Player Matchup

Chaac
Chaac
Annoyingnet2000
Chaac
Level 84
God Stats
58W - 49L
1,564 SR
Queue Stats
211W - 183L
1,528 Elo+
Party 2
Cthulhu
Cthulhu
CipherCM
Cthulhu
Level 31
God Stats
3W - 2L
1,532 SR
Queue Stats
36W - 29L
1,645 Elo+
Solo
Artemis
Artemis
Sanguinie
Artemis
Level 85
God Stats
10W - 12L
1,497 SR
Queue Stats
52W - 39L
1,511 Elo+
Party 2
Team Averages
Level 67
1,531 SR
1,561 Elo+

VS

Team Averages
Level 117
1,615 SR
1,474 Elo+
Izanami
Izanami
A Vibrant Angel
Izanami
Level 91
God Stats
8W - 10L
1,476 SR
Queue Stats
29W - 26L
1,499 Elo+
Solo
Jormungandr
Jormungandr
AcTiv LyFe
Jormungandr
Level 153
God Stats
1W - 2L
1,867 SR
Queue Stats
133W - 99L
1,545 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iJoKer85
Morgan Le Fay
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 120L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 13
17,209
782
27,712
26,964
22,610
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cthulhu
CipherCM
Cthulhu
20
13 / 1 / 16
16,973
772
21,747
30,748
41,067
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
Sanguinie
Artemis
18
2 / 6 / 16
14,481
658
19,383
20,166
7,158
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 11 / 3
13,887
631
11,909
20,211
6,800
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
AcTiv LyFe
Jormungandr
19
3 / 8 / 3
14,080
640
26,969
40,173
57,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
iJoKer85
Morgan Le Fay
17
2 / 12 / 3
13,452
611
14,992
19,557
7,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
31
Kills
9
9
Deaths
31
45
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
11
3
0.5
L
Jormungandr
AcTiv LyFe
Jormungandr
3
8
3
0.56
W
16
2
13
11.25
W
Cthulhu
CipherCM
Cthulhu
13
1
16
21
W
Artemis
Sanguinie
Artemis
2
6
16
1.67
L
Morgan Le Fay
iJoKer85
Morgan Le Fay
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,842
Damage
53,870
77,878
Taken
79,941
70,835
Mitigated
71,134
30,721
Healing
2,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,909
5,949
0
1,415
20,211
6,800
0
5,990
13,817
0
54,048
L
Jormungandr
AcTiv LyFe
Jormungandr
26,969
7,823
0
280
40,173
57,186
0
10,992
28,362
86,655
0
W
27,712
2,428
829
15,684
26,964
22,610
1,551
16,373
10,438
0
65,547
W
Cthulhu
CipherCM
Cthulhu
21,747
3,294
2,383
6,381
30,748
41,067
33
12,122
18,626
63,178
0
W
Artemis
Sanguinie
Artemis
19,383
8,726
0
5,444
20,166
7,158
1,898
14,479
5,687
0
65,297
L
Morgan Le Fay
iJoKer85
Morgan Le Fay
14,992
1,489
0
401
19,557
7,148
0
4,959
14,339
50,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,663
Gold Earned
41,419
217
Minions Killed
214
11
Camps Cleared
8
1,200,574
Distance Traveled
1,012,656
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,887
631
71
3
2
316,931
10
L
Jormungandr
14,080
640
75
3
3
359,970
2
W
Chaac
17,209
782
82
4
6
425,378
3
W
Cthulhu
16,973
772
52
2
1
425,218
5
W
Artemis
14,481
658
83
4
4
349,978
1
L
Morgan Le Fay
13,452
611
68
3
3
335,755
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role