Player Matchup

Atlas
Atlas
CyberCat3730
Atlas
Level 141
God Stats
16W - 12L
1,548 SR
Queue Stats
477W - 411L
1,539 Elo+
Party 2
Scylla
Scylla
D1EGX
Scylla
Level 89
God Stats
2W - 0L
1,738 SR
Queue Stats
18W - 15L
1,574 Elo+
Party 2
Pele
Pele
ElFurroMayor
Pele
Level 64
God Stats
11W - 2L
1,898 SR
Queue Stats
303W - 250L
1,578 Elo+
Party 2
Osiris
Osiris
ElementalOmen
Osiris
Level 85
God Stats
2W - 2L
1,716 SR
Queue Stats
36W - 22L
1,647 Elo+
Solo
Heimdallr
Heimdallr
Thedeathster-2
Heimdallr
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
264W - 253L
1,479 Elo+
Solo
Team Averages
Level 102
1,680 SR
1,564 Elo+

VS

Team Averages
Level 93
1,542 SR
1,544 Elo+
Thanatos
Thanatos
Flacko NF
Thanatos
Level 69
God Stats
10W - 11L
1,546 SR
Queue Stats
144W - 99L
1,622 Elo+
Party 1
Chronos
Chronos
Krazhy
Chronos
Level 101
God Stats
8W - 9L
1,604 SR
Queue Stats
290W - 236L
1,576 Elo+
Party 1
Skadi
Skadi
LegitSliinky
Skadi
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
240W - 209L
1,502 Elo+
Party 3
Camazotz
Camazotz
Maldrn
Camazotz
Level 109
God Stats
3W - 3L
1,657 SR
Queue Stats
193W - 172L
1,506 Elo+
Party 3
Atlas
Atlas
Xopty
Atlas
Level 98
God Stats
3W - 5L
1,400 SR
Queue Stats
263W - 240L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 15
8,607
506
7,543
11,171
9,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
D1EGX
Scylla
15
4 / 3 / 7
9,245
544
9,326
6,371
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
13 / 3 / 4
10,692
629
14,675
14,010
5,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
6 / 6 / 6
9,734
573
11,022
12,117
9,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Thedeathster-2
Heimdallr
17
6 / 0 / 5
10,464
616
8,966
9,395
3,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Flacko NF
Thanatos
14
9 / 9 / 4
9,753
574
11,884
15,619
5,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Krazhy
Chronos
15
2 / 4 / 0
9,223
543
6,352
11,035
3,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
3 / 7 / 5
9,472
557
6,717
10,966
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Camazotz
Maldrn
Camazotz
13
1 / 7 / 7
8,321
489
7,182
17,397
7,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atlas
Xopty
Atlas
11
0 / 6 / 5
7,402
435
4,938
18,247
11,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
36
32
Kills
15
15
Deaths
33
37
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
3
15
3.5
W
Scylla
D1EGX
Scylla
4
3
7
2.5
W
13
3
4
5
W
6
6
6
1.5
L
Thanatos
Flacko NF
Thanatos
9
9
4
1.22
L
Chronos
Krazhy
Chronos
2
4
0
0.5
L
3
7
5
0.79
L
Camazotz
Maldrn
Camazotz
1
7
7
0.64
W
Heimdallr
Thedeathster-2
Heimdallr
6
0
5
8.5
L
Atlas
Xopty
Atlas
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,532
Damage
37,073
53,064
Taken
73,264
29,586
Mitigated
30,148
9,411
Healing
21,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,543
2,903
0
948
11,171
9,774
150
4,372
6,685
15,412
0
W
Scylla
D1EGX
Scylla
9,326
1,385
0
574
6,371
1,488
352
907
5,464
51,056
0
W
14,675
3,679
0
4,979
14,010
5,232
217
1,256
12,694
0
81,497
W
11,022
4,178
0
240
12,117
9,701
828
551
10,946
0
43,914
L
Thanatos
Flacko NF
Thanatos
11,884
2,910
0
7,607
15,619
5,985
562
3,371
12,248
0
43,820
L
Chronos
Krazhy
Chronos
6,352
2,163
0
1,824
11,035
3,293
886
851
10,184
78,527
0
L
6,717
2,225
0
931
10,966
2,287
0
5,814
5,152
0
44,080
L
Camazotz
Maldrn
Camazotz
7,182
1,912
0
7,837
17,397
7,112
288
867
16,530
0
37,191
W
Heimdallr
Thedeathster-2
Heimdallr
8,966
3,662
0
2,670
9,395
3,391
1,256
4,869
4,486
0
76,963
L
Atlas
Xopty
Atlas
4,938
1,182
22
2,793
18,247
11,471
0
6,309
11,938
22,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,742
Gold Earned
44,171
435
Minions Killed
382
0
Camps Cleared
0
1,636,810
Distance Traveled
1,580,048
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,607
506
21
1
0
317,486
0
W
Scylla
9,245
544
86
5
0
312,296
2
W
Pele
10,692
629
123
7
0
357,060
0
W
Osiris
9,734
573
78
5
0
328,001
4
L
Thanatos
9,753
574
67
4
0
306,434
3
L
Chronos
9,223
543
127
7
0
346,062
4
L
Skadi
9,472
557
69
4
0
277,661
3
L
Camazotz
8,321
489
74
4
0
329,365
0
W
Heimdallr
10,464
616
127
7
0
321,967
0
L
Atlas
7,402
435
45
3
0
320,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role