Player Matchup

Medusa
Medusa
B1G_E_79
Medusa
Level 53
God Stats
3W - 3L
1,562 SR
Queue Stats
52W - 53L
1,406 Elo+
Party 3
Ares
Ares
DustinScarb
Ares
Level 48
God Stats
2W - 1L
1,259 SR
Queue Stats
59W - 53L
1,421 Elo+
Party 3
Vamana
Vamana
VoidUltimate
Vamana
Level 59
God Stats
5W - 0L
1,822 SR
Queue Stats
33W - 46L
1,388 Elo+
Party 2
Ne Zha
Ne Zha
iRollDaWoods
Ne Zha
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 71L
1,481 Elo+
Solo
Chang'e
Chang'e
x-Chacorta006
Chang'e
Level 83
God Stats
5W - 3L
1,545 SR
Queue Stats
44W - 54L
1,408 Elo+
Party 2
Team Averages
Level 66
1,538 SR
1,421 Elo+

VS

Team Averages
Level 98
1,554 SR
1,500 Elo+
Charybdis
Charybdis
DEATHGUN34
Charybdis
Level 108
God Stats
1W - 1L
1,648 SR
Queue Stats
1W - 3L
1,611 Elo+
Party 1
Guan Yu
Guan Yu
MARVINTRON
Guan Yu
Level 60
God Stats
7W - 11L
1,500 SR
Queue Stats
862W - 862L
1,420 Elo+
Solo
Sol
Sol
P_Mahomes19
Sol
Level 88
God Stats
18W - 19L
1,494 SR
Queue Stats
179W - 197L
1,445 Elo+
Party 4
Serqet
Serqet
TurboMoist69
Serqet
Level 125
God Stats
0W - 1L
1,574 SR
Queue Stats
29W - 26L
1,609 Elo+
Party 1
Danzaburou
Danzaburou
sgosstheboss
Danzaburou
Level 109
God Stats
33W - 22L
1,553 SR
Queue Stats
139W - 143L
1,417 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
B1G_E_79
Medusa
18
5 / 5 / 14
12,903
538
12,374
17,026
6,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
8 / 2 / 16
13,713
571
11,925
21,806
30,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
20
5 / 3 / 9
14,363
598
18,188
25,488
23,488
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
20
9 / 6 / 12
14,670
611
15,121
20,477
8,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
20
13 / 4 / 9
14,760
615
24,727
24,018
13,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DEATHGUN34
Charybdis
17
3 / 6 / 6
10,739
447
9,329
16,215
5,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
MARVINTRON
Guan Yu
20
5 / 5 / 3
12,313
513
10,769
22,620
26,234
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
3 / 12 / 4
12,248
510
14,147
24,329
8,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
17
6 / 6 / 5
11,469
478
12,855
22,687
7,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
sgosstheboss
Danzaburou
18
3 / 11 / 4
11,751
490
12,683
21,273
7,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
42
40
Kills
20
20
Deaths
40
60
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
B1G_E_79
Medusa
5
5
14
2.4
L
Charybdis
DEATHGUN34
Charybdis
3
6
6
1
W
8
2
16
8
L
Guan Yu
MARVINTRON
Guan Yu
5
5
3
1.3
L
3
12
4
0.42
L
Serqet
6
6
5
1.42
W
Vamana
5
3
9
3.17
W
Ne Zha
9
6
12
2.5
L
Danzaburou
sgosstheboss
Danzaburou
3
11
4
0.45
W
Chang'e
13
4
9
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,335
Damage
59,783
108,815
Taken
107,124
82,895
Mitigated
54,809
40,108
Healing
25,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
B1G_E_79
Medusa
12,374
4,635
0
4,496
17,026
6,733
6,233
447
16,355
0
74,143
L
Charybdis
DEATHGUN34
Charybdis
9,329
4,699
0
4,453
16,215
5,052
169
7,064
8,972
0
59,557
W
11,925
651
0
2,810
21,806
30,818
1,666
1,590
19,987
35,703
2,399
L
Guan Yu
MARVINTRON
Guan Yu
10,769
2,346
221
3,583
22,620
26,234
0
5,087
17,360
0
74,411
L
14,147
4,603
103
8,184
24,329
8,572
4,266
9,286
14,737
75,835
6,064
L
Serqet
12,855
2,439
0
3,713
22,687
7,924
0
8,356
14,170
0
59,331
W
Vamana
18,188
11,109
0
7,297
25,488
23,488
4,193
3,311
22,039
0
87,865
W
Ne Zha
15,121
4,702
0
7,324
20,477
8,260
2,783
3,235
17,158
0
101,075
L
Danzaburou
sgosstheboss
Danzaburou
12,683
5,127
0
4,997
21,273
7,027
91
5,657
15,530
0
57,507
W
Chang'e
24,727
3,073
5,137
13,044
24,018
13,596
2,754
4,341
18,796
109,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,409
Gold Earned
58,520
643
Minions Killed
553
0
Camps Cleared
0
2,267,689
Distance Traveled
2,080,223
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,903
538
135
6
0
396,988
3
L
Charybdis
10,739
447
96
4
0
420,082
7
W
Ares
13,713
571
44
2
0
488,598
3
L
Guan Yu
12,313
513
139
6
0
441,387
3
L
Sol
12,248
510
128
5
0
339,964
2
L
Serqet
11,469
478
97
4
0
517,700
1
W
Vamana
14,363
598
152
6
0
474,461
4
W
Ne Zha
14,670
611
141
6
0
474,168
1
L
Danzaburou
11,751
490
93
4
0
361,090
1
W
Chang'e
14,760
615
171
7
0
433,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role