Player Matchup

Chernobog
Chernobog
HozYi
Chernobog
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 85L
1,591 Elo+
Party 1
Eset
Eset
SrDumpling
Eset
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 89L
1,562 Elo+
Party 1
Olorun
Olorun
gabrieliny_1998
Olorun
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 117L
1,526 Elo+
Party 1
Thanatos
Thanatos
iKaibil
Thanatos
Level 64
God Stats
0W - 2L
1,297 SR
Queue Stats
103W - 71L
1,583 Elo+
Party 1
Zhong Kui
Zhong Kui
topkek2069
Zhong Kui
Level 44
God Stats
4W - 5L
1,535 SR
Queue Stats
59W - 73L
1,457 Elo+
Solo
Team Averages
Level 69
1,467 SR
1,544 Elo+

VS

Team Averages
Level 104
1,507 SR
1,535 Elo+
Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Ariel_gamer2002
Mercury
Level 126
God Stats
28W - 29L
1,533 SR
Queue Stats
136W - 156L
1,477 Elo+
Party 2
Neith
Neith
Kralidojr
Neith
Level 4
God Stats
8W - 4L
1,500 SR
Queue Stats
68W - 45L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
HozYi
Chernobog
15
3 / 5 / 6
8,602
573
10,221
12,576
3,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 6
8,303
554
4,659
9,100
5,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 2 / 4
8,160
544
7,835
8,173
2,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
iKaibil
Thanatos
16
7 / 0 / 4
9,410
627
9,634
11,754
5,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
topkek2069
Zhong Kui
13
1 / 3 / 1
8,169
545
10,297
10,353
6,626
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 2 / 1
8,268
551
6,554
10,488
4,002
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
 
Erlang Shen
15
3 / 2 / 0
8,161
544
7,011
14,188
7,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
 
Athena
11
2 / 5 / 5
7,227
482
4,581
15,176
10,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 3 / 2
7,210
481
2,906
10,442
2,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Kralidojr
Neith
14
4 / 4 / 2
8,128
542
11,553
10,204
3,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
16
Kills
11
11
Deaths
16
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
2
1
0.75
W
Erlang Shen
 
Erlang Shen
3
2
0
1.5
W
Athena
 
Athena
2
5
5
0.9
W
1
3
2
0.67
L
Chernobog
HozYi
Chernobog
3
5
6
1.2
W
Neith
Kralidojr
Neith
4
4
2
1.25
L
2
1
6
5
L
3
2
4
2.5
L
Thanatos
iKaibil
Thanatos
7
0
4
9
L
Zhong Kui
topkek2069
Zhong Kui
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,646
Damage
32,605
51,956
Taken
60,498
23,869
Mitigated
28,075
26,921
Healing
17,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,554
472
335
3,280
10,488
4,002
386
3,591
6,897
67,866
0
W
Erlang Shen
 
Erlang Shen
7,011
3,787
0
7,380
14,188
7,800
91
8,663
5,525
0
48,644
W
Athena
 
Athena
4,581
1,418
280
3,281
15,176
10,048
13
6,306
8,870
14,784
0
W
2,906
1,708
0
470
10,442
2,925
0
2,433
8,009
0
47,359
L
Chernobog
HozYi
Chernobog
10,221
5,774
0
3,330
12,576
3,545
0
2,684
9,892
0
62,357
W
Neith
Kralidojr
Neith
11,553
4,729
0
2,753
10,204
3,300
0
1,798
8,406
0
60,378
L
4,659
1,226
2,073
2,817
9,100
5,817
12
2,544
6,556
24,232
0
L
7,835
4,559
94
2,735
8,173
2,861
31
3,563
4,610
51,410
0
L
Thanatos
iKaibil
Thanatos
9,634
2,789
0
12,018
11,754
5,020
0
1,942
9,812
0
64,619
L
Zhong Kui
topkek2069
Zhong Kui
10,297
2,841
0
3,854
10,353
6,626
13
402
9,951
53,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,644
Gold Earned
38,994
465
Minions Killed
440
0
Camps Cleared
0
1,487,404
Distance Traveled
1,517,395
18
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,268
551
128
9
0
299,158
7
W
Erlang Shen
8,161
544
103
7
0
298,786
5
W
Athena
7,227
482
22
1
0
318,018
11
W
Mercury
7,210
481
86
6
0
335,618
4
L
Chernobog
8,602
573
113
8
0
281,934
2
W
Neith
8,128
542
101
7
0
265,815
3
L
Eset
8,303
554
38
3
0
297,636
4
L
Olorun
8,160
544
94
6
0
291,955
4
L
Thanatos
9,410
627
108
7
0
371,884
6
L
Zhong Kui
8,169
545
112
7
0
243,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role