Player Matchup

Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Silver II
 
Geb
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Bronze V
gnommezy
Ra
Bronze V
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 37L
1,524 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 155
1,500 SR
1,508 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,715 SR
1,484 MMR
Kumbhakarna
Kumbhakarna
Silver III
MissChronicle
Kumbhakarna
Silver III
Level 129
God Stats
2W - 1L
1,787 SR
Queue Stats
4W - 7L
1,491 MMR
Party 1
Zeus
Zeus
Silver II
Percy0201
Zeus
Silver II
Level 129
God Stats
2W - 1L
1,597 SR
Queue Stats
6W - 9L
1,553 MMR
Party 1
Anhur
Anhur
Silver V
WishToBeGood
Anhur
Silver V
Level 146
God Stats
3W - 1L
1,762 SR
Queue Stats
3W - 7L
1,408 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
8 / 5 / 5
12,918
760
24,733
17,389
6,739
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Geb
 
Geb
17
2 / 2 / 7
11,315
666
5,113
12,368
14,850
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 5 / 8
11,999
706
12,797
14,691
7,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
BastetThoth

VS

Bans
OdinAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MissChronicle
Kumbhakarna
16
1 / 3 / 10
12,025
707
4,546
20,886
20,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
16
2 / 7 / 6
10,973
645
15,782
12,241
3,424
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 3 / 2
12,563
739
14,606
17,796
4,899
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
13
Kills
12
12
Deaths
13
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
5
5
2.1
W
Geb
 
Geb
2
2
7
2.75
L
Kumbhakarna
MissChronicle
Kumbhakarna
1
3
10
2
L
Zeus
2
7
6
0.71
L
9
3
2
3.33
W
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,643
Damage
34,934
44,448
Taken
50,923
28,643
Mitigated
28,553
16,111
Healing
8,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
24,733
11,392
0
4,155
17,389
6,739
1,789
7,270
10,119
0
71,638
W
Geb
 
Geb
5,113
94
0
1,472
12,368
14,850
84
5,551
6,817
20,595
0
L
Kumbhakarna
MissChronicle
Kumbhakarna
4,546
182
0
4,289
20,886
20,230
204
7,043
13,275
14,843
0
L
Zeus
15,782
1,369
0
1,889
12,241
3,424
668
5,004
7,006
53,319
0
L
14,606
6,995
0
2,390
17,796
4,899
778
5,259
12,413
0
48,036
W
12,797
631
2,889
7,595
14,691
7,054
590
8,302
6,389
56,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,232
Gold Earned
35,561
195
Minions Killed
171
12
Camps Cleared
4
915,418
Distance Traveled
858,910
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,918
760
86
5
7
282,094
3
W
Geb
11,315
666
19
1
0
328,961
11
L
Kumbhakarna
12,025
707
10
1
0
311,419
8
L
Zeus
10,973
645
89
5
2
270,806
4
L
Anhur
12,563
739
72
4
2
276,685
4
W
Ra
11,999
706
90
5
5
304,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role