,563
540
25
2
0
271,611
0
L
Cthulhu
6,403
457
28
2
0
288,056
3
L
Chang'e
7,755
554
57
4
0
284,471
0
L
Osiris
6,707
479
57
4
0
273,991
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role