Player Matchup

Pele
Pele
 
Pele
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Bonkersmuffin
Camazotz
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 107L
1,490 Elo+
Party 3
Kukulkan
Kukulkan
BootyMedalist
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,586 Elo+
Party 2
Sylvanus
Sylvanus
BusderCherry
Sylvanus
Level 28
God Stats
0W - 4L
1,182 SR
Queue Stats
27W - 42L
1,433 Elo+
Party 3
Team Averages
Level 60
1,436 SR
1,502 Elo+

VS

Team Averages
Level 70
1,654 SR
1,432 Elo+
Scylla
Scylla
Paxwelll
Scylla
Level 49
God Stats
15W - 14L
1,670 SR
Queue Stats
266W - 260L
1,542 Elo+
Solo
Merlin
Merlin
Sanghelios-
Merlin
Level 150
God Stats
5W - 3L
1,761 SR
Queue Stats
162W - 169L
1,583 Elo+
Party 1
Bakasura
Bakasura
Sarocast
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,155 Elo+
Party 1
Mulan
Mulan
ma_ma_jo
Mulan
Level 88
God Stats
2W - 0L
1,841 SR
Queue Stats
36W - 34L
1,593 Elo+
Party 1
Thor
Thor
piinenaple
Thor
Level 35
God Stats
3W - 9L
1,500 SR
Queue Stats
172W - 207L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
5 / 5 / 4
7,995
571
8,657
13,079
5,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sun Wukong
 
Sun Wukong
13
2 / 3 / 2
7,809
558
6,791
13,226
7,381
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
Bonkersmuffin
Camazotz
10
1 / 6 / 2
6,451
461
5,860
15,443
3,926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
BootyMedalist
Kukulkan
11
4 / 5 / 1
7,160
511
6,760
7,637
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
BusderCherry
Sylvanus
8
0 / 4 / 2
5,766
412
2,383
10,763
6,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Paxwelll
Scylla
13
5 / 3 / 5
8,345
596
7,402
7,168
2,127
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
14
5 / 3 / 9
8,695
621
9,981
8,064
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Sarocast
Bakasura
12
2 / 3 / 7
7,739
553
5,804
13,465
7,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mulan
ma_ma_jo
Mulan
12
4 / 2 / 11
8,179
584
11,162
13,101
11,955
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
6 / 1 / 7
7,903
565
7,994
10,829
3,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
12
Kills
22
23
Deaths
12
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
5
4
1.4
L
Sun Wukong
 
Sun Wukong
2
3
2
1
L
Camazotz
Bonkersmuffin
Camazotz
1
6
2
0.33
L
Kukulkan
BootyMedalist
Kukulkan
4
5
1
0.9
L
Sylvanus
BusderCherry
Sylvanus
0
4
2
0.25
W
Scylla
Paxwelll
Scylla
5
3
5
2.5
W
Merlin
5
3
9
3.17
W
Bakasura
Sarocast
Bakasura
2
3
7
1.83
W
Mulan
ma_ma_jo
Mulan
4
2
11
4.75
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,451
Damage
42,343
60,148
Taken
52,627
25,700
Mitigated
27,643
14,955
Healing
18,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,657
2,994
0
4,973
13,079
5,086
0
2,572
10,111
0
47,004
L
Sun Wukong
 
Sun Wukong
6,791
1,400
0
1,825
13,226
7,381
256
4,326
8,667
0
44,207
L
Camazotz
Bonkersmuffin
Camazotz
5,860
677
256
5,531
15,443
3,926
0
3,343
11,676
0
36,232
L
Kukulkan
BootyMedalist
Kukulkan
6,760
618
0
490
7,637
2,370
176
1,965
5,496
26,949
0
L
Sylvanus
BusderCherry
Sylvanus
2,383
883
393
1,487
10,763
6,937
0
4,438
5,967
7,889
0
W
Scylla
Paxwelll
Scylla
7,402
622
0
2,231
7,168
2,127
460
1,834
5,152
38,436
0
W
Merlin
9,981
807
0
2,160
8,064
2,525
274
1,205
6,823
49,432
0
W
Bakasura
Sarocast
Bakasura
5,804
3,933
106
5,498
13,465
7,574
0
1,404
11,961
0
34,777
W
Mulan
ma_ma_jo
Mulan
11,162
1,865
489
4,054
13,101
11,955
322
3,551
9,302
0
34,384
W
7,994
2,074
0
3,740
10,829
3,462
0
495
10,087
0
41,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,181
Gold Earned
40,861
309
Minions Killed
357
0
Camps Cleared
0
1,338,044
Distance Traveled
1,431,994
2
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,995
571
79
6
0
258,434
0
L
Sun Wukong
7,809
558
96
7
0
276,056
1
L
Camazotz
6,451
461
53
4
0
276,246
0
L
Kukulkan
7,160
511
64
5
0
260,287
0
L
Sylvanus
5,766
412
17
1
0
267,021
1
W
Scylla
8,345
596
61
4
0
277,883
9
W
Merlin
8,695
621
98
7
0
253,224
2
W
Bakasura
7,739
553
95
7
0
314,670
4
W
Mulan
8,179
584
41
3
0
288,560
4
W
Thor
7,903
565
62
4
0
297,657
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role