Player Matchup

Amaterasu
Amaterasu
Gold V
EtherealGrey
Amaterasu
Gold V
Level 121
God Stats
5W - 7L
1,364 SR
Queue Stats
384W - 378L
1,382 MMR
Solo
Nu Wa
Nu Wa
Bronze V
Minrea
Nu Wa
Bronze V
Level 155
God Stats
1W - 0L
1,710 SR
Queue Stats
2W - 4L
1,405 MMR
Party 1
Anhur
Anhur
Gold V
RadiantFreedom
Anhur
Gold V
Level 64
God Stats
5W - 2L
1,891 SR
Queue Stats
88W - 89L
1,479 MMR
Party 2
Awilix
Awilix
Bronze V
TheTallPenguin
Awilix
Bronze V
Level 144
God Stats
11W - 6L
1,386 SR
Queue Stats
20W - 18L
1,361 MMR
Party 1
Atlas
Atlas
Silver I
Zexathos
Atlas
Silver I
Level 105
God Stats
10W - 8L
1,708 SR
Queue Stats
97W - 110L
1,365 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,612 SR
1,398 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,469 SR
1,400 MMR
Susano
Susano
Gold V
ATPrime
Susano
Gold V
Level 149
God Stats
7W - 11L
1,563 SR
Queue Stats
373W - 375L
1,402 MMR
Solo
Mulan
Mulan
Silver I
Akeeny
Mulan
Silver I
Level 126
God Stats
2W - 1L
1,600 SR
Queue Stats
115W - 97L
1,408 MMR
Solo
Discordia
Discordia
Gold V
CONNOR987
Discordia
Gold V
Level 159
God Stats
3W - 4L
1,500 SR
Queue Stats
573W - 580L
1,415 MMR
Solo
Ymir
Ymir
Gold V
ColonelAngus4515
Ymir
Gold V
Level 75
God Stats
5W - 16L
1,318 SR
Queue Stats
36W - 42L
1,380 MMR
Solo
Hou Yi
Hou Yi
Gold V
botone245
Hou Yi
Gold V
Level 136
God Stats
35W - 55L
1,366 SR
Queue Stats
468W - 471L
1,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EtherealGrey
Amaterasu
18
6 / 4 / 6
12,920
562
12,336
21,642
17,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Minrea
Nu Wa
20
7 / 4 / 6
13,388
582
16,151
11,408
4,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 3 / 7
13,205
574
16,684
15,759
6,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
5 / 4 / 8
12,735
554
11,436
14,786
5,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
Zexathos
Atlas
16
1 / 3 / 9
11,349
493
8,232
20,621
21,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ThothAresBastetPersephone

VS

Bans
CliodhnaArtioArachneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ATPrime
Susano
17
4 / 7 / 3
10,731
467
11,746
18,970
5,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Akeeny
Mulan
17
3 / 7 / 3
11,122
484
14,904
28,085
14,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
CONNOR987
Discordia
18
5 / 4 / 5
11,269
490
10,814
13,065
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 2 / 7
10,395
452
7,066
16,915
12,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
botone245
Hou Yi
17
3 / 3 / 3
10,927
475
11,933
15,524
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
39
23
Kills
18
18
Deaths
23
36
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Susano
ATPrime
Susano
4
7
3
0.79
L
Mulan
Akeeny
Mulan
3
7
3
0.64
L
Discordia
CONNOR987
Discordia
5
4
5
1.88
L
3
2
7
3.25
W
Amaterasu
EtherealGrey
Amaterasu
6
4
6
2.25
W
Nu Wa
Minrea
Nu Wa
7
4
6
2.5
W
4
3
7
2.5
W
5
4
8
2.25
W
Atlas
Zexathos
Atlas
1
3
9
1.83
L
Hou Yi
botone245
Hou Yi
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,839
Damage
56,463
84,216
Taken
92,559
54,140
Mitigated
41,838
26,474
Healing
25,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
ATPrime
Susano
11,746
4,051
0
5,028
18,970
5,971
0
4,072
14,791
0
84,224
L
Mulan
Akeeny
Mulan
14,904
2,698
0
9,260
28,085
14,220
158
5,038
22,906
0
82,675
L
Discordia
CONNOR987
Discordia
10,814
329
0
2,908
13,065
4,273
261
5,655
7,106
88,369
0
L
7,066
1,396
0
2,254
16,915
12,821
0
4,912
11,741
54,923
0
W
Amaterasu
EtherealGrey
Amaterasu
12,336
6,987
1,427
5,733
21,642
17,473
2,846
2,863
18,779
0
49,434
W
Nu Wa
Minrea
Nu Wa
16,151
5,296
200
3,120
11,408
4,190
4,372
4,081
7,327
110,020
0
W
16,684
11,781
0
7,662
15,759
6,101
1,017
2,263
13,496
0
108,377
W
11,436
2,800
0
2,955
14,786
5,046
5,261
4,325
10,461
0
72,451
W
Atlas
Zexathos
Atlas
8,232
2,460
0
5,377
20,621
21,330
369
6,721
13,900
33,947
0
L
Hou Yi
botone245
Hou Yi
11,933
5,419
0
5,752
15,524
4,553
0
3,751
11,632
0
97,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,597
Gold Earned
54,444
528
Minions Killed
678
0
Camps Cleared
0
2,222,988
Distance Traveled
2,067,717
25
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,731
467
127
6
0
446,388
3
L
Mulan
11,122
484
140
6
0
389,855
7
L
Discordia
11,269
490
164
7
0
413,444
7
L
Ymir
10,395
452
89
4
0
416,419
9
W
Amaterasu
12,920
562
75
3
0
435,560
3
W
Nu Wa
13,388
582
160
7
0
416,745
9
W
Anhur
13,205
574
160
7
0
428,754
4
W
Awilix
12,735
554
104
5
0
470,507
4
W
Atlas
11,349
493
29
1
0
471,422
5
L
Hou Yi
10,927
475
158
7
0
401,611
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role