Player Matchup

He Bo
He Bo
LyteSenpai
He Bo
Level 61
God Stats
0W - 2L
1,251 SR
Queue Stats
4W - 3L
1,523 Elo+
Party 1
Hercules
Hercules
Masty33
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,523 Elo+
Party 1
Nemesis
Nemesis
Valkeris
Nemesis
Level 121
God Stats
4W - 5L
1,473 SR
Queue Stats
113W - 76L
1,600 Elo+
Party 1
Team Averages
Level 69
1,408 SR
1,549 Elo+

VS

Team Averages
Level 80
1,479 SR
1,433 Elo+
Aphrodite
Aphrodite
BigBonester
Aphrodite
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 21L
1,425 Elo+
Party 2
Izanami
Izanami
DarkSunsets
Izanami
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 23L
1,425 Elo+
Party 2
Cerberus
Cerberus
Elysian Ardor
Cerberus
Level 122
God Stats
1W - 2L
1,436 SR
Queue Stats
10W - 12L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
18
6 / 6 / 9
13,478
674
27,841
18,964
5,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Masty33
Hercules
17
3 / 5 / 12
13,058
653
12,282
21,295
25,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Valkeris
Nemesis
20
9 / 6 / 4
14,943
747
16,524
22,546
8,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BigBonester
Aphrodite
19
4 / 4 / 10
14,152
708
11,910
16,627
12,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
DarkSunsets
Izanami
20
8 / 7 / 8
15,276
764
24,587
20,816
8,535
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Elysian Ardor
Cerberus
19
5 / 7 / 9
14,648
732
16,821
28,960
32,125
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
44
18
Kills
17
17
Deaths
18
25
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BigBonester
Aphrodite
4
4
10
2.25
W
Izanami
DarkSunsets
Izanami
8
7
8
1.71
W
Cerberus
Elysian Ardor
Cerberus
5
7
9
1.36
L
He Bo
6
6
9
1.75
L
Hercules
Masty33
Hercules
3
5
12
1.8
L
Nemesis
Valkeris
Nemesis
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,647
Damage
53,318
62,805
Taken
66,403
40,085
Mitigated
52,778
14,734
Healing
29,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BigBonester
Aphrodite
11,910
2,143
7,767
9,377
16,627
12,118
519
8,319
8,308
39,961
0
W
Izanami
DarkSunsets
Izanami
24,587
18,783
0
3,548
20,816
8,535
741
6,819
13,997
0
71,941
W
Cerberus
Elysian Ardor
Cerberus
16,821
756
164
8,316
28,960
32,125
498
13,273
15,687
44,861
0
L
He Bo
27,841
1,857
0
4,087
18,964
5,526
26
8,597
10,367
59,090
0
L
Hercules
Masty33
Hercules
12,282
3,046
500
5,204
21,295
25,776
154
10,106
11,189
0
41,050
L
Nemesis
Valkeris
Nemesis
16,524
6,715
0
4,943
22,546
8,783
879
10,480
12,066
0
60,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,479
Gold Earned
44,076
227
Minions Killed
239
11
Camps Cleared
7
1,050,143
Distance Traveled
1,093,437
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,152
708
62
3
1
363,863
3
W
Izanami
15,276
764
93
5
2
350,808
4
W
Cerberus
14,648
732
84
4
4
378,766
2
L
He Bo
13,478
674
80
4
5
342,586
4
L
Hercules
13,058
653
50
3
2
335,133
5
L
Nemesis
14,943
747
97
5
4
372,424
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role