Player Matchup

Xing Tian
Xing Tian
Bamaboy267
Xing Tian
Level 56
God Stats
1W - 2L
1,550 SR
Queue Stats
121W - 137L
1,222 Elo+
Party 1
Mercury
Mercury
ELITEBIGGIN15
Mercury
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,272 Elo+
Solo
Amaterasu
Amaterasu
TANGOTOMANGO
Amaterasu
Level 18
God Stats
4W - 9L
1,060 SR
Queue Stats
12W - 21L
1,184 Elo+
Party 1
Vulcan
Vulcan
kdizzle353043
Vulcan
Level 16
God Stats
4W - 6L
1,332 SR
Queue Stats
118W - 121L
1,128 Elo+
Party 1
Aphrodite
Aphrodite
rowgu
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,138 Elo+
Party 1
Team Averages
Level 35
1,388 SR
1,189 Elo+

VS

Team Averages
Level 84
1,494 SR
1,359 Elo+
Ares
Ares
Bakeweezy
Ares
Level 67
God Stats
9W - 4L
1,918 SR
Queue Stats
129W - 134L
1,445 Elo+
Solo
Arachne
Arachne
NaturedCell9461
Arachne
Level 125
God Stats
16W - 25L
1,243 SR
Queue Stats
1,107W - 1,154L
1,282 Elo+
Solo
Vamana
Vamana
RadPanda402
Vamana
Level 116
God Stats
16W - 20L
1,490 SR
Queue Stats
210W - 235L
1,359 Elo+
Solo
Tiamat
Tiamat
StarGirl12345
Tiamat
Level 44
God Stats
1W - 2L
1,317 SR
Queue Stats
6W - 10L
1,302 Elo+
Solo
Medusa
Medusa
TTerr34
Medusa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 167L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bamaboy267
Xing Tian
10
0 / 0 / 2
6,572
438
4,098
14,354
11,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
13
4 / 3 / 0
7,928
529
7,209
10,820
5,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
TANGOTOMANGO
Amaterasu
10
0 / 4 / 0
5,953
397
4,415
12,036
6,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 2 / 0
6,613
441
7,233
4,656
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
rowgu
Aphrodite
10
0 / 5 / 0
5,389
359
773
5,082
2,099
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 1 / 1
7,537
502
2,318
11,102
8,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
6 / 1 / 2
9,630
642
7,861
10,746
4,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
14
3 / 1 / 2
8,885
592
10,245
10,684
9,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 1 / 1
9,077
605
7,765
8,981
5,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
TTerr34
Medusa
14
2 / 0 / 0
7,857
524
5,369
7,484
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
14
14
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
0
1
1
0.5
L
Xing Tian
Bamaboy267
Xing Tian
0
0
2
1
L
Mercury
4
3
0
1.33
W
6
1
2
7
W
Vamana
3
1
2
4
W
3
1
1
3.5
L
Amaterasu
TANGOTOMANGO
Amaterasu
0
4
0
0
W
Medusa
TTerr34
Medusa
2
0
0
2
L
0
2
0
0
L
Aphrodite
rowgu
Aphrodite
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,728
Damage
33,558
46,948
Taken
48,997
26,088
Mitigated
31,799
9,460
Healing
19,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
2,318
95
436
3,081
11,102
8,993
373
4,308
6,794
18,011
346
L
Xing Tian
Bamaboy267
Xing Tian
4,098
537
0
3,534
14,354
11,411
0
3,624
10,462
19,671
0
L
Mercury
7,209
2,647
0
1,161
10,820
5,133
0
1,922
8,718
0
52,235
W
7,861
6,179
159
2,896
10,746
4,312
1,259
570
10,081
0
58,003
W
Vamana
10,245
4,824
0
5,729
10,684
9,659
1,590
796
9,460
0
54,458
W
7,765
247
0
3,762
8,981
5,865
686
1,909
7,072
49,690
0
L
Amaterasu
TANGOTOMANGO
Amaterasu
4,415
1,261
0
4,116
12,036
6,128
415
0
12,036
0
24,649
W
Medusa
TTerr34
Medusa
5,369
1,770
0
3,187
7,484
2,970
1,770
4,521
2,963
0
65,102
L
7,233
3,946
0
21
4,656
1,317
0
973
3,683
48,340
0
L
Aphrodite
rowgu
Aphrodite
773
430
132
496
5,082
2,099
0
2,747
2,071
10,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,455
Gold Earned
42,986
283
Minions Killed
461
0
Camps Cleared
0
1,510,779
Distance Traveled
1,529,245
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,537
502
34
2
0
298,872
3
L
Xing Tian
6,572
438
36
2
0
304,231
1
L
Mercury
7,928
529
96
6
0
363,208
0
W
Arachne
9,630
642
100
7
0
315,477
0
W
Vamana
8,885
592
102
7
0
311,971
0
W
Tiamat
9,077
605
105
7
0
305,893
2
L
Amaterasu
5,953
397
49
3
0
294,202
4
W
Medusa
7,857
524
120
8
0
297,032
3
L
Vulcan
6,613
441
83
6
0
290,204
2
L
Aphrodite
5,389
359
19
1
0
258,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role