Player Matchup

Ymir
Ymir
MSNGER
Ymir
Level 68
God Stats
0W - 1L
1,312 SR
Queue Stats
72W - 97L
1,378 Elo+
Party 1
Chiron
Chiron
URPROLLYABOT
Chiron
Level 63
God Stats
7W - 10L
1,458 SR
Queue Stats
149W - 163L
1,547 Elo+
Party 1
Anubis
Anubis
Uareamazing
Anubis
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,251 Elo+
Party 1
Team Averages
Level 65
1,423 SR
1,392 Elo+

VS

Team Averages
Level 112
1,588 SR
1,558 Elo+
Ullr
Ullr
 
Ullr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Denzdebale
Merlin
Level 121
God Stats
33W - 34L
1,514 SR
Queue Stats
365W - 336L
1,610 Elo+
Solo
Geb
Geb
FrozenTestie
Geb
Level 126
God Stats
6W - 2L
1,751 SR
Queue Stats
62W - 60L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
MSNGER
Ymir
13
0 / 6 / 3
8,671
578
2,360
15,607
15,849
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
14
3 / 3 / 2
9,759
651
8,932
11,553
3,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
14
3 / 6 / 2
9,703
647
6,990
13,434
3,719
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
8 / 1 / 7
11,205
747
8,357
6,462
2,159
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
Denzdebale
Merlin
17
5 / 2 / 10
11,186
746
16,753
6,155
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 10
10,369
691
11,587
14,748
6,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
15
15
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
8
1
7
11.5
W
Merlin
Denzdebale
Merlin
5
2
10
5
W
2
3
10
2.33
L
Ymir
MSNGER
Ymir
0
6
3
0.25
L
Chiron
3
3
2
1.33
L
Anubis
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,282
Damage
36,697
40,594
Taken
27,365
22,957
Mitigated
10,374
9,315
Healing
6,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,357
2,294
0
815
6,462
2,159
780
2,552
3,910
0
32,208
W
Merlin
Denzdebale
Merlin
16,753
608
0
574
6,155
1,924
506
1,874
4,281
64,158
0
W
11,587
688
0
5,507
14,748
6,291
280
5,638
9,110
25,151
0
L
Ymir
MSNGER
Ymir
2,360
206
246
891
15,607
15,849
0
10,602
5,005
5,825
0
L
Chiron
8,932
3,141
533
3,608
11,553
3,389
0
7,491
4,062
0
44,237
L
Anubis
6,990
107
0
4,037
13,434
3,719
0
10,424
3,010
27,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,133
Gold Earned
32,760
148
Minions Killed
174
5
Camps Cleared
8
691,017
Distance Traveled
783,980
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,205
747
50
3
3
264,575
3
W
Merlin
11,186
746
106
7
3
250,691
1
W
Geb
10,369
691
18
1
2
268,714
1
L
Ymir
8,671
578
2
0
0
250,728
2
L
Chiron
9,759
651
94
6
2
215,716
4
L
Anubis
9,703
647
52
3
3
224,573
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role