Player Matchup

Jormungandr
Jormungandr
CheifSlapaHo
Jormungandr
Level 35
God Stats
26W - 23L
1,651 SR
Queue Stats
137W - 166L
1,515 Elo+
Party 3
Sun Wukong
Sun Wukong
DjTheNeal
Sun Wukong
Level 115
God Stats
14W - 11L
1,721 SR
Queue Stats
148W - 152L
1,531 Elo+
Party 3
Ao Kuang
Ao Kuang
MrSneake
Ao Kuang
Level 123
God Stats
4W - 7L
1,502 SR
Queue Stats
203W - 211L
1,526 Elo+
Party 3
Nu Wa
Nu Wa
SumtenPhishy
Nu Wa
Level 77
God Stats
3W - 3L
1,690 SR
Queue Stats
318W - 327L
1,562 Elo+
Party 3
Hou Yi
Hou Yi
SweIIy
Hou Yi
Level 46
God Stats
16W - 12L
1,671 SR
Queue Stats
227W - 231L
1,513 Elo+
Party 3
Team Averages
Level 79
1,647 SR
1,530 Elo+

VS

Team Averages
Level 58
1,518 SR
1,499 Elo+
Hel
Hel
AlastorVendeta
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,214 Elo+
Party 1
Jormungandr
Jormungandr
Alucardss14
Jormungandr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,128 Elo+
Party 1
Merlin
Merlin
ShrekDS
Merlin
Level 64
God Stats
0W - 3L
1,671 SR
Queue Stats
283W - 273L
1,705 Elo+
Party 2
Cliodhna
Cliodhna
xphyxie
Cliodhna
Level 80
God Stats
1W - 4L
1,419 SR
Queue Stats
333W - 319L
1,680 Elo+
Party 2
Neith
Neith
zxtholo
Neith
Level 45
God Stats
2W - 4L
1,500 SR
Queue Stats
123W - 103L
1,771 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CheifSlapaHo
Jormungandr
19
5 / 2 / 12
11,886
849
12,581
17,256
20,620
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
DjTheNeal
Sun Wukong
16
1 / 0 / 9
10,075
720
7,600
15,345
12,098
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
MrSneake
Ao Kuang
19
11 / 1 / 3
12,070
862
10,772
10,920
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
1 / 1 / 14
10,814
772
14,725
5,271
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hou Yi
SweIIy
Hou Yi
18
7 / 1 / 8
11,278
806
11,708
10,748
4,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 2
8,446
603
2,612
11,975
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Alucardss14
Jormungandr
14
0 / 5 / 1
8,743
625
9,679
15,472
14,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
ShrekDS
Merlin
15
2 / 4 / 0
9,091
649
8,383
10,669
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
xphyxie
Cliodhna
15
2 / 6 / 0
9,387
671
5,640
13,701
4,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
zxtholo
Neith
17
1 / 4 / 2
9,960
711
11,026
15,144
5,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
10
25
Kills
5
5
Deaths
26
46
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Jormungandr
Alucardss14
Jormungandr
0
5
1
0.1
W
Jormungandr
CheifSlapaHo
Jormungandr
5
2
12
5.5
W
Sun Wukong
DjTheNeal
Sun Wukong
1
0
9
5.5
W
Ao Kuang
MrSneake
Ao Kuang
11
1
3
12.5
L
Merlin
ShrekDS
Merlin
2
4
0
0.5
W
1
1
14
8
W
Hou Yi
SweIIy
Hou Yi
7
1
8
11
L
Cliodhna
xphyxie
Cliodhna
2
6
0
0.33
L
Neith
zxtholo
Neith
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,386
Damage
37,340
59,540
Taken
66,961
45,173
Mitigated
31,751
16,522
Healing
10,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,612
1,002
519
1,599
11,975
4,568
984
7,895
3,695
10,695
0
L
Jormungandr
Alucardss14
Jormungandr
9,679
1,269
192
1,308
15,472
14,333
0
8,197
6,761
39,768
0
W
Jormungandr
CheifSlapaHo
Jormungandr
12,581
2,145
280
5,124
17,256
20,620
165
6,954
10,302
36,205
0
W
Sun Wukong
DjTheNeal
Sun Wukong
7,600
519
604
2,476
15,345
12,098
755
4,834
10,511
2,370
26,321
W
Ao Kuang
MrSneake
Ao Kuang
10,772
1,958
0
4,149
10,920
5,363
0
2,722
8,198
35,727
0
L
Merlin
ShrekDS
Merlin
8,383
515
0
250
10,669
3,663
0
6,887
3,409
40,613
0
W
14,725
1,913
0
699
5,271
2,289
3,007
2,899
2,372
46,256
0
W
Hou Yi
SweIIy
Hou Yi
11,708
5,274
0
3,190
10,748
4,803
5,409
3,265
7,483
0
43,709
L
Cliodhna
xphyxie
Cliodhna
5,640
612
0
1,761
13,701
4,029
0
6,617
6,756
0
35,124
L
Neith
zxtholo
Neith
11,026
6,324
0
4,855
15,144
5,158
434
7,355
7,529
0
43,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,123
Gold Earned
45,627
278
Minions Killed
271
0
Camps Cleared
0
1,533,301
Distance Traveled
1,183,944
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,446
603
13
1
0
200,756
0
L
Jormungandr
8,743
625
65
5
0
219,172
2
W
Jormungandr
11,886
849
50
4
0
307,097
2
W
Sun Wukong
10,075
720
50
4
0
329,029
1
W
Ao Kuang
12,070
862
47
3
0
307,695
0
L
Merlin
9,091
649
59
4
0
248,987
5
W
Nu Wa
10,814
772
82
6
0
294,337
1
W
Hou Yi
11,278
806
49
4
0
295,143
1
L
Cliodhna
9,387
671
55
4
0
279,143
5
L
Neith
9,960
711
79
6
0
235,886
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role