Player Matchup

Hades
Hades
MeleeMoses
Hades
Level 115
God Stats
15W - 14L
1,600 SR
Queue Stats
315W - 324L
1,424 Elo+
Solo
Bastet
Bastet
Ramoth-Alpha
Bastet
Level 115
God Stats
5W - 3L
1,524 SR
Queue Stats
130W - 138L
1,450 Elo+
Solo
Neith
Neith
WinterLily77
Neith
Level 103
God Stats
18W - 17L
1,463 SR
Queue Stats
29W - 27L
1,469 Elo+
Solo
Tyr
Tyr
Zankuxx98
Tyr
Level 48
God Stats
1W - 0L
1,317 SR
Queue Stats
106W - 104L
1,443 Elo+
Party 2
Ares
Ares
wicho_1203
Ares
Level 97
God Stats
70W - 47L
1,637 SR
Queue Stats
496W - 509L
1,483 Elo+
Party 2
Team Averages
Level 96
1,508 SR
1,454 Elo+

VS

Team Averages
Level 79
1,488 SR
1,417 Elo+
Zeus
Zeus
EIimiNATEor
Zeus
Level 73
God Stats
5W - 6L
1,451 SR
Queue Stats
8W - 11L
1,362 Elo+
Party 3
Bakasura
Bakasura
Tritenicks
Bakasura
Level 103
God Stats
6W - 14L
1,448 SR
Queue Stats
411W - 458L
1,472 Elo+
Party 1
Cerberus
Cerberus
cglover3832
Cerberus
Level 68
God Stats
7W - 6L
1,400 SR
Queue Stats
280W - 300L
1,420 Elo+
Solo
Neith
Neith
get-established
Neith
Level 85
God Stats
15W - 10L
1,449 SR
Queue Stats
65W - 78L
1,419 Elo+
Party 3
King Arthur
King Arthur
ty1Bestplayer
King Arthur
Level 67
God Stats
1W - 2L
1,691 SR
Queue Stats
286W - 315L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
13 / 1 / 5
15,241
610
24,122
18,840
11,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
19
6 / 1 / 7
12,367
495
21,922
19,065
7,240
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 5 / 3
10,765
431
11,988
14,463
3,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 2 / 3
11,336
453
12,149
18,950
19,692
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 4 / 9
11,373
455
8,930
22,659
23,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 3
9,804
392
11,380
16,555
4,211
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Tritenicks
Bakasura
20
7 / 5 / 0
12,949
518
14,394
22,116
8,146
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
cglover3832
Cerberus
16
1 / 4 / 5
10,871
435
11,328
29,836
33,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 4 / 3
11,651
466
15,275
17,454
6,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
ty1Bestplayer
King Arthur
16
0 / 4 / 2
10,744
430
9,966
21,595
19,765
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
26
Kills
13
13
Deaths
26
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
W
Hades
13
1
5
15.5
W
Bastet
6
1
7
9.5
L
Bakasura
Tritenicks
Bakasura
7
5
0
1.4
W
1
5
3
0.5
W
3
2
3
2.25
L
Cerberus
cglover3832
Cerberus
1
4
5
0.88
L
4
4
3
1.38
L
King Arthur
ty1Bestplayer
King Arthur
0
4
2
0.25
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,111
Damage
62,343
93,977
Taken
107,556
65,986
Mitigated
72,256
30,064
Healing
25,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,380
2,060
67
2,555
16,555
4,211
0
8,826
7,729
60,963
0
W
Hades
24,122
1,320
496
12,586
18,840
11,761
719
7,425
11,190
136,970
0
W
Bastet
21,922
4,885
0
7,937
19,065
7,240
962
4,456
14,514
0
90,089
L
Bakasura
Tritenicks
Bakasura
14,394
11,350
0
5,178
22,116
8,146
355
6,695
15,421
0
119,166
W
11,988
3,814
0
2,364
14,463
3,740
1,946
3,038
11,086
0
72,157
W
12,149
2,435
0
4,892
18,950
19,692
0
3,987
14,703
0
66,243
L
Cerberus
cglover3832
Cerberus
11,328
432
672
7,745
29,836
33,560
94
7,323
22,513
55,475
0
L
15,275
5,335
0
5,899
17,454
6,574
1,946
4,290
13,164
0
80,876
L
King Arthur
ty1Bestplayer
King Arthur
9,966
1,039
242
3,518
21,595
19,765
630
4,921
16,674
6,173
55,500
W
8,930
171
0
1,789
22,659
23,553
0
5,144
15,851
26,389
6,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,082
Gold Earned
56,019
620
Minions Killed
626
0
Camps Cleared
0
2,504,951
Distance Traveled
2,393,327
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,804
392
84
3
0
431,234
3
W
Hades
15,241
610
242
10
0
526,834
2
W
Bastet
12,367
495
89
4
0
572,915
8
L
Bakasura
12,949
518
186
7
0
583,210
1
W
Neith
10,765
431
137
5
0
460,737
1
W
Tyr
11,336
453
118
5
0
481,888
3
L
Cerberus
10,871
435
83
3
0
474,728
0
L
Neith
11,651
466
148
6
0
435,778
0
L
King Arthur
10,744
430
125
5
0
468,377
6
W
Ares
11,373
455
34
1
0
462,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role