Player Matchup

Bellona
Bellona
Asdair
Bellona
Level 28
God Stats
10W - 6L
1,468 SR
Queue Stats
151W - 101L
1,561 Elo+
Party 1
Neith
Neith
Purity Lion
Neith
Level 124
God Stats
10W - 12L
1,474 SR
Queue Stats
247W - 207L
1,548 Elo+
Party 1
Discordia
Discordia
TuneableAnt
Discordia
Level 128
God Stats
2W - 3L
1,225 SR
Queue Stats
368W - 388L
1,598 Elo+
Party 1
Team Averages
Level 93
1,389 SR
1,569 Elo+

VS

Team Averages
Level 51
1,380 SR
1,406 Elo+
Cernunnos
Cernunnos
Boooree
Cernunnos
Level 66
God Stats
2W - 5L
1,393 SR
Queue Stats
11W - 27L
1,178 Elo+
Solo
Cthulhu
Cthulhu
QC Senseii
Cthulhu
Level 27
God Stats
8W - 5L
1,418 SR
Queue Stats
188W - 188L
1,474 Elo+
Party 2
Janus
Janus
Ralffi7569
Janus
Level 59
God Stats
0W - 2L
1,328 SR
Queue Stats
236W - 214L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Asdair
Bellona
14
2 / 1 / 11
8,730
728
6,556
9,784
7,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
8 / 1 / 7
9,969
831
8,025
9,019
3,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
TuneableAnt
Discordia
13
7 / 4 / 10
9,658
805
14,883
6,791
2,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Boooree
Cernunnos
12
2 / 3 / 4
8,493
708
4,536
9,574
3,212
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
QC Senseii
Cthulhu
13
3 / 3 / 2
9,150
763
5,558
12,078
9,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Janus
11
1 / 11 / 2
7,640
637
6,950
11,977
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
17
Kills
6
6
Deaths
17
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
Asdair
Bellona
2
1
11
7.5
L
Cernunnos
Boooree
Cernunnos
2
3
4
1.33
W
8
1
7
11.5
L
Cthulhu
QC Senseii
Cthulhu
3
3
2
1.33
L
Janus
1
11
2
0.18
W
Discordia
TuneableAnt
Discordia
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,464
Damage
17,044
25,594
Taken
33,629
13,459
Mitigated
16,001
5,630
Healing
4,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Asdair
Bellona
6,556
1,988
301
2,320
9,784
7,453
382
3,930
5,409
0
19,412
L
Cernunnos
Boooree
Cernunnos
4,536
1,880
0
969
9,574
3,212
0
4,764
4,810
0
18,774
W
8,025
2,839
0
2,759
9,019
3,579
1,962
4,833
3,928
0
41,416
L
Cthulhu
QC Senseii
Cthulhu
5,558
144
342
2,688
12,078
9,457
0
4,530
7,548
17,613
0
L
Janus
6,950
202
0
737
11,977
3,332
0
5,933
6,044
21,525
0
W
Discordia
TuneableAnt
Discordia
14,883
956
0
250
6,791
2,427
389
3,458
2,910
31,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,357
Gold Earned
25,283
132
Minions Killed
91
10
Camps Cleared
2
666,435
Distance Traveled
582,918
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,730
728
37
3
4
252,936
3
L
Cernunnos
8,493
708
35
3
0
198,229
0
W
Neith
9,969
831
62
5
5
216,860
1
L
Cthulhu
9,150
763
24
2
0
203,351
4
L
Janus
7,640
637
32
3
2
181,338
0
W
Discordia
9,658
805
33
3
1
196,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role