Player Matchup

Gilgamesh
Gilgamesh
CaptainVanchu
Gilgamesh
Level 160
God Stats
8W - 7L
1,702 SR
Queue Stats
216W - 200L
1,567 Elo+
Party 2
Chaac
Chaac
Veggviszir
Chaac
Level 156
God Stats
6W - 1L
1,220 SR
Queue Stats
273W - 271L
1,562 Elo+
Party 2
Anubis
Anubis
X_JeZze_X
Anubis
Level 145
God Stats
4W - 0L
1,735 SR
Queue Stats
128W - 155L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
byBlazer
Danzaburou
Level 23
God Stats
1W - 1L
1,198 SR
Queue Stats
16W - 23L
1,405 Elo+
Party 2
Athena
Athena
chunchosebasfe9
Athena
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 64L
1,422 Elo+
Party 2
Team Averages
Level 115
1,471 SR
1,485 Elo+

VS

Team Averages
Level 102
1,560 SR
1,494 Elo+
Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
JesusTeAma_Amigo
Chaac
Level 49
God Stats
3W - 1L
1,800 SR
Queue Stats
106W - 129L
1,521 Elo+
Solo
Artemis
Artemis
LordDarkos
Artemis
Level 129
God Stats
8W - 3L
1,500 SR
Queue Stats
233W - 240L
1,474 Elo+
Solo
Ymir
Ymir
SheltterEvil
Ymir
Level 96
God Stats
10W - 8L
1,498 SR
Queue Stats
583W - 642L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CaptainVanchu
Gilgamesh
8
1 / 0 / 2
4,251
709
1,727
3,541
1,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
9
1 / 0 / 0
4,776
796
1,074
2,144
914
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
X_JeZze_X
Anubis
8
2 / 1 / 1
4,565
761
1,985
2,962
1,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
byBlazer
Danzaburou
7
1 / 1 / 0
4,253
709
1,280
3,308
771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 1 / 1
3,976
663
1,703
4,213
1,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
6
0 / 2 / 0
3,551
592
2,439
3,211
630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
 
Serqet
5
0 / 1 / 1
3,386
564
1,016
3,663
873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

2
0 / 1 / 0
2,891
482
73
1,022
444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
LordDarkos
Artemis
6
1 / 1 / 1
3,782
630
1,990
1,579
322
7
2 / 0 / 1
4,366
728
1,999
4,120
2,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
5
Kills
3
3
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
0
0
L
Serqet
 
Serqet
0
1
1
0.5
W
Gilgamesh
CaptainVanchu
Gilgamesh
1
0
2
2
L
0
1
0
0
L
Artemis
LordDarkos
Artemis
1
1
1
1.5
L
2
0
1
2.5
W
Chaac
1
0
0
1
W
Anubis
X_JeZze_X
Anubis
2
1
1
2.5
W
Danzaburou
byBlazer
Danzaburou
1
1
0
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,769
Damage
7,517
16,168
Taken
13,595
6,047
Mitigated
4,398
5,505
Healing
3,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,439
335
0
728
3,211
630
0
1,348
1,863
18,485
0
L
Serqet
 
Serqet
1,016
211
0
668
3,663
873
0
297
3,366
0
8,897
W
Gilgamesh
CaptainVanchu
Gilgamesh
1,727
532
0
872
3,541
1,111
0
863
2,678
0
18,928
L
73
0
0
9
1,022
444
0
0
1,022
0
2,900
L
Artemis
LordDarkos
Artemis
1,990
1,060
0
317
1,579
322
0
306
1,273
0
14,963
L
1,999
482
45
1,516
4,120
2,129
0
1,737
2,383
11,852
0
W
Chaac
1,074
407
0
530
2,144
914
0
0
2,144
0
25,351
W
Anubis
X_JeZze_X
Anubis
1,985
317
0
1,566
2,962
1,607
0
1,977
985
24,324
0
W
Danzaburou
byBlazer
Danzaburou
1,280
564
0
1,732
3,308
771
0
360
2,948
0
21,928
W
1,703
529
0
805
4,213
1,644
0
1,238
2,975
5,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,821
Gold Earned
17,976
212
Minions Killed
123
0
Camps Cleared
0
607,364
Distance Traveled
529,192
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,551
592
34
6
0
112,188
2
L
Serqet
3,386
564
23
4
0
141,832
0
W
Gilgamesh
4,251
709
40
7
0
132,227
3
L
Chaac
2,891
482
9
2
0
30,615
0
L
Artemis
3,782
630
36
6
0
119,147
1
L
Ymir
4,366
728
21
4
0
125,410
0
W
Chaac
4,776
796
60
10
0
120,940
0
W
Anubis
4,565
761
56
9
0
114,292
1
W
Danzaburou
4,253
709
47
8
0
108,714
1
W
Athena
3,976
663
9
2
0
131,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role