Player Matchup

The Morrigan
The Morrigan
EL1TE miniMARIO
The Morrigan
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 121L
1,480 Elo+
Party 2
Horus
Horus
Grindylow209
Horus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 276L
1,477 Elo+
Solo
Skadi
Skadi
JollyFoal959120
Skadi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 83L
1,534 Elo+
Party 2
Nike
Nike
SandyRips
Nike
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 158L
1,513 Elo+
Party 2
King Arthur
King Arthur
slynght
King Arthur
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,533 Elo+
Solo
Team Averages
Level 108
1,500 SR
1,507 Elo+

VS

Team Averages
Level 97
1,416 SR
1,602 Elo+
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
BootyMedalist
Bellona
Level 24
God Stats
1W - 0L
1,367 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Janus
Janus
CmdrTravis
Janus
Level 123
God Stats
1W - 0L
1,709 SR
Queue Stats
21W - 11L
1,776 Elo+
Party 3
Charybdis
Charybdis
Jegannj7
Charybdis
Level 125
God Stats
3W - 3L
1,202 SR
Queue Stats
300W - 281L
1,544 Elo+
Solo
Guan Yu
Guan Yu
StupidMonkey59
Guan Yu
Level 87
God Stats
1W - 0L
1,304 SR
Queue Stats
12W - 4L
1,690 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
EL1TE miniMARIO
The Morrigan
16
4 / 5 / 13
9,340
778
15,074
9,406
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 5 / 14
8,868
739
9,451
21,802
26,659
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
3 / 6 / 9
9,349
779
13,660
14,689
6,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
18
9 / 6 / 9
10,885
907
16,651
19,865
12,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
slynght
King Arthur
15
2 / 8 / 14
9,019
752
8,713
21,461
16,660
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
16 / 3 / 13
12,328
1,027
28,344
17,715
7,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
16
6 / 4 / 17
10,035
836
11,896
18,970
23,409
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
17
5 / 2 / 16
10,441
870
18,498
9,792
3,758
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Jegannj7
Charybdis
17
2 / 4 / 22
10,283
857
11,258
13,233
5,279
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 7 / 20
9,181
765
6,867
17,827
20,847
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
118
20
Kills
30
30
Deaths
20
59
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
16
3
13
7.5
W
Bellona
6
4
17
3.63
W
Janus
5
2
16
6.5
L
The Morrigan
EL1TE miniMARIO
The Morrigan
4
5
13
2.1
L
2
5
14
1.8
W
Charybdis
Jegannj7
Charybdis
2
4
22
3.25
L
3
6
9
1.25
L
Nike
9
6
9
2.25
W
1
7
20
1.57
L
King Arthur
slynght
King Arthur
2
8
14
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,549
Damage
76,863
87,223
Taken
77,537
65,506
Mitigated
60,508
29,807
Healing
37,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
28,344
10,806
1,263
8,499
17,715
7,215
4,353
3,394
13,690
53,262
0
W
Bellona
11,896
4,066
513
3,611
18,970
23,409
506
4,427
14,360
0
19,889
W
Janus
18,498
1,314
1,968
3,027
9,792
3,758
1,372
2,622
7,103
34,236
0
L
The Morrigan
EL1TE miniMARIO
The Morrigan
15,074
1,820
665
1,263
9,406
3,506
231
6,213
3,179
24,773
0
L
9,451
3,236
7,588
8,921
21,802
26,659
80
10,425
11,377
258
18,374
W
Charybdis
Jegannj7
Charybdis
11,258
5,569
689
3,172
13,233
5,279
837
1,225
11,859
0
35,400
L
13,660
7,279
455
2,525
14,689
6,128
733
6,405
8,284
0
29,066
L
Nike
16,651
4,132
1,251
3,632
19,865
12,553
648
9,765
10,100
0
35,028
W
6,867
1,427
8,185
6,387
17,827
20,847
207
3,620
13,968
0
12,796
L
King Arthur
slynght
King Arthur
8,713
1,414
404
3,103
21,461
16,660
210
14,020
7,441
0
14,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,461
Gold Earned
52,268
94
Minions Killed
141
0
Camps Cleared
0
991,486
Distance Traveled
1,136,088
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,328
1,027
43
4
0
198,054
0
W
Bellona
10,035
836
14
1
0
229,869
0
W
Janus
10,441
870
33
3
0
258,911
0
L
The Morrigan
9,340
778
16
1
0
187,363
0
L
Horus
8,868
739
16
1
0
228,073
5
W
Charybdis
10,283
857
40
3
0
204,193
0
L
Skadi
9,349
779
25
2
0
174,765
0
L
Nike
10,885
907
31
3
0
223,495
0
W
Guan Yu
9,181
765
11
1
0
245,061
1
L
King Arthur
9,019
752
6
1
0
177,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role