Player Matchup

Atlas
Atlas
Boundvries
Atlas
Level 135
God Stats
9W - 5L
1,657 SR
Queue Stats
60W - 39L
1,631 Elo+
Party 2
Olorun
Olorun
Fiaskos
Olorun
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 54L
1,604 Elo+
Party 2
Cernunnos
Cernunnos
Haytumak
Cernunnos
Level 127
God Stats
10W - 9L
1,513 SR
Queue Stats
102W - 107L
1,527 Elo+
Party 3
Ymir
Ymir
Indinoahjones66
Ymir
Level 33
God Stats
10W - 9L
1,463 SR
Queue Stats
46W - 47L
1,545 Elo+
Party 3
Thor
Thor
accbyvol
Thor
Level 148
God Stats
2W - 1L
1,311 SR
Queue Stats
379W - 356L
1,547 Elo+
Solo
Team Averages
Level 117
1,489 SR
1,571 Elo+

VS

Team Averages
Level 99
1,528 SR
1,506 Elo+
Chang'e
Chang'e
BillTheKrill011
Chang'e
Level 33
God Stats
4W - 1L
1,500 SR
Queue Stats
212W - 242L
1,350 Elo+
Solo
Nu Wa
Nu Wa
Crazy4Acid
Nu Wa
Level 124
God Stats
5W - 9L
1,593 SR
Queue Stats
108W - 94L
1,569 Elo+
Party 1
Skadi
Skadi
MentallySauced
Skadi
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 62L
1,558 Elo+
Party 1
Mercury
Mercury
SDran
Mercury
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 177L
1,476 Elo+
Solo
Cabrakan
Cabrakan
TheBarOfSoap
Cabrakan
Level 155
God Stats
2W - 6L
1,545 SR
Queue Stats
130W - 129L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
19
7 / 0 / 5
11,406
634
11,114
13,291
14,173
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Fiaskos
Olorun
18
8 / 0 / 9
11,815
656
14,729
15,812
6,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Haytumak
Cernunnos
16
7 / 2 / 8
10,580
588
13,106
14,686
5,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
5 / 0 / 15
10,374
576
7,336
14,608
16,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
16
5 / 5 / 11
10,125
563
8,857
15,694
6,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 0
8,823
490
5,308
9,813
7,320
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
14
1 / 6 / 3
8,736
485
16,458
10,761
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 6 / 1
8,811
490
13,972
14,562
3,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
SDran
Mercury
13
2 / 8 / 4
8,217
457
3,012
15,539
5,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
TheBarOfSoap
Cabrakan
12
1 / 9 / 3
7,759
431
8,332
19,528
16,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
18
32
Kills
7
7
Deaths
32
48
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Atlas
7
0
5
9.5
L
Nu Wa
1
6
3
0.42
W
Olorun
Fiaskos
Olorun
8
0
9
12.5
W
Cernunnos
Haytumak
Cernunnos
7
2
8
5.5
W
5
0
15
12.5
L
3
6
1
0.58
L
Mercury
SDran
Mercury
2
8
4
0.5
L
Cabrakan
TheBarOfSoap
Cabrakan
1
9
3
0.28
W
Thor
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,142
Damage
47,082
74,091
Taken
70,203
48,763
Mitigated
35,177
26,274
Healing
14,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,308
718
401
4,304
9,813
7,320
0
5,822
3,991
55,804
0
W
Atlas
11,114
3,496
0
3,224
13,291
14,173
1,218
4,836
8,266
76,212
0
L
Nu Wa
16,458
2,514
162
941
10,761
2,927
0
5,911
4,850
68,907
0
W
Olorun
Fiaskos
Olorun
14,729
10,793
1,016
9,987
15,812
6,576
4,067
6,191
9,324
96,719
0
W
Cernunnos
Haytumak
Cernunnos
13,106
5,371
0
6,038
14,686
5,291
1,532
5,765
8,769
0
74,304
W
7,336
1,628
0
2,033
14,608
16,315
33
6,681
7,630
25,168
0
L
13,972
6,886
0
2,965
14,562
3,788
0
5,832
8,730
0
71,064
L
Mercury
SDran
Mercury
3,012
526
0
3,870
15,539
5,024
0
6,368
9,171
0
38,441
L
Cabrakan
TheBarOfSoap
Cabrakan
8,332
1,457
107
1,552
19,528
16,118
0
9,246
10,282
21,147
0
W
Thor
8,857
1,597
0
3,976
15,694
6,408
0
5,530
10,004
0
62,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,300
Gold Earned
42,346
553
Minions Killed
480
0
Camps Cleared
0
1,751,229
Distance Traveled
1,596,617
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,823
490
121
7
0
338,742
0
W
Atlas
11,406
634
131
7
0
355,387
0
L
Nu Wa
8,736
485
144
8
0
332,396
1
W
Olorun
11,815
656
165
9
0
348,914
2
W
Cernunnos
10,580
588
134
7
0
339,370
0
W
Ymir
10,374
576
33
2
0
363,365
6
L
Skadi
8,811
490
119
7
0
297,912
2
L
Mercury
8,217
457
75
4
0
303,969
0
L
Cabrakan
7,759
431
21
1
0
323,598
0
W
Thor
10,125
563
90
5
0
344,193
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role