Player Matchup

Janus
Janus
AllProfanity
Janus
Level 99
God Stats
2W - 6L
1,298 SR
Queue Stats
393W - 396L
1,502 Elo+
Party 2
Izanami
Izanami
Fruttilooper
Izanami
Level 33
God Stats
3W - 3L
1,602 SR
Queue Stats
132W - 175L
1,499 Elo+
Party 3
Tyr
Tyr
HoagiPierogi
Tyr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,433 Elo+
Party 3
Chaac
Chaac
iFALL3N
Chaac
Level 150
God Stats
5W - 7L
1,449 SR
Queue Stats
1,056W - 1,047L
1,465 Elo+
Solo
Artemis
Artemis
xmistressofravex
Artemis
Level 145
God Stats
12W - 11L
1,609 SR
Queue Stats
387W - 395L
1,515 Elo+
Party 2
Team Averages
Level 98
1,492 SR
1,483 Elo+

VS

Team Averages
Level 110
1,548 SR
1,438 Elo+
Thoth
Thoth
Crazy70Robinson
Thoth
Level 35
God Stats
2W - 1L
1,715 SR
Queue Stats
24W - 34L
1,387 Elo+
Solo
Bacchus
Bacchus
DrStar
Bacchus
Level 160
God Stats
4W - 4L
1,532 SR
Queue Stats
271W - 282L
1,444 Elo+
Solo
Vulcan
Vulcan
Itsumy
Vulcan
Level 157
God Stats
1W - 0L
1,495 SR
Queue Stats
60W - 68L
1,423 Elo+
Solo
Achilles
Achilles
Thee TDH
Achilles
Level 75
God Stats
3W - 2L
1,500 SR
Queue Stats
283W - 256L
1,460 Elo+
Party 1
Zeus
Zeus
XxcloudzxX1
Zeus
Level 122
God Stats
5W - 1L
1,500 SR
Queue Stats
305W - 285L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 12
12,962
762
24,559
17,054
14,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Izanami
Fruttilooper
Izanami
15
5 / 11 / 9
11,159
656
8,544
17,249
8,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

17
4 / 7 / 9
10,827
637
9,689
20,533
29,747
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chaac
iFALL3N
Chaac
20
5 / 9 / 12
13,356
786
21,469
29,424
43,641
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

18
5 / 8 / 9
11,719
689
12,690
15,435
6,308
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 17
10,819
636
8,647
14,545
6,112
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
DrStar
Bacchus
20
4 / 3 / 27
12,566
739
9,658
20,521
33,243
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
Itsumy
Vulcan
20
10 / 6 / 16
13,451
791
21,640
14,449
8,268
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Thee TDH
Achilles
20
10 / 6 / 17
13,863
815
18,985
22,006
21,973
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
17 / 5 / 12
14,538
855
30,650
17,526
9,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
131
26
Kills
42
42
Deaths
27
51
Assists
89
Player
Kills
Deaths
Assists
KDA
L
7
7
12
1.86
W
1
7
17
1.36
W
Bacchus
DrStar
Bacchus
4
3
27
5.83
L
Izanami
Fruttilooper
Izanami
5
11
9
0.86
L
4
7
9
1.21
W
Vulcan
Itsumy
Vulcan
10
6
16
3
W
Achilles
Thee TDH
Achilles
10
6
17
3.08
W
17
5
12
4.6
L
Chaac
iFALL3N
Chaac
5
9
12
1.22
L
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,951
Damage
89,580
99,695
Taken
89,047
102,765
Mitigated
79,531
28,589
Healing
19,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,559
2,361
1,614
2,939
17,054
14,642
748
13,564
3,490
46,536
0
W
8,647
594
1,869
1,764
14,545
6,112
765
4,312
10,233
21,317
0
W
Bacchus
DrStar
Bacchus
9,658
1,133
1,820
2,153
20,521
33,243
382
4,522
15,999
16,843
0
L
Izanami
Fruttilooper
Izanami
8,544
4,202
1,300
1,841
17,249
8,427
304
14,315
2,934
0
16,335
L
9,689
539
787
4,920
20,533
29,747
0
15,505
5,028
0
14,540
W
Vulcan
Itsumy
Vulcan
21,640
9,397
1,003
721
14,449
8,268
1,792
4,213
10,236
48,412
0
W
Achilles
Thee TDH
Achilles
18,985
3,903
1,104
4,033
22,006
21,973
972
7,447
14,559
9,418
32,537
W
30,650
2,730
1,326
3,806
17,526
9,935
890
4,065
13,461
51,469
0
L
Chaac
iFALL3N
Chaac
21,469
3,601
498
11,280
29,424
43,641
267
19,884
9,540
0
51,586
L
12,690
5,157
691
2,719
15,435
6,308
814
10,454
4,981
0
25,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,023
Gold Earned
65,237
153
Minions Killed
193
0
Camps Cleared
0
1,354,487
Distance Traveled
1,486,094
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,962
762
44
3
0
295,116
0
W
Thoth
10,819
636
28
2
0
319,911
4
W
Bacchus
12,566
739
11
1
0
309,946
3
L
Izanami
11,159
656
17
1
0
204,673
1
L
Tyr
10,827
637
13
1
0
310,189
1
W
Vulcan
13,451
791
45
3
0
306,974
1
W
Achilles
13,863
815
57
3
0
284,201
1
W
Zeus
14,538
855
52
3
0
265,062
1
L
Chaac
13,356
786
42
2
0
279,007
0
L
Artemis
11,719
689
37
2
0
265,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role