Player Matchup

Fenrir
Fenrir
Platinum II
Drakavion
Fenrir
Platinum II
Level 38
God Stats
3W - 0L
1,738 SR
Queue Stats
27W - 4L
2,210 MMR
Party 1
Camazotz
Camazotz
Platinum I
HalfAnAsianDude
Camazotz
Platinum I
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 2L
2,323 MMR
Party 1
Sol
Sol
Platinum IV
TDfregz
Sol
Platinum IV
Level 133
God Stats
6W - 1L
1,647 SR
Queue Stats
181W - 27L
2,026 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 97
1,628 SR
2,186 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 138
1,614 SR
1,610 MMR
Merlin
Merlin
Gold I
 
Merlin
Gold I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold II
ayzel1
Ah Muzen Cab
Gold II
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,762 MMR
Party 2
Gilgamesh
Gilgamesh
Gold I
jack09RP
Gilgamesh
Gold I
Level 158
God Stats
4W - 3L
1,843 SR
Queue Stats
67W - 55L
1,569 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Drakavion
Fenrir
13
0 / 5 / 6
8,571
779
3,648
14,528
14,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Camazotz
16
6 / 1 / 4
9,673
879
8,290
11,445
6,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sol
14
5 / 2 / 4
9,340
849
11,356
12,803
4,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AchillesBastetNe ZhaThothGeb

VS

Bans
AtlasScyllaOdinBaron SamediAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
3 / 3 / 5
8,156
741
9,050
6,192
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
ayzel1
Ah Muzen Cab
11
2 / 5 / 5
7,724
702
8,131
9,132
4,863
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
jack09RP
Gilgamesh
12
3 / 3 / 4
8,016
729
8,076
9,681
8,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
11
Kills
8
8
Deaths
11
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
3
5
1.83
W
Fenrir
Drakavion
Fenrir
0
5
6
0.6
W
Camazotz
6
1
4
8
W
Sol
5
2
4
3.5
L
Ah Muzen Cab
ayzel1
Ah Muzen Cab
2
5
5
0.9
L
Gilgamesh
jack09RP
Gilgamesh
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,294
Damage
25,257
38,776
Taken
25,005
25,809
Mitigated
15,968
17,907
Healing
3,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,050
517
0
520
6,192
2,114
0
2,329
3,863
34,082
0
W
Fenrir
Drakavion
Fenrir
3,648
988
0
4,105
14,528
14,738
122
3,284
11,048
0
10,070
W
Camazotz
8,290
3,012
0
6,716
11,445
6,091
0
3,981
7,289
0
43,361
W
Sol
11,356
4,449
0
7,086
12,803
4,980
2,978
2,565
10,086
48,972
0
L
Ah Muzen Cab
ayzel1
Ah Muzen Cab
8,131
2,590
0
1,352
9,132
4,863
0
3,406
5,726
0
21,762
L
Gilgamesh
jack09RP
Gilgamesh
8,076
2,051
0
1,237
9,681
8,991
0
5,621
4,060
0
14,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,584
Gold Earned
23,896
182
Minions Killed
111
10
Camps Cleared
1
711,390
Distance Traveled
667,605
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,156
741
55
5
0
213,644
4
W
Fenrir
8,571
779
11
1
1
237,490
8
W
Camazotz
9,673
879
94
9
7
271,088
1
W
Sol
9,340
849
77
7
2
202,812
4
L
Ah Muzen Cab
7,724
702
42
4
1
208,458
1
L
Gilgamesh
8,016
729
14
1
0
245,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role