Player Matchup

Skadi
Skadi
Bwendo123
Skadi
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 21L
1,563 Elo+
Party 2
Erlang Shen
Erlang Shen
LanceFarts
Erlang Shen
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,563 Elo+
Party 2
Jormungandr
Jormungandr
NikaStan
Jormungandr
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 78
1,500 SR
1,542 Elo+

VS

Team Averages
Level 111
1,651 SR
1,653 Elo+
Rama
Rama
Cylavar
Rama
Level 67
God Stats
0W - 1L
1,784 SR
Queue Stats
1W - 4L
1,711 Elo+
Party 1
Kukulkan
Kukulkan
SnitchHDx
Kukulkan
Level 124
God Stats
5W - 4L
1,526 SR
Queue Stats
150W - 129L
1,666 Elo+
Party 1
Atlas
Atlas
sirJOZO
Atlas
Level 142
God Stats
14W - 15L
1,642 SR
Queue Stats
197W - 148L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bwendo123
Skadi
19
8 / 4 / 7
13,507
750
14,069
14,657
5,627
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
LanceFarts
Erlang Shen
17
1 / 4 / 16
13,206
734
8,982
24,572
34,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
NikaStan
Jormungandr
19
9 / 5 / 8
13,859
770
22,974
24,716
23,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Cylavar
Rama
15
2 / 5 / 8
11,283
627
9,293
13,419
5,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
SnitchHDx
Kukulkan
17
7 / 6 / 6
12,581
699
22,388
12,831
5,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
sirJOZO
Atlas
15
4 / 7 / 8
11,830
657
16,634
24,860
16,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
35
18
Kills
13
13
Deaths
18
31
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Skadi
Bwendo123
Skadi
8
4
7
2.88
L
Rama
Cylavar
Rama
2
5
8
1.2
W
Erlang Shen
LanceFarts
Erlang Shen
1
4
16
2.25
W
Jormungandr
NikaStan
Jormungandr
9
5
8
2.6
L
Kukulkan
SnitchHDx
Kukulkan
7
6
6
1.67
L
Atlas
sirJOZO
Atlas
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,025
Damage
48,315
63,945
Taken
51,110
63,763
Mitigated
27,008
12,965
Healing
7,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Bwendo123
Skadi
14,069
5,934
0
3,373
14,657
5,627
483
11,337
3,069
199
52,629
L
Rama
Cylavar
Rama
9,293
7,283
0
2,499
13,419
5,327
0
5,967
7,170
0
32,135
W
Erlang Shen
LanceFarts
Erlang Shen
8,982
3,293
590
7,102
24,572
34,307
520
12,473
11,760
0
23,908
W
Jormungandr
NikaStan
Jormungandr
22,974
7,056
0
1,900
24,716
23,829
653
14,785
9,931
76,867
0
L
Kukulkan
SnitchHDx
Kukulkan
22,388
2,251
0
615
12,831
5,659
0
6,493
6,089
59,116
0
L
Atlas
sirJOZO
Atlas
16,634
4,665
0
4,180
24,860
16,022
0
10,974
13,482
36,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,572
Gold Earned
35,694
188
Minions Killed
182
9
Camps Cleared
7
985,702
Distance Traveled
845,447
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,507
750
80
4
7
306,049
2
L
Rama
11,283
627
52
3
2
272,729
4
W
Erlang Shen
13,206
734
25
1
1
362,564
2
W
Jormungandr
13,859
770
83
5
1
317,089
1
L
Kukulkan
12,581
699
96
5
3
286,586
3
L
Atlas
11,830
657
34
2
2
286,132
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role