Player Matchup

Cthulhu
Cthulhu
Albium
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,584 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LeftTwixSucks
Morgan Le Fay
Level 124
God Stats
3W - 4L
1,569 SR
Queue Stats
390W - 265L
1,705 Elo+
Party 2
Danzaburou
Danzaburou
ThatTwinGuy
Danzaburou
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 39L
1,893 Elo+
Party 2
Hades
Hades
sK6mix
Hades
Level 46
God Stats
5W - 6L
1,500 SR
Queue Stats
45W - 58L
1,500 Elo+
Party 2
Nike
Nike
supervietnam
Nike
Level 139
God Stats
12W - 4L
1,768 SR
Queue Stats
93W - 54L
1,787 Elo+
Party 2
Team Averages
Level 75
1,567 SR
1,694 Elo+

VS

Team Averages
Level 74
1,613 SR
1,562 Elo+
Izanami
Izanami
Arc223
Izanami
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 111L
1,551 Elo+
Party 1
Ares
Ares
MatrixRewindz
Ares
Level 89
God Stats
13W - 8L
1,659 SR
Queue Stats
127W - 107L
1,592 Elo+
Party 1
Zeus
Zeus
eViking14
Zeus
Level 89
God Stats
32W - 12L
1,749 SR
Queue Stats
138W - 102L
1,584 Elo+
Party 1
Kukulkan
Kukulkan
mikezip713
Kukulkan
Level 8
God Stats
1W - 2L
1,278 SR
Queue Stats
6W - 6L
1,550 Elo+
Party 1
Hou Yi
Hou Yi
xJiggs
Hou Yi
Level 118
God Stats
3W - 2L
1,877 SR
Queue Stats
181W - 168L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Albium
Cthulhu
18
0 / 8 / 6
11,447
636
8,989
27,436
23,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Morgan Le Fay
LeftTwixSucks
Morgan Le Fay
20
4 / 7 / 4
13,227
735
24,266
16,825
5,400
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
ThatTwinGuy
Danzaburou
18
2 / 5 / 5
11,665
648
6,826
13,404
4,545
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Hades
sK6mix
Hades
18
2 / 8 / 2
11,864
659
6,786
17,801
13,223
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
2 / 5 / 6
11,778
654
12,296
18,962
22,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arc223
Izanami
20
5 / 3 / 15
14,122
785
14,225
17,874
8,462
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 0 / 19
14,480
804
11,438
21,651
27,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Zeus
20
16 / 3 / 11
15,802
878
32,139
13,267
4,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
mikezip713
Kukulkan
19
4 / 3 / 10
12,882
716
10,843
8,811
4,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hou Yi
xJiggs
Hou Yi
20
4 / 1 / 17
13,742
763
13,778
16,690
7,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
105
10
Kills
33
33
Deaths
10
23
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Albium
Cthulhu
0
8
6
0.38
W
Izanami
Arc223
Izanami
5
3
15
4.17
L
Morgan Le Fay
LeftTwixSucks
Morgan Le Fay
4
7
4
0.86
W
4
0
19
13.5
L
Danzaburou
ThatTwinGuy
Danzaburou
2
5
5
0.9
W
Zeus
16
3
11
7.17
W
Kukulkan
mikezip713
Kukulkan
4
3
10
3
L
Hades
sK6mix
Hades
2
8
2
0.38
L
2
5
6
1
W
Hou Yi
xJiggs
Hou Yi
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,163
Damage
82,423
94,428
Taken
78,293
69,377
Mitigated
53,349
9,959
Healing
22,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Albium
Cthulhu
8,989
283
420
4,523
27,436
23,722
0
17,191
9,678
39,714
0
W
Izanami
Arc223
Izanami
14,225
9,482
0
6,748
17,874
8,462
3,218
7,421
10,178
0
82,467
L
Morgan Le Fay
LeftTwixSucks
Morgan Le Fay
24,266
1,128
0
1,838
16,825
5,400
0
10,619
5,936
71,167
0
W
11,438
360
0
6,223
21,651
27,586
1,021
10,840
10,316
23,301
0
L
Danzaburou
ThatTwinGuy
Danzaburou
6,826
895
0
1,008
13,404
4,545
0
9,172
4,014
0
41,782
W
Zeus
32,139
2,013
0
2,449
13,267
4,869
1,513
7,966
5,161
83,480
0
W
Kukulkan
mikezip713
Kukulkan
10,843
606
395
1,360
8,811
4,735
1,865
3,962
4,742
29,836
0
L
Hades
sK6mix
Hades
6,786
651
52
1,243
17,801
13,223
0
8,728
8,941
17,196
0
L
12,296
1,526
0
875
18,962
22,487
0
7,486
11,196
0
43,524
W
Hou Yi
xJiggs
Hou Yi
13,778
4,685
0
5,020
16,690
7,697
3,721
8,767
7,855
0
49,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,981
Gold Earned
71,028
290
Minions Killed
349
0
Camps Cleared
0
1,623,654
Distance Traveled
1,726,887
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,447
636
53
3
0
327,714
0
W
Izanami
14,122
785
123
7
0
342,196
2
L
Morgan Le Fay
13,227
735
82
5
0
332,335
1
W
Ares
14,480
804
13
1
0
348,311
2
L
Danzaburou
11,665
648
65
4
0
321,166
2
W
Zeus
15,802
878
100
6
0
349,106
3
W
Kukulkan
12,882
716
38
2
0
341,883
0
L
Hades
11,864
659
26
1
0
290,580
4
L
Nike
11,778
654
64
4
0
351,859
3
W
Hou Yi
13,742
763
75
4
0
345,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role