Player Matchup

Cupid
Cupid
LeoRay
Cupid
Level 41
God Stats
2W - 2L
1,548 SR
Queue Stats
3W - 4L
1,491 Elo+
Solo
Hercules
Hercules
PauliePDasMe12
Hercules
Level 69
God Stats
1W - 5L
1,471 SR
Queue Stats
18W - 33L
1,313 Elo+
Party 1
Zeus
Zeus
Xman4444
Zeus
Level 110
God Stats
4W - 4L
1,559 SR
Queue Stats
36W - 20L
1,520 Elo+
Party 1
Team Averages
Level 73
1,526 SR
1,441 Elo+

VS

Team Averages
Level 86
1,535 SR
1,299 Elo+
Neith
Neith
FuriousBasket65
Neith
Level 128
God Stats
21W - 25L
1,666 SR
Queue Stats
109W - 164L
1,284 Elo+
Solo
Zeus
Zeus
Im Merking You
Zeus
Level 66
God Stats
26W - 38L
1,253 SR
Queue Stats
163W - 269L
1,169 Elo+
Solo
Jormungandr
Jormungandr
JoeHunter28
Jormungandr
Level 64
God Stats
4W - 2L
1,686 SR
Queue Stats
5W - 5L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
LeoRay
Cupid
12
2 / 8 / 5
8,071
673
7,432
10,683
3,894
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
12
2 / 5 / 6
8,836
736
6,602
16,763
11,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
13
4 / 7 / 2
9,174
765
16,412
10,032
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 10
8,857
738
7,182
7,820
3,250
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
6 / 5 / 11
9,936
828
9,454
9,901
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jormungandr
JoeHunter28
Jormungandr
15
11 / 3 / 9
10,904
909
15,457
20,217
26,291
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
8
Kills
20
20
Deaths
8
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
W
6
5
11
2.3
W
Jormungandr
JoeHunter28
Jormungandr
11
3
9
5.17
L
Cupid
LeoRay
Cupid
2
8
5
0.56
L
Hercules
2
5
6
1
L
Zeus
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,446
Damage
32,093
37,478
Taken
37,938
18,615
Mitigated
33,750
9,541
Healing
8,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,182
1,677
0
3,800
7,820
3,250
1,500
3,782
3,762
0
20,223
W
9,454
822
0
0
9,901
4,209
330
5,525
4,058
30,766
0
W
Jormungandr
JoeHunter28
Jormungandr
15,457
3,884
342
4,620
20,217
26,291
401
7,609
12,142
29,164
0
L
Cupid
LeoRay
Cupid
7,432
5,023
65
65
10,683
3,894
0
8,183
2,500
0
18,240
L
Hercules
6,602
2,231
206
6,820
16,763
11,093
0
10,272
6,491
4,052
10,317
L
Zeus
16,412
1,908
200
2,185
10,032
3,628
0
6,807
3,225
39,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,081
Gold Earned
29,697
106
Minions Killed
123
4
Camps Cleared
4
596,697
Distance Traveled
613,148
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,857
738
34
3
1
216,055
0
W
Zeus
9,936
828
60
5
3
194,214
1
W
Jormungandr
10,904
909
29
2
0
202,879
0
L
Cupid
8,071
673
34
3
1
186,531
0
L
Hercules
8,836
736
11
1
0
218,302
2
L
Zeus
9,174
765
61
5
3
191,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role